ITT we post classic Internet sites. Let's dive into our old, pre-social networking cancer Internet.
Links can be either from archives like archive.org , archive.today , oocities.org or maybe even individual websites that manage to still be online even though they've been ages without being updated, ala
A guys website from 1996 where he writes about his favorite band, the Smashing Pumpkins. Apparently the reason that he hasn't updated his site recently is because he's in prison for raping and killing an 11-year old child.
There is one particular blog post from that era that I'd like to find again. It's about a habitual stimulant user's first experience with heroin in Malaysia (I'm pretty sure the story was set in Kuala Lumpur). I recall that there was a long story of how he acquired the drugs, how we was nervous about saying too much online, then how he cooked the gear and his first impressions. It was a riveting read. I think it was on sixthseal.com but I'm not sure. I'll try to dig it up.
Also from that era, there was what was purported to be the found diary of a runaway succubus. A sordid but compelling story of loss and drug use and all that. I'm almost certain that this was hosted on a user's personal webspace on thematrix.org around 2000~2001.
I *think* it's been edited since I read it over ten years ago. Still a nice example of what blogging used to be. Compare that and what Vice churns out.
>>19345 > I'm ashamed that it's been an entire year without an update, but my life is beyond busy with career, wife, kids, and miscellaneous BS. I always dream that I'll have time to get even a little work done, but I can't see that happening anytime soon :( I'm not updating the website now, but it's just on hold… I'll be back!
I remember an old site that was about Zelda ocarina of time and some theories, including if there is a triforce to collect in the game, also some true bits like the early version had a changing environment but it would have used up too much save space and some theories that could be regarded as creepy pastas in the modern sense and theorys of religion in the game. The site also had The X files theme as background music. I mean it's laughable now, you can just check the internet if something is true or not but back then such rumors were serious.
Back then in games I would just search for stuff that wasn't there and try things that were not possible. Like searching the whole game for Luigi in Mario64. I think I have played ocarina of time for years on no end trying combinations and if the NPCs would react. Maybe I am confusing it with Majoras Mask but combined I have played these two games for years of my lifetime.
>>22071 >PS - Today is the 16th anniversary of CammyFan.com, and this year will be the 20th year of the website. >I started a Cammy website when I was in college, and now I'm 41 years old grey hair LOL
>>19327 I really enjoy these. I think I'll make a few myself. I really enjoy this 90s era of web philosphy. Something about the design and look of things from that era is just super comforting to me.
>>22088 >>22089 Now this really grabs my imagination that whole thing of trying every combo, of looking for things that weren't there. I used to really try and dive into games as a kid. The early internet fooled me quite a few times (pokemon fan sites sent be on absurdist chases to find "god pokemon" that of course just didn't exist). I'd spend hours pouring over and printing stuff out from 90s websites thinking that I was going to be discovering soemthing that most defintely existed in the game.
Of coure eventually I got an eye to see wether things where shit or not, things that where fake. But I miss that feeling of being ignorant in a way. I feel like video games where so much more magical when I barely understood them. When the possibilities of the entire thing just seemed endless? That was a whole different era. I really miss that feeling.
>>13542 Do you know where to find porno archive from rotten.com ?
There was a really old image, the tint of the image was yellowish. It was in Japan probably. Seemed vintage. Men were in suits and succubi were in dresses, it was very formal, but in the middle there was a big table, black I think, with a naked Jap succubi on it lying on her back with dark black hair and drenched in cum or oil.
>>13542 It was 1998 when I first saw how a dead person looked like. All the cool kids were talking about how tough they were by going to rotten to see some parasites coming out of a person's mouth. The internet escalated rather quickly.
Does anyone have a link that extensive DXM zine/site some guy made? it looked like a 90s geocities site with black background and green text. if you know what I'm talking about please link
>>13542 I remember telling my mom about Rotten when I was 10. She was all "That's sweet dear". That one image of the hentai succubus with dismembered limbs stuffed into a luggage bag was the first time I ever tried fapping to 2D. Great memories.
Somehow still running. I miss a lot of old Kirby fansites that eventually vaped. It's kind of crazy because they put so much effort into a lot of them dozens and dozens of pages with original content everywhere then they got jobs and careers and just vaped.
