This thread is blood curdling garbage ripped straight from /v's/ rotten ass crack and it'd be great if a mod could just delete it already or move it to /b/ (and seriously why don't they? what exactly is stopping them from doing this?), but, having said that, I'll agree that there are ways that
certain games waste a player's time and that sometimes get on my nerves.
Games like Half-life with in-game cutscenes where you walk around as they're happening and are unskippable, or cinematic heavy games with non-skippable cutscenes, are one example of this. Not really a problem to deal with for a first playthrough of course, but fucking dreadful beyond words when you want to replay them. Max Payne 3 especially was fucking infamous for this kind of shit. And that game had the fucking nerve to then put in a bunch of unlockable hardcore modes on top of that, such as one where a single death sends you back to the very beginning, thereby forcing you to re-watch all the unskippable crap again. Contrast this with the original Max Payne where you could just skip everything and immediately get into the action. However, even original Max Payne wasn't completely free of time wasting crap, since the Maxs' nightmare levels are pretty tedious once you've already seen them and are, again, almost like a playable cutscene in some sense, but it's not really the same thing, I'll admit.
Another type of thing that I feel needlessly wastes time are just obnoxious grinds in games. For instance, these days, if after already beating the game there's something that costs like 100000000 gold, or whatever, and requires hours upon hours of further grinding to obtain then I'll usually just bust out cheat engine and give myself the required amount, so as to circumvent the obnoxious grind required. I don't mind a grind in certain games where it's paced out and implemented well, but there are some I just don't have the patience for. Rogue-likes are a good example of grinds in this sense. Take Rogue Legacy, for instance. I wasn't gonna do 100 runs, or whatever it'd take, to get the necessary gold required to unlock all the character classes and abilities, so I just gave myself a shit ton of gold and unlocked them all that way, so I could just focus on beating the game and trying out different stuff. Now, of course, unlocking everything wasn't really all that necessary and it was definitely overkill, but the grind still annoyed me and I simply wanted it out of the way. Other rogues this doesn't tend to be possible, like with Enter The Gungeon for instance, since the only thing you can grind there are new unlockable guns which can only be picked up and found and not bought with in-game currency.
Another game with obnoxious time-wasting mechanics for me was Cult Simulator. Save editing resource amounts was one of the only things that made that game actually palatable to me.
Another game which I felt wasted the player's time with its mechanics was Wasteland 2. The punishingly RNG heavy skill checks on doing literally anything in that game were a pain in the ass and required a huge level grind to deal with, so I just gave each of my characters one uber specialization in each category by editing my save file, so as to keep them all distinct in a roleplaying sense and not have to deal with the RNG heavy/time wasting crap.
I'd say most times I have a problem with a grind, it's usually very unique and specific, like in the above 2 examples. Obviously when it comes to cheat engine or editing saves, this only only applies to PC gaming. If you primarily game on consoles, then yeah, you're pretty much just at the mercy of obnoxious grinds, or bad design. I'd say that right there is one of the perks of gaming on PC and is why I prefer it. Having the freedom to overturn a developer's dumb horseshit decisions, or insultingly long grinds, and make something actually decent to play as a result, always turns out to be a great and sublime pleasure.
>>49758
>These still come out.Of course they do and anyone with two working eyeballs can clearly see that. OP is just being deliberately obtuse so as to gin up discussion over a largely dumb topic that happens to have a grain of truth to it (that being how most AAA games do tend to waste a player's time by being too easy, cinematic heavy, bland and grindy). If that isn't like /v/, then I don't know what is.
>>49785Seems that way. Outsider pissants like OP must be pretty bored/desperate to want to come and troll in a place like this. They're probably going stir crazy from the lack of being able to mingle with other disgusting normal apes like them. I wish they'd just fuck off and go shitpost/troll on reddit, or something.