I don't know if you're still here OP but I just got RPG Maker MV because it was 75% off on humblebundle. Let's see if paying for it is going to help me take this more seriously.
Any wizzies making games here?
I used to make simple games with game maker, an older version (6.1 I think), not the modern one, which is not free. To be fair the older version wasn't free either but it's really easy to pirate, just a serial code that the program doesn't even check online.
Game maker has a "drag and drop" interface which lets you make most stuff without writing any code, but it has its own language for more complicated stuff you'd probably have to learn.
There's also godot, which also has its own language.
Both of these laguanges are very high-level (i.e. easier to understand for humans).
There's also Love2d, which uses a "regular" programming language called Lua, but its syntax is simple and it's more forgiving than stuff like c++, so you could probably try with that one.
You'll still have to do some coding if you wanna make games, there's not other way around it.
Did you ever finish something I could play, wiz? Even if it's just a demo?>>49751
To make a simple rpg on rpg maker you really don't need to code at all. I don't know any free ones but if you really want to sell the game afterwards I wouldn't risk pirate anything. Wait for a sale on steam, you can get an older version for like 5 bucks.
>>49753>there's not other way around it.
There are 3 ways around it.
Using scripting based game engines
This was popular with flash based prebuilt game engines, and is also how stuff like little big planet and rpg maker work (though rpg maker also always has the option to code for enhanced functionality)
"lego coding" of just copy and pasting stuff people already figured that you need for your project and sort of just making it fit in your project with very slight editing. Only takes basic coding knowledge though it takes really high level of googlefu to search out the bits of code you need. (its the method I used until I figured out that I don't have the attention span to make games)
And lastly there is paying someone else to code for you.
But since even buying a license for software is out of your budget it is understandable that this option is unrealistic for you.
Biting the bullet and just learning how to actually code is always a better idea because you will eventually reach the limits of "graphical coding" and the rest of the baby shit. Plus, it's way easier to express and debug what you're trying to do using code instead of following diagrams, especially in a non-trivial project.
I think Godot is a really great engine. It's open-source, has great scripting and editor capabilities without all the bloat and license crap of Unity. You can write scripts in C# and even extend the editor/engine with C++.
maybe gbstudio, it can produce gameboy games and doesn't require any coding knowledge. you can flash your project to gameboy roms and physically sell that, or sell the digital version on itch.io. it has a bunch of limitations but you dont need to know any real programming. it uses a visual scripting thing where you can drag and drop and choose stuff. it's alright but i would actually prefer to just be able to write fucking code, i can't see enough of the scripting stuff, it isn't dense enough and easy to lose track of what block you are in, and it's a pain to click everything. screenshot is an old game for the commodore 16 called "ghost town" that im recreating in gbstudio for the gameboy
flowlab.io also comes to mind, but it's not free. it's purely 2d and uses a node scripting where you connect stuff, easy to learn in a day and you can recreate old platforming stuff like mario in a few hours with it. you can put ads directly into the game, export to a variety of devices, it's not bad for what it is
>>49755>Did you ever finish something I could play, wiz? Even if it's just a demo?
No. Not enough commitment, I've started many times, but making a game takes time, and I lose interest after a couple of weeks. Also all I can do is code (and not so well) and making graphics and music would be a pain.>Using scripting based game engines
I said that, but they're pretty limited, eventually you'd need to write some code.>just copy and pasting stuff people already figured that you need for your project and sort of just making it fit in your project
Yeah but wouldn't you be coding trying to fit it? At least you would need to have some understanding to understand the code.>high level of googlefu to search out the bits of code you need
Yeah, I thought about that, I don't know seems to be a lot of trouble.>paying someone else to code for you
Well you got me there, I just thought wizzie wanted to make the game himself. Maybe you could start a kickstarter and hire a bunch of people to do the job while you refer yourself as "creative director" or something.
Wanted to come back to Warframe but after looking at the twitch category for the last couple of day I realized that I need a purple hair sidecut and cut off my dick to play it. Does anyone still play? I wonder how bad the game has become after a few updates.
anyone using a dualshock 4 on their pc? i want to play from my bed but the cable is too short, do you have any experience with those third party micro usb cables you can find on amazon?
this the last of us game looks interesting, should I get it? I see people here bashing it now and then
If you already have a PlayStation and you are into pretty but standard third person action adventure games then the first one is alright if you can get it used/on sell.
Otherwise it ain't worth thinking about.
The second one that hasn't come out yet was leaked and is hilariously bad so it is being made fun of while sony wildly overreacts.
PC player so I don't really have a dog in the fight. Memes are funny though.
I wouldn't even buy it anyway, I found a free download, I stopped wasting money on modern gaymes long long ago>people making fun of the sequel
no no…I'm talking about the original, I've seen people making fun of it here
Yeah if you have it free then from what I hear it is ok.
Not ground breaking or great but not total shit. Might as well play it and make up your own mind if it only cost you a bit of time.
I haven't personally played it but from watching gameplay it looks fine.
Copy pasting steam review
I wish Super Hexagon were an arcade cabinet so that people could gather to watch me play and cheer me on; I have never felt that way about a game before.
It's rewiring my brain. I can feel it. The experience is euphoric.