I'm going through an annual week of reading about cults/obscure new religions, and after reading a lot about Scientology again, I just remembered an old favorite. https://web.archive.org/web/20080610202356/http://www.battlefieldearth.com/news/betv.html I haven't been able to find any other information online about this "high profile" studio, and no series was ever produced. Though I would bet it would have been a Scientology front, and this site might have been made by a member. The last announcement was made shortly after the 9/11 attacks, which feels like how archaeologists and geologists can tell if something big happened by the change of artifacts or change in the earth's layer.
Old anime fansites like planetnamek.com, dbz uncensored, and that sonic X place that hosted raw episodes in .RM until the clueless admin got slapped with $30k in bandwidth fees.
Jazz Jackrabbit 2 was the game of my childhood and that site has users who are still active and who joined in 2001. Did you know? The composer behind JJ2 music was the same guy who did music for Deus Ex (2000) - Alexander Brandon.
>>22821 The great thing is that it's up to you what to put there. Some of the sites are software info pages, some are just personal projects. I use it to host my files, books, and computer scripts. I do admit that many of the "top-rated" sites are just 90s wanking vaporware garbage, but who cares really.
This is a screenshot of the first month of Gaia Online in 2003.
The other day, my mom was saying how she regrets not disciplining me as a child and that she feels if she had that I'd be less of a fucked up person. And by discipline, I think she mostly means taking away my internet access.
And I explained to her that if I hadn't had Gaia Online as an escape from my dad's drunkenness and beatings that I would have killed myself guaranteed. And it's true. Gaia saved my life as sad as that is.
>>40476 >>The other day, my mom was saying how she regrets not disciplining me as a child and that she feels if she had that I'd be less of a fucked up person. >>dad's drunkenness and beatings >>She reproduced and stayed with the loser
>>40476 All i remember about this site is being told in highschool back in 2004 that some succubi in one of my classes had written a bunch of shit about me and posted a picture of me to mock it in some thread, and I was shown the url.
>>22088 > I mean it's laughable now, you can just check the internet if something is true or not but back then such rumors were serious.
This is what I miss about early internet/pre internet days. Now you can't have any fun with anything because you can just google it and find out the truth of the matter in two seconds. You have to be willfully ignorant these days.
Does anyone remember this old site? It was made by a polyglot guy who spoke a bunch of languages, mostly European ones I think, and I think he was Italian or something. He had tips on language learning, and on advanced web search techniques. It was from the 90s and he probably updated it into the mid 2000s or so. I believe he died in the mid to late 2000s and the original site was gone but I know there were several mirrors of it. I think his name or alias at least was Flavia or Fravia or something like that but I can't find anything on it for the life of me. If anyone has a link it would be much appreciated.
>>43937 FINALLY! I've seen this like 8 years ago and couldn't remember it for years. Tried multiple things, knew it was something like lilililil, lululul, but searching for it never got me anywhere. Thanks!
>>46293 RTS died because the skill floor to be decent at it is too high and the skill ceiling takes years of consistent practice to reach. The genre evolved into MOBA, which took the hero mechanics from Warcraft 3 and dropped the base macro and army micro aspects.
As a kid, I mostly used the internet to read textfile walkthroughs of video games or transcripts of old cartoons because I had no access to either and wasn't smart enough to pirate. Learned of R&S through old comics given by my dads friend which confused me because I associated them with Spikes Adult Party Cartoon. There was a site detailing the backstory of John K's conflict with Nickelodeon, but I can't find that one.
Found this site while looking into Jhonen Vasquez's work before Invader Zim. It's exactly the same over 15 years later, internet mallgothery frozen in time. Only difference is that I believe it was set up to where it would prevent you from right-clicking to save the images.
>>29930 >It was 1998 when I first saw how a dead person looked like. All the cool kids were talking about how tough they were by going to rotten to see some parasites coming out of a person's mouth. The internet escalated rather quickly. I found out from kids in my class talking about it as well, seemed cool at first but just how infested meat can taste good at first and make you sick later that's how it turned out. Similar experience with old /b/ >>31254 Note to self: if I ever get access to a time machine, travel to 2002, register plebbit for 10 years and have it redirect to porn.
