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File: 1627436865515.jpg (145.67 KB, 800x796, 200:199, x4.jpg) ImgOps iqdb

 No.54271[Reply]

I've been playing a lot of Megaman X lately. My favourite game in the series is X4. What do you guys think? Also, just action platformer thread.
27 posts and 2 image replies omitted. Click reply to view.

 No.54371

>>54370
of course

 No.54372

>>54370
Metroid games are exploration action platformers

 No.54373

>>54370
they are metroidvanias

 No.54382

>>54373
I mean metroidvania is separate. Compare Metroid II to Castlevania Symphony of the Night. Very different.

 No.54383

>>54382
>Castlevania Symphony of the Night
Oh… man that was a great game, action-rpg-platofrmer-metroidvania?



File: 1603962067043.jpg (43.2 KB, 510x301, 510:301, t6logo.jpg) ImgOps iqdb

 No.51622[Reply]

For me it's always been Tekken 6.

It was the last game I've ever felt any hype for, the last one I was truly excited for.
Back in college 2008, back when I still had friends, we used to meet up after school at the nearest arcades, then we started meeting up at the arcades early every weekend, when the game came out for consoles 2009 I was the one of the first of us to have a copy.
We started skipping class and going back and forth to my place mid-day to play.
I've had a lot of memories tied to this game so to speak, but after this I've never been as engaged and excited for a game since, the last game I was excited over was Kingdom Hearts 2 with my cousins and classmate.

Sure I can still sit down and enjoy newer games, I can still spend hours on end on older games, but this game marks the end of an era for me in games, it reminds me that I'm no longer part of the demographic that developers make games for; that I'm no longer a part of the target audience.
18 posts and 2 image replies omitted. Click reply to view.

 No.54367

>>54360
They're too hard for me, my slow brain gets overwhelmed very quickly.
What I don't get is the success of hatsune miku within that genre, vocaloids sound creepy and awful.

 No.54377

>>54367
Depends on the producer, some can make vocaloids just sound like auto-tuned people, and others lean into the sound to good effect in their compositions especially in electronic and effect heavy songs.
The inhuman speed and precision of the vocaloid means that their vocal "performance" is always on the beat of the song so it can be easily fit to the beats of a rhythm game.
Combine that functional reason with a mascot character that was scientifically designed for mass appeal and high cuteness, and it is no wonder she is so popular in the genera.

 No.54378

>>54377
Do rythm games enthusiasts not care about the quality of the music they play with? Or do they genuinely enjoy it? Miku stuff sounds very disturbing to me in ways I cannot explain

 No.54379

>>54378
Not that Wiz but I like the music, it's an acquired taste I guess. Of course if you are one of those people who think electronic music isn't real music you'll hate it.

 No.54381

>>54338
>you just mash the correct keys at the right time
You just described videogames



File: 1620823268699.png (1.89 MB, 1080x872, 135:109, ClipboardImage.png) ImgOps iqdb

 No.53292[Reply][Last 50 Posts]

Previous thread
>>48988

Was a pretty good thread last time just discussing what you guys are playing.
I see no reason not to have another.
168 posts and 25 image replies omitted. Click reply to view.

 No.54283

>>54210
no hate intended, but it's pretty amusing to me how fans of this game market it as a "HARDCORE SHOOTER" in their steam reviews

meanwhile it has wallhack for a limited time mechanics, a map with displayed bounty when bounty moves.
As I see it, it's basically has arcade mechanics, if you will. Nothing is hardcore about this game.

I guess they mean that your hunter dies and does not respawn - as a hardcore aspect.

No hate, it's a fun game, just something I recently thought about. Also it's not even realistic, when guns don't even have a bullet physics. Instead they have bullet SPEED and also the damage drop off. So from far distance, some guns do very small damage. Nothing wrong with that, just seems more casual to me… But I've also had a fair bit of fun out of Hunt

 No.54348

>>53292
I am playing the original "serious sam: the second encounter"

 No.54355

Great Ace attorney chronicles. On case3. Really Great so far. Been a while since I last played a vn game. (which happened To be AA6)

Ending To case 2 was pretty powerful for a 2nd case

 No.54357

File: 1627866627820.jpg (134.19 KB, 1024x1024, 1:1, slay-the-spire---button-fi….jpg) ImgOps iqdb

Played Slay the Spire a lot this weekend after buying it on sale a while ago. I've never really cared about card games so I wasn't sure I'd enjoy it but it's actually pretty fun. I avoided looking up guides so experimenting with different deck builds and relic combinations was enjoyable, and it's really satisfying when things finally click after getting destroyed for several runs and you figure out how to really take advantage of a character's gimmick. Managed to win with the 3 base characters so I'll probably give the 4th added one a spin and then try to beat the 4th act and maybe some ascensions.