There are many, many hours yet ahead of me in Super Hexagon, and I have only attempted half of its content thus far. Even so, I feel confident in saying that this is an all-time classic, one of the greatest games ever made.
Buy Super Hexagon. Play it for dozens of hours. Play it with a gamepad's shoulder buttons; using your hands separately will improve cognitive separation between moving left and right over, say, clicking a mouse, and the response is much better than keys on a keyboard. Turn off v-sync. Practice using your peripheral vision. Don't confuse the music tempo for the game speed. Learn precise button timing so that you can move to your desired position without always staring directly at the center of the screen. Develop the ability to remain calm at the moment of greatest pressure.
Experiment with your mind: distract yourself while you play, reminisce about something unrelated, talk to somebody, look through the screen, put yourself in an abstract place as you try to visualize a vast plane of shapes converging upon you, just zone out, or try the opposite and allow your eyes to dart about the screen in a hyper-aware state.
Fall in love. You'll feel such admiration for the simplicity of this game design, the mechanical and visual beauty of the patterns, the perfect balance that somehow always keeps the accelerating and randomly generated landscape plausibly navigable, and the devious implementation of visual effects to sabotage your sense of absolute motion. You'll develop an inexplicable punk zeal for geometry as Jenn Frank nonchalantly announces your longevity: "Triangle. Square. Pentagon." You'll ♥♥♥♥♥♥ uncontrollably at the sound of "Hexagon" as the colors melt into a deep blue or shift to white and candy pink. You'll know that this is where the true game begins. You'll suddenly notice the enormous unrestrained grin on your face as you finally, finally beat your previous record… and go on for another fifteen seconds. You're in the fucking groove. You're zen now.
"Game over." You feel goddamned amazing. You need to take a break for a minute because your hands are shaking and your heart is pounding. Just for a minute. "Begin."
I don't really like the battle system options for the FFVII remake. I would actually like less action elements, or, a setting that is like 'Classic' but retains still a higher difficulty. I realize I am in a minority probably when it comes to gaming and not really caring for how pretty much everything that falls under RPG now is an action based game.
I remember in Age of Empires you were able to set 0 enemies and do whatever you want.
I thought that's an option in any rts.
They made Civ 6 a rts?
>>47331>Any wiz here ever made something with RPG Maker?
I've never completed anything really, but I had a lot of projects over the years on RPG Maker 2000, 2003, XP and later VX, but admittedly I didn't get much done on VX. Then general anhedonia kicked in and I haven't touched RPG Maker for a decade or more. I really enjoyed creating attack animations the most, I could spend forever creating new ones I wouldn't ever actually use. I miss having the desire to create things, it seems at some point everything was sucked out of me.
I have some experience in creating RPG2K-style charsets. This is mostly thanks to a small indie French MMORPG that used RPG2K graphics and let you customize your character. I spent my whole high school yers on it. Unfortunately it's mostly dead now.
I started playing league of legends. I still hate the genre, and don't understand at all why they became so popular. I only play one character but I do like how said character plays.
Uhm. This is the videogame thread, and we're talking about SimCity. This isn't the politics thread.
If youre around in 4-5 hours ill be down to play.
Are you using steam?
Read the post I linked. Unfortunately in 5 hours it will be 7 in the morning here so I'll be asleep
If you still want to play (or anyone else) then just join the group, then you can message me anytime from 3 pm to 3 am (GMT +1).
Anyone played Night in the Woods? How is it?
I hate to sound like some /v/ fag, but it's hardcore SJW garbage. It's just a 2d walking sim with a lame ass story.
Was thinking about watercooling my GPU recently, but man fuck that shit. After looking into it, the whole thing just seems like way too much of a hassle. The lower temps would be nice, but meh. My card, even under heavy load and overclocked, only goes up to about 67C at the absolute maximum, which is more than acceptable. There's simply no room in my case for a radiator and while I have the ability to work with an external one that would just make having to ever move or open up my case a huge fucking hassle. So yeah, screw it. I can see now why most people say that you should only bother with watercooling if you're interested in the challenge or then "fun" of setting it up. And that's not even getting into properly maintaining it and all that shit. So yeah as far as I'm concerned, just like most everything else in life, all I can say is fuck that shit and to hell with it. I was also getting some rattling there for a bit, but I think that must've just been due to a random cable brushing against it. Also deleted that thread I made because it was garbage and had a bunch of idiots arguing with each other, so you're welcome.
New steam group for wizards who want to game.
What happened to the old group?
Why would you put a link to wizchan on the profile? Who is it for?
>try to get into rpg
>play for a couple hours
>drop and delete
Thank you I will join it.
Did anyone play RUST? I want to give it a try because of the supposedly toxic community.
They fucked up with Cyberpunk - first-person view makes some people nauseous.
if you mean this,
its a boring game if youre on your own.
i once found a house, and could hear someone inside. i typed on text chat, "open up, i just want to talk to you"
then said on voice chat, pretending there was someone with me
"i think were gonna have to breach"
"yeah get the c4"
the guy in the house got out, i killed him and stole his place.
so yeah. its full of assholes.
that was years ago though.
it's infested with normalfags and sweats, and isn't fun