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File: 1525011872786.jpg (315.88 KB, 1000x1098, 500:549, DBFZ_2D_PS4_Pegi_150851362….jpg) ImgOps iqdb

 No.40462[View All]

I seriously want to play fighting games but i fucking suck at them, how do i get good?
106 posts and 35 image replies omitted. Click reply to view.

 No.50326

File: 1592837003930.webm (2.87 MB, 1280x720, 16:9, 1592797768720.webm) ImgOps iqdb


 No.50535

>>50017
COMBOS FROM HELL EXPLAINED

 No.50725

Who is after a low-execution fighting game? It's just turned F2P.

 No.50780

File: 1595845505731.gif (2.63 MB, 478x811, 478:811, 20200816.gif) ImgOps iqdb

Gouki is always top tier in any game he is in.
https://www.youtube.com/watch?v=Ag5B3uq9fT8

 No.50788

File: 1595943438414.mp4 (202.09 KB, 1280x720, 16:9, BT42.mp4) ImgOps iqdb

>>50780
So true.

 No.50790

>>50780
Yawn. So they ruined their game with gimmicks. Sad.

 No.50791

Remember MUGEN? The weirdest but funniest fighting game ever.

 No.50792

>>50700
all fightan wizards are invited

 No.50793

>>50770
pls no bulli

 No.50843

File: 1596376809450-0.gif (95.66 KB, 190x160, 19:16, zken.gif) ImgOps iqdb

File: 1596376809450-1.gif (658.19 KB, 460x398, 230:199, _chest.gif) ImgOps iqdb

>>50790
More like the boss character who shouldn't be playable..

 No.50849

>>40462
Practice, practice and more practice are the only way to get good at fighting games. Strategic skills like matchup and character knowledge will become 2nd nature as a byproduct of simply playing the game.

Watching professional matches and trying to emulate and incorporate what you see there in your own gameplan is also a good way to get better.

 No.51035

File: 1598680263303.gif (13.72 KB, 200x115, 40:23, 20200830.gif) ImgOps iqdb

Watahhhh
Feilong TAS in SF Zero3
https://youtu.be/4gC5CT_AZs8?t=600

 No.51060

File: 1598826592609.webm (703.99 KB, 1280x720, 16:9, 31.webm) ImgOps iqdb

>>44638
>>45658
>>45740
>>47058
>>47208
>>48676
SSFIIX Ryu is high mid-tier.

 No.51127

File: 1599053653624.jpg (106.43 KB, 752x965, 752:965, 20200913.jpg) ImgOps iqdb

>>50017
>>51060
I prefer KEN even with his glitches.

COMBOS FROM HEAVEN ~ SSF2X Video by Bob Sagat
https://www.youtube.com/watch?v=azdlaPoVfb8

 No.51132

>>51035
T.Hawk TAS in SF Zero3

 No.51144

VEGA wins

 No.51148

>>51132
SF2 anime movie

 No.51222


 No.51240

File: 1599961029055.gif (356.89 KB, 240x240, 1:1, 20200920.gif) ImgOps iqdb

>>51144
>>51148
Dictator approves.

 No.51275

ST from 1994 to 2019/2020…

 No.51393

>>51275
>>51240
ST forever

 No.51426

File: 1602331525796.jpg (293.26 KB, 850x1185, 170:237, 20201018.jpg) ImgOps iqdb

Too bad, Street Fighter V has bad online netcode. Ewww.

 No.51487

File: 1602904080292.gif (237.31 KB, 792x576, 11:8, 20201025.gif) ImgOps iqdb

Is there any fighting game character design that isn't influenced by JoJo/GioGio?

 No.51492

File: 1602918102732-0.jpg (418.51 KB, 1309x2048, 1309:2048, FZlash.jpg) ImgOps iqdb

File: 1602918102732-1.jpg (376.99 KB, 1337x2048, 1337:2048, FX.jpg) ImgOps iqdb

Let's play Street Fighter (One)

 No.51512

I suck at them in general, but then I played Capcom vs. SNK on Dreamcast every day for a couple of months and now it's actually fun.

 No.51513

>>51512
Also I realized that VS. fighting games are just no fun to play with pad (well, especially with Dreamcast controller, which is the final blunder of Sega).

When you play a lot with stick, you will also find that their quality matter. Threw Seimitsu LS-32 in to the offical Dreamcast stick and Sanwa 30mm push-in buttons.

Fun.

Mastering one game will make you good at other games of same company. All Capcom fighters have very similar mechanics and SNK games, including other than KoF's too, even more.

Arcade fighting games and STG's are just perfect games to play when drunk. They are hard, but fast to complete when you can handle them.

 No.51526

I tried getting into them back in 2018 and even spent $500 (stupid impulsive purchase) on a hitbox and fightstick because I wanted to see which one was better for me and really thought I would stay committed to fighting games.

If you actually want to learn and have fun you need to go to your local fighting game community (you most likely have one unless you live in the middle of nowhere). I was too scared to go to mine and didn't want to interact with too many people so I gave it up.