>>46678 I forgot how these things worked. I remember seeing someone talk about how Transformers will never take off, how outdated and boring Zelda 1 is, how schoolkids wearing Ghost in the Shell shirts and Ranma 1/2 shirts are killing anime, and how Animaniacs sucks. It's always interesting to hear opinions from actual people of the time instead of foggy memories of someone who was barely a zygote back then.
>>46817 http://www.jimzim.net/DiabloCanyon.html found with this engine, interesting site and information. >>46297 RTS died because the last good pure rts game released in 1999, warcraft 3 was awesome, but it mutated to dota, like you pointed out. The last almost good game was, obviously, starcraft 2, but the developers focused entirely on e-sports, leading to what you said. Whereas most of the people that played the game where more interested in the campaign. I agree that RTS genre can be unforgiving in multiplayer, i cant even compete in the ladder of sc. However i also have to say that in age of empires 2 and warcraft 3, even if you were pretty bad, you could compete with other high skilled players, I don't have a definitive answer to this, but it's probably related to to these games allowing the players to play more defensively without punishing them for "turtling" too much or having players rely on a build order, in age of empires i could play completely reactive to my enemies and environment. The designers should look real life warfare instead of chess or other board game as inspiration. Real warfare is chaotic, bad weather and your otherwise victorious campaign ends up destroyed; Take the crusade in pskov or beginning of ww1 as example of this, you simply don't know what is going to happen. But in the rts genre you just stick with your build order execution, trying to perfect it, and that's it. I would like to see more randomness in the rts genre, weather, earthquakes, plague, revolts in the unit ranks or whatever, this should not even be remotely hard to code and can be optional or added mode for games. Of course eventually people would learn how to avoid or make the best of those things, but would still be balanced because of luck. And who cares if some chinks got angry with rng? Defense should also be much more powerful like in grand strategy; to this day is like 5x easier to defend, look at afghanistan. And did you see the maps and gameplay Warcraft 3? How they simplified the singleplayer on the pretext of making it more accessible to new players, even though they are actually making wc 3 about e-sports, knowing that only maybe 5% play multiplayer. https://esportsinsider.com/2018/11/netease-announce-2019-esports-plan-with-blizzard-including-720k-for-warcraft-iii/ I can't fathom how the corporations are basically destroying an entire genre for literally nothing but maybe assuaging their ego(developers). I could go on but i have hoi4 to play.
This will probably only be significant to Canada wizards. In Canada, YTV used to be THE channel to watch in the 90s/early 2000s (along with Teletoon). Of course YTV is a pathetic shell now, and just like everything else, it should have ended years ago.
>>47520 This station had such a cool style. It introduced me to anime and I still enjoy the shows they used to air on it to this day. Teletoon and Family seemed almost soulless in comparison back then.
>>47523 I used to feel that way. There was a very brief time from about 1998-2002 where my life seemed to be "happy", or at least the closest approximation of it, and YTV is largely associated with that since I spent so much time watching it. Those days are now so far away and so unlike now that I'm not sure if they even really happened. Coincidentally, YTV's downfall followed alongside my own. Everything associated with the former YTV is now, to me, a symbol of the crushing realization that we can never go back, and the inevitability of my own agonizing end. The logo itself has some mixture of both longing and foreboding, and looking at it for too long starts to unnerve me, down to the arrangement and shape of the letters. 3 simple letters, stark white, on a purple, red and green facsimile of a CRT television. An existential monolith to entropy, floating in a black void. This whole post probably sounds overly melodramatic and stupid to you, which is fine. I'm pretty messed up IRL and have strange feelings like this. It is an obscure feel that I have never seen anyone else have, and I have never expressed it to anyone before.
Why is that generic site design back then is literally better than todays typical site design? All I see is lazy shapes, pale colors and abuse of user comfort. How is this people are ok with that?