 No.54380

File: 1627996839035.png (15.87 KB, 1440x960, 3:2, pae.png) ImgOps iqdb

this is a fitting ability for this pokemon I guess, but what a waste!
Anyway this romhack is called Pokemon Altered Emerald. Having never played the vanilla Emerald I can't really make a fair comparison, but this is okay so far.
Unless you know of a better alternative pokebro? I am mainly looking for GBA/DS hacks. The crystal clear looks ambitious and all but the GBC sounds and visuals are unappealing to me (don't judge me too harshly…)


[Last 50 Posts]

File: 1595297990511.jpeg (30.35 KB, 450x507, 150:169, images.jpeg) ImgOps iqdb

 No.50662[Reply]

A game release 2 decade ago predicted so much about future.

Mass surveillance and spying on citizen. Google and facebook having info of citizens like icarus , morpheus AI. Self employment on decline and wealthy controlling the world.

Restriction on speech and criticism. Everything feels so compartmentalized.
27 posts and 4 image replies omitted. Click reply to view.

 No.54305

>>50662
Deus Ex made cyberpunk dystopia into an interactive game.

But wealthy elites started this by using 1984 and Brave New World as textbooks rather than thought fiction.

 No.54306

is there really mass surveillance? no one has ever contacted me about anything I do, and I don’t know why they would care, a pennyless NEET isn’t exactly someone to market to lol, I let google keep my YouTube search history so I can see stuff that I forget about, but even then it’s not really great at doing that, it doesn’t remember any searches or history after a certain time period and some videos aren’t even logged as me having watched them which is annoying

So I doubt anyone is keeping complete logs on me let alone “surveiling” me, if they are they’re doing a pretty sloppy job, I have a nonsense name in google and told them I’m female too so it’s not really a bulletproof thing, you choose to share what you want

 No.54308

>>54306
The NSA has collected every single thing posted on the internet since 2013, and combs through this data to find "threats".

https://en.wikipedia.org/wiki/PRISM_(surveillance_program)

Their surveillance equipment is installed at the ISP level on the large backbone routers of the internet.
They aren't directly spying on your computer. They already know every place you've ever visited or everything you've done online.

The only exception is if you've used a VPN or Tor, which would obviously not make you visible in said logs.

 No.54310

>>54309
https://en.wikipedia.org/wiki/XKeyscore

That's the specific software they use.

>You could read anyone's email in the world, anybody you've got an email address for. Any website: You can watch traffic to and from it. Any computer that an individual sits at: You can watch it. Any laptop that you're tracking: you can follow it as it moves from place to place throughout the world.

>It's a one-stop-shop for access to the NSA's information. … You can tag individuals … Let's say you work at a major German corporation and I want access to that network, I can track your username on a website on a forum somewhere, I can track your real name, I can track associations with your friends and I can build what's called a fingerprint, which is network activity unique to you, which means anywhere you go in the world, anywhere you try to sort of hide your online presence, your identity.

There are ways to avoid fingerprinting and leaving a trail or "profile" like this all over the internet, but all of them involve using VPN's or proxies and thus 99% of people are oblivious about how to protect their data (or like you just don't care).
https://foreignpolicy.com/2013/08/02/x-keyscore-the-nsa-tool-so-secret-its-advertised-on-job-boards/

It's no longer 'secret' though and contractors like Raytheon have job postings for XKeyscore development.

 No.54376

File: 1627941576957.png (678.92 KB, 1366x768, 683:384, cyberflu.png) ImgOps iqdb

>>51272
>foreshadow WW3
god I pray that those games are wrong, will try to take more screen shots if anyone is interested
>>50686
>wokey! wokey!
?