 No.51530

>>46474
Is this like your memoir?

 No.51536

>>51526
I stick to using controller, which is probably why I prefer to play 3d fighting games rather then 2d%2.5d ones.

You see some pros still using controllers at even the highest levels of play so I think it is probably fine not to spend a ton of money on sticks unless you grew up with arcade cabinets or plan of playing on cabinets for tournaments.
I mean they are nice and all, but I don't think they are worth it for most players and is totally optional.

 No.51538

I was a Diamond Ibuki a couple of years back before my fightstick started giving me wrist pain so had to stop using it.

I tried a PS4 controller and it was actually really comfortable but I was having massive (and very basic) execution errors. Something as simple as activating VT wouldn't come out consistently, and if I changed the config then something else requiring 2 button presses at once (ex moves) wouldn't come out. Was super frustrating and I couldn't fix it.

Wanted to try a hitbox but custom ones are super expensive (250 euros at least) for some odd reason and I'm too brainlet for DIY. I'm paranoid about those giving me hand pain too and selling a custom hitbox would be much harder if that happened to be the case.

I do miss playing them a bit though.

 No.51540

>>51538
I will admit it takes a lot more practice to get consistentcy with inputs on controller.

Maybe adjusting your posture using the fightstick would help with your ergonomics so it wouldn't hurt your wrist?

 No.51541

>>51536
>You see some pros still using controllers at even the highest levels
Thats true. Tekken cabs in Japan up-to Dark Resurrection had PS controller ports.

The original and SCPH-1080 are very good for Tekken 3 and newer and all VF clones with sidestep.

Saturn controller is good for Capcom and SNK 2D fighters (and great for shmups, better than any stick, Seimitsu LS-40 included).

 No.51805

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File: 1606026212070-1.jpg (74.38 KB, 1100x500, 11:5, 45.jpg) ImgOps iqdb

>>51541
If only if other companies were this player-friendly…

 No.52066

File: 1607779514963.gif (2.73 MB, 588x332, 147:83, 20210000.gif) ImgOps iqdb

>>40462
Practise with someone about your level

 No.52072

Are there any side scrolling beat 'em ups or platformers that use fighting game inputs? I'd even take Smash bros style inputs. I think it would work really well.

 No.52073

>>52072
There's one but is a gacha and has gone cucked with censorship yesterday.

 No.52074

>>52072
i think the original Jump Ultimate Stars on the nintendo DS is kind of like that. it has a singleplayer campaign similar to Melee.
https://youtu.be/zbmWbyCFqqE
it's been years though so i might be remembering totally wrong.

 No.52076

>>52074
I'm not looking for a smash clone, something like subspace emissary is what I want.

 No.52105

>>52072
How about STREETS OF RAGE 4?

 No.52108

>>52105
Good game but it doesn't use any sort of inputs unless you think double taping forward is an input.

 No.52111

Empty jump to bait a dp or make a normal aa whiff, land and SPD. Yesh!
https://twitter.com/SHitboxes

 No.52168

File: 1608362705950.jpg (88.82 KB, 900x500, 9:5, 20201223.jpg) ImgOps iqdb

Select your character

 No.52265

File: 1608957948067-0.jpg (70.94 KB, 1000x1000, 1:1, 20201228.jpg) ImgOps iqdb

File: 1608957948067-1.jpg (62.69 KB, 750x750, 1:1, GH.jpg) ImgOps iqdb


 No.54416

File: 1628339062293-0.gif (57.57 KB, 760x200, 19:5, 20210001.gif) ImgOps iqdb

File: 1628339062293-1.jpg (319.38 KB, 844x1200, 211:300, 20210829.jpg) ImgOps iqdb

「スパ2X」7 vs 7; hosted by MAO DB
https://www.youtube.com/watch?v=aAi3LfQZtJc

 No.55365

File: 1635560206523.gif (1.64 MB, 301x219, 301:219, 1635557802429.gif) ImgOps iqdb


 No.55384

>>55365
Where's this from?

 No.55386

File: 1635690279332.jpg (257.79 KB, 850x1204, 425:602, cartel-japon-aodk-01.jpg) ImgOps iqdb

>>55384
Aggressors of Dark Combat, or GanGan how it's called called in japan. One of the many SNK fighters of the 90s

 No.55512

File: 1636858018113-0.mp4 (101.98 KB, 640x360, 16:9, lolvideoplayback.mp4) ImgOps iqdb

File: 1636858018114-1.mp4 (2.54 MB, 640x360, 16:9, lolDICT.mp4) ImgOps iqdb

Sometimes you got to make the hard reads (ie. guess) or go for the fancier combo (with the risk of dropping it and leaving yourself open)

 No.55608

File: 1637746910747.webm (2.38 MB, 1200x674, 600:337, TGGXX.webm) ImgOps iqdb

Dungeon and Fighter Duel aka DNFDUEL looks good; game development by Arc System Works.

 No.55637

Just mash every button like a retard until something cool happens and you win. Works for me.


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