>>47534 I'm not even sure if the issue actually lies with people valuing flashiness over functionality anymore. You get a huge cabal of web designers who make a living out of convincing big companies that a newer look with a ton of shitty JS effects will attract more customers, advertisers who get involved in that process and ruin everything they touch, and a ton of internet users who are still too tech illiterate and complacent to tell if something has changed for the worst. It's all bad faith and ignorance rather than an actual matter of taste
More about complacency: i've seen family members sit through ads in videos even when they could skip them, and when I suggested this thing called adblock they got all confrontational as if I was patronizing them with my techbro mansplaining or w/e. This shit is a lost cause
>>47555 i put adblock on my dads browser before, with minimal filters just to get rid of a lot of stuff without disabling website features, and he actually found how to disable it, saying he enjoys the ads
>>47554 People always bought flashy things. Companies make designers insert shit and cut costs everywhere, not vice versa. You think we enjoy forcing tracking on ourselves? It's all conscious decisions by businesses.
>>47555 Adblock means you still use the crap website and it simply shows more ads to other users. The proper way to deal with ads is full boycott.
>>47524 I'm not as nostalgic about it as you are but I do vividly remember watching YTV as a child. I didn't watch very much TV in general but still something about that logo is unforgettable.
>>47524 Actually, a friend of mine in grade school ended up being one of the spokespersons/hosts for the network. I vaguely remember him doing some kind of ad involving pretzels.
Many people have a website that 'introduced' them to the internet. It's almost never the first website they discovered but rather the one which made them believe the internet was better than sliced bread.
At 10 years old Edtropolis/TheEddzone was like portable Disneyworld for me. Yeah I had neopets, newgrounds, etc. but only Edtropolis introduced me to a ton of things with "fan" in it: fanart, fanfiction, and just fans that shared my affection for the show. It was paradise.
I guess it was only fitting that as this decade was ending and the internet deteriorating in terms of how good it was that I rediscovered it on the Wayback machine.
It was like looking at a home you lived in more than a decade ago and realizing it was not only remodeled nearly beyond recognition, smaller than you remember, but worst yet: you weren't welcome there anymore, even if they allowed you in.
Yeah, the internet as an empire for me fell for many reasons from deaths of close friends to being discouraged by the unscrupulous. But this was definitely proof of how, in terms of how I saw it when I was 10 years old, it was now gone forever.
>>48979 >Back when we could discuss our hobby without shills and cilclejerking. 10 years ago feels like eternity when I look back. But that's how adolescence works.
>>48979 >neopets, newgrounds That was pretty much my general path too. My mother got me on Neopets to learn the computer and just occupy time, then why I turned 8 I found Newgrounds on my own, as well as AddictingGames, Runescape, followed by 4Chan, then game modding forums, then small imageboards. It's like I started on something commercial and safe made for my demographic, then slightly strayed a bit here and there until finally landing in the underworld of the internet, where no ads are played and nobody has a name. I wonder if kids getting on the web today are going to have a similar experience. They start on Youtube, then from there join communities for their favorite games, maybe a subreddit, then drift in to forums, imageboards, and eventually wind up in some sort of niche community where they spend the rest of etrnity.
AddictingGames played a particularly big role in discovering web 1.0/2.0. It was just a flawless, massive, master list of free cool games to play quickly in the browser without any installation. Games would link to sites where you could find more of similar quality. There was such an absurd concentration of unique games with quite a few gems interspersed (Even an ad-free Runescape client was hosted there). I think 2000-2008 was the real golden age of indie games, simply because Flash was such a popular platform for development.
I'm glad Flash is """being killed""" though. You will always be able to install the off-line player, the dev tools, and the browser extension (except on post-signing forced Firefox/Chrome). Plus HTML5 can interpret some Actionscript I think. This just means that dedicated developers and oldschool memesters can keep making content, but ads and malicious content creators will be forced to use less vulnerable alternatives to keep up with most people's browsers.
Old ass chans, I think they're all dead except for 4chan,7chan,1chan,sageru and guro. Not much is archived. If an actual wizard here remembers browsing any of them, please tell me about it.
>>13542 I remember being in school in computation class, the teacher let us play on the internet since he didnt know a thing about computers, It was great finding about whores in the morgue and turbines killing people, good times.
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