Yawn. So they ruined their game with gimmicks. Sad.
Remember MUGEN? The weirdest but funniest fighting game ever.
all fightan wizards are invited
pls no bulli
Practice, practice and more practice are the only way to get good at fighting games. Strategic skills like matchup and character knowledge will become 2nd nature as a byproduct of simply playing the game.
Watching professional matches and trying to emulate and incorporate what you see there in your own gameplan is also a good way to get better.
I prefer KEN even with his glitches.
COMBOS FROM HEAVEN ~ SSF2X Video by Bob Sagathttps://www.youtube.com/watch?v=azdlaPoVfb8
I suck at them in general, but then I played Capcom vs. SNK on Dreamcast every day for a couple of months and now it's actually fun.
Also I realized that VS. fighting games are just no fun to play with pad (well, especially with Dreamcast controller, which is the final blunder of Sega).
When you play a lot with stick, you will also find that their quality matter. Threw Seimitsu LS-32 in to the offical Dreamcast stick and Sanwa 30mm push-in buttons.
Mastering one game will make you good at other games of same company. All Capcom fighters have very similar mechanics and SNK games, including other than KoF's too, even more.
Arcade fighting games and STG's are just perfect games to play when drunk. They are hard, but fast to complete when you can handle them.
I tried getting into them back in 2018 and even spent $500 (stupid impulsive purchase) on a hitbox and fightstick because I wanted to see which one was better for me and really thought I would stay committed to fighting games.
If you actually want to learn and have fun you need to go to your local fighting game community (you most likely have one unless you live in the middle of nowhere). I was too scared to go to mine and didn't want to interact with too many people so I gave it up.
Is this like your memoir?
I stick to using controller, which is probably why I prefer to play 3d fighting games rather then 2d%2.5d ones.
You see some pros still using controllers at even the highest levels of play so I think it is probably fine not to spend a ton of money on sticks unless you grew up with arcade cabinets or plan of playing on cabinets for tournaments.
I mean they are nice and all, but I don't think they are worth it for most players and is totally optional.
I was a Diamond Ibuki a couple of years back before my fightstick started giving me wrist pain so had to stop using it.
I tried a PS4 controller and it was actually really comfortable but I was having massive (and very basic) execution errors. Something as simple as activating VT wouldn't come out consistently, and if I changed the config then something else requiring 2 button presses at once (ex moves) wouldn't come out. Was super frustrating and I couldn't fix it.
Wanted to try a hitbox but custom ones are super expensive (250 euros at least) for some odd reason and I'm too brainlet for DIY. I'm paranoid about those giving me hand pain too and selling a custom hitbox would be much harder if that happened to be the case.
I do miss playing them a bit though.
I will admit it takes a lot more practice to get consistentcy with inputs on controller.
Maybe adjusting your posture using the fightstick would help with your ergonomics so it wouldn't hurt your wrist?
>>51536>You see some pros still using controllers at even the highest levels
Thats true. Tekken cabs in Japan up-to Dark Resurrection had PS controller ports.
The original and SCPH-1080 are very good for Tekken 3 and newer and all VF clones with sidestep.
Saturn controller is good for Capcom and SNK 2D fighters (and great for shmups, better than any stick, Seimitsu LS-40 included).
Are there any side scrolling beat 'em ups or platformers that use fighting game inputs? I'd even take Smash bros style inputs. I think it would work really well.
There's one but is a gacha and has gone cucked with censorship yesterday.
i think the original Jump Ultimate Stars on the nintendo DS is kind of like that. it has a singleplayer campaign similar to Melee. https://youtu.be/zbmWbyCFqqE
it's been years though so i might be remembering totally wrong.
I'm not looking for a smash clone, something like subspace emissary is what I want.
Good game but it doesn't use any sort of inputs unless you think double taping forward is an input.
Where's this from?
Just mash every button like a retard until something cool happens and you win. Works for me.