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File: 1780271319700.jpg (803.64 KB, 2560x1440, 16:9, Outlast_Trials.jpg) ImgOps iqdb

 No.63535[Reply]

>is called Outlast Trials
>not a single bicycle in sight in the entire game


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 No.60916[Reply]

What games do you play on your box, wizzies?

Starting out with a classic, Minecraft works flawlessly. Really enjoy it on my machine, especially since I can afford more generous RAM allocation.
20 posts and 5 image replies omitted. Click reply to view.

 No.63513

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Hehe

 No.63514

I switched to linux specifically to play games, you have options now so you can ditch windows.
You have Bazzite if you're not technical
And there's CachyOS and Nobara Linux
I use Nobara because I found out about it before CachyOS

As of right now most games play great thanks to proton and bottles, whatever doesn't I just add as a non steam game and try again, it's how I got FF7 rebirth to work.

Currently playing:
KCD 2 no problems.
Stalker 2 did not run as I hoped so Ill wait a bit and try and figure out what combination of settings can help me run it better.
Even Res Evil 9 ran great.

 No.63515

>>63514
If you can only play 15+ year old games on Linux, then why not just use an old version of Windows to play those old games and not deal with all the hoops and compatibility workarounds? It seems that to pirate Windows 7 and install a pirated game from a mounted ISO has fewer steps to follow than just getting many games to run on an already installed Linux distro. The performance, accuracy, and stability is most definitely going to be more stable on that Windows machine too.

 No.63533

>>60916
I can play Diablo by using devilutionx. it's just issuing devilutionx command in my term

 No.63534

File: 1779996471666.png (763.69 KB, 640x480, 4:3, ClipboardImage.png) ImgOps iqdb

is linux gaming even a thing anymore? I can literally play everything without issue. The only stuff you can't play are the rootkit cheat prevention games that you shouldn't be playing anyway.

Recently I've been playing a bunch of the 2000s nihon falcom games like Xanadu Next