File: 1606294745968.jpg (171.27 KB, 800x1172, 200:293, lTrRbmZSGFlx.jpg) ImgOps iqdb

 No.51819[Reply]

For more than half a decade I've done nothing with my life but mindlessly browse the internet. I want to change that and get into games. What are some games you think everyone should play? What games should someone who wants to get into the medium play?
13 posts and 1 image reply omitted. Click reply to view.

 No.51834

>>51833
That's a very feminine way to look at things. There's plenty of things you would be interested in you could discuss on different boards. If you aren't interested in vidya for the sake of vidya don't force it. You will just make yourself miserable for hours to chat about something for five minutes. You would be better off finding art threads and boards and posting on those. Consuming is worse than creating.

 No.51835

>>51827
>>51832
>productive
>change his ways


Very nice. Thanks for the off topic replies and advices no one has asked you for. Do you also go to the jp and music boards to tell posters what to do with their time?

 No.51836

>>51831
Tell me later what you think. There are a few more of these lost, short and interesting rpgmaker games out there.

 No.51915

File: 1606994673048.jpg (592.64 KB, 2048x1171, 2048:1171, sea1.jpg) ImgOps iqdb

I use Bamco games to play dress-up

 No.54375

>>51827
mindlessly browsing the internet all day will suck the soul out of you, atleast with video games you get to have fun and perhaps even raise your self-esteem if you get good at one



File: 1623847285829.jpg (95.17 KB, 640x854, 320:427, amnesia.jpg) ImgOps iqdb

 No.53822[Reply]

Thread for games you managed to finish and your thoughts on it.


So I finished Amnesia Dark Descent yesterday. Horror is a favorite genre of mine in any media and this is a game I wanted to play for a long, long time now but several reasons, from depression to not giving a shit about games anymore, kept getting in the way. This is a spoiler free review of it.

It's the mid 1800s and you play as Daniel, a guy who went on an expedition in Africa and found something in a forgotten, ancient catacomb. The object is 'cursed' though, which prompts him to write letters to geologists, historians and anyone in Europe for help. A baron named Alexander writes back saying he can help and Daniel should go to his castle in Germany at once. You spend the entire game exploring the castle, its secrets, finding notes and letters that reveal more about the curse, the object, yourself and everything else. That's the premise of the whole thing.

As far as the story goes, it has a few nice ideas here and there but overall it's nothing too new or exciting. Here's where the magic of this game happens however. Everything this game does, it does it in an very brief, nice length measure, both with its story as well as with its gameplay. The story is fairly simple and straight forward, though you have to reach the end to realize that. It's entertaining because they didn't bloat it with any unnecessary fluff nor stretch it to pretend there's more than it actually is.

The gameplay is pretty much exploration/stealth on one side and puzzles on the other. Now, it's been a year since I played a game and I kinda had forgotten already how much video game logic there is in video games. Amnesia is particularly chock-full with video game logic. For example, during the entire game you need to keep close to light sources to keep your sanity up, but you can't just grab one of the thousands of candles or torches you find along the way, you need to use a lamp that burns oil extremely fast or keep lighting the candles with tinderboxes. Moving torches or candles is IMPOSSIBLE. Sometimes you'll need an object to solve puzzles, like using a hammer for example, but you can't use one of the several hammers you find lying around, or a rock for that matter, you need that one specific hammer you find in some other part of the map. You can't just use any iron bar, it has to be the 'right' iron bar. You can't just use any of the several jars or glasses on the floor, Post too long. Click here to view the full text.
50 posts and 14 image replies omitted. Click reply to view.

 No.54339

>>54314
>outerspace SP-mod, name of which now escapes me
I think its uss darkstar? I'll play through that, it seems interesting

 No.54359

File: 1627869667622.jpg (143.87 KB, 1920x1080, 16:9, 20210723002104_1.jpg) ImgOps iqdb

>Killer7

Pretty unique game although the gameplay and at times seemingly nonsensical story might put people off. I spent the first hour or so kind of hating it due to the non-intuitive control scheme - movement is on-rails with a fixed camera and you choose which direction to go when you come to a junction, essentially it's an on-rails shooter with some exploration and puzzles. But after a while I got used to it, it's not too bad unless trying to deal with enemies coming from multiple directions, which only happens a few times throughout the whole game. The gameplay isn't spectacular but it's still pretty satisfying, I think the sound design helps a lot since the guns and enemy death noises are very loud.
Story-wise it was hard to understand at parts and admittedly there were quite a few points I didn't really understand until I looked up discussions of the game explaining things. Even so it was still entertaining to watch it unfold, as the characters are all cool and it manages to be pretty fucked up at times without feeling gratuitous or completely random. The last few chapters were surprisingly depressing.

>No More Heroes 2 Remastered


Went into this not expecting it to be as good as the first game, but even then it was pretty disappointing. I heard the gameplay was the 1 thing other than the music which is arguably better than the 1st but I don't really see it. Levels are far shorter and the game loves to spam respawning enemies to pad out the time, so you'll be fighting for several minutes without moving forward at all at certain points. The worst is 1 level where you fight for 15+ minutes against respawning enemies in a parking lot, it just feels tedious and while the first game had a few sections with respawns it was never as bad as this.
The bosses were slightly improved by removing the stupid superarmor mechanic from the first game, but they made it almost worse IMO because the majority of them spend the whole fight just running away and attacking you from a distance. If the arenas you fight in were smaller this wouldn't be so bad but they're pretty large and so over half the time each battle you're just running trying to approach the boss to get a few hits in before they run away again.
Also they added knockdown for most enemy and boss attacks which I don't recall being in the first game (except for maybe a few special boss attacks), this would bPost too long. Click here to view the full text.

 No.54368

File: 1627908157751.jpg (876.05 KB, 2000x1000, 2:1, H2x1_NSwitchDS_EnderLilies….jpg) ImgOps iqdb

Finished Ender Lilies, it was alright

 No.54369

>>54368
good work Freeman

 No.54374

>>54359
One thing that made killer 7 less enjoyable to me when I played it was how lacking the sensitivity DS2 anolog sticks are compared to later generations. I played it on my PS3 and was used to the finer precision typical of the generation but ps2 titles just don't code for more sensitive inputs. Which is a problem for a game that puts such a high importance on quick ultra accurate aiming using the sticks.



File: 1625613564520.jpeg (102.37 KB, 1920x1080, 16:9, R.jpeg) ImgOps iqdb

 No.54032[Reply]

Any of the Donkey Kong games worth playing? I always heard the SNES and newer games are really good, but DK64 is quite polarizing.
17 posts and 1 image reply omitted. Click reply to view.

 No.54120

>>54114
PS1 had trash draw distance and poor texture filtering made natural environments look awful. The only thing PS1 had over N64 was storage size, but even that was rectified with later revisions to the cartridge hardware as was the case with DK64. But even still, an extra hundred megs of content loses its charm when it takes and extra 200 minutes to load off a disc (IF you're lucky and the disk isn't scratched). The Muppets port sucked because boomers who were still dedicated to practical effects in 1999 had no experience with Silicone Graphics workstations.

 No.54124

Original SDK and Diddy are great, especially considering that they are Western (first-party nindy studio sure, but no Nipp coders) games on Japanese console.

Beware of fake endings.

 No.54125

>>54124
And beginning from the intro, the original is pushing nostalgia buttons, which probably worked for those who wasted many a monie for Donkey Kong in arcade.

The artstyle really made the game shine graphically and look three dimensional.

 No.54272

File: 1627437508830.jpeg (4 MB, 4160x3120, 4:3, dkc.jpeg) ImgOps iqdb

>>54032
DK is dated, but fun. DK Jr is less dated, and feels like a welcome upgrade. DK3 is eh imo, just feels bland. DKC1-3 are perfect.

 No.54361

Donkey Kong 94 was a nice game. I like single-screen puzzle platformers. It's a shame they mostly didn't survive the 1980's.



 No.52886[Reply]

last thread >>38161

I'm using this as background noise for the past week.
65 posts omitted. Click reply to view.

 No.54234

>>54222
holy based, i need to watch the olympics now

Both EoSD and Pokemon RSE came out around the same time and both used the SC-88 Pro (the former for its MIDI playback and the latter for normal in-game music albeit in a compressed form). The two don't sound as identical as I might have expected.

https://www.youtube.com/watch?v=kw5a_ZaWMQ0
https://www.youtube.com/watch?v=jV1xRhyYamE

 No.54246


 No.54254


 No.54294


 No.54356

>>54294
I've got this on my backlog. Was $3 on Steam.



File: 1627705850038.jpeg (361.86 KB, 900x600, 3:2, 3BF80A5A-BBDB-4EFA-B364-7….jpeg) ImgOps iqdb

 No.54341[Reply]

I think there is just something “magical” about old games, like someone’s great ideas put in to the limitations of a early 2000s game engine that was handcrafted by a passionate nerd. I think limitations and those unique oversights/bugs were really what spawned great games.

These days it’s just like every single game is extremely high fidelity. We have more than enough resources to throw at anything now, there are almost no limitations, things are homogenized, most everything is running in Unreal or Unity engine.

It feels almost like the frontier of gaming is over, all that’s left is businessmen producing calculated slop over and over again, sequels on sequels. Devs these days aren’t building their dreams, they’re just building a paycheck.

What do you think? Was old really better or is it nostalgia
4 posts and 1 image reply omitted. Click reply to view.

 No.54347

>Were old games better?
Absolutely not.
As someone who revisits old games while still playing relatively new games I can safely say that game design has come a very long way.
Besides nostalgia the vast quality of shit and mediocore for the time games (which are practicly unplayable by modern standards) are largely forgoten and only the very cream of the crop get remembered.
Meanwhile even a competent retro style modern game in the same genera usually is far better because it applies the hard won knowledge developed over decades in game design and development, which really shows in nearly all aspects under close inspection.
Even the mediocre games of today are better then most games of 20 years ago. Great games of today blow great games of 20 years ago out of the water.

 No.54349

>>54344
>current 3dcg trash
There have been 3dcg fighters for almost 30 years.
It is about as old as 32 bit sprites used in fighting games.

 No.54351

I think there's nothing wrong with admitting nostalgia is a main factor in what games you enjoy.

I've been playing Oblivion recently after maybe 10 years and I often pinpoint to myself things that make the game terrible, but also things that
surprise me and make the game fun. That's only one factor though. Like for instance, OP's pic being Counter-Strike. Simply put CS isn't as fun as
it was back in the day and that's just down to freedom. You can go into random servers at any point in time 15 years ago and it'd be a culture of
its own. There really is no comparison to the feeling of going into a server at three in the morning, chugging Mountain Dews, and laughing along
as the college aged kids on the server crack jokes, talk, and make your time in the server an experience. And at that point it's not even about the
game and no one is taking it seriously and everyone's using silly guns and falling to their death in clutch moments as a jest. It was all about fun.

 No.54352

>>54351
yeah, that makes a lot of sense, games these days are way too serious, the teenagers now dont give a single crap about fun or anyone not in their discord clique

 No.54353

>>54345
Sometimes I swear it’s like the world really did end in 2012.



File: 1621703950560.jpg (6.51 MB, 5152x3864, 4:3, DSC00382.JPG) ImgOps iqdb

 No.53485[Reply]

Look at those two beauties, with a brand new case. The XP looks awesome in that white case.

Ready to rock n´roll.



I switched the monitor back again to the asus monitor, since i´ll have to change the resolution in most games that have 1280x960p since the HP Omen doesn´t support that resolution, and i get an error in return. ( NFS Carbon for ex. )



What the HP Omen has is 1280x800p which is different, the asus monitor doesn´t have that one.

If i were to put those games in 1280x720p, then everything will be compatible when switching back.

Both monitors support 1280x720p.



That´s about it.

The other case is where i keep my Win10, which is 100% custom and offline. ( a pirate bay station basically )
20 posts and 2 image replies omitted. Click reply to view.

 No.54295

>>54291
They showed their intention. Laws are generally changed later to fit such workarounds. It could be made so you need to make an application for restricted hardware

 No.54296

>>54291
>They can't ban people from building their own high performance PC from separate components.
They could do the same shit they do with guns to eventually make it practically impossible or requiring CA compliant low power components.

 No.54297

>>54295
Their intentions are weak and flimsy just like this law. Their own research showed consoles use more power but they didn’t do anything about those. And other high energy computing systems used for things like modeling and AI are going untouched. The suits who drafted and signed this bill are idiots unaware of what they’re doing, and so will be inept at any kind of enforcement.

 No.54350

>720p in 2021
bruh this has to be a joke

 No.54354

>>54350
Bruh no 8k 360hz ultra wide ips dual setup this is like current year bruh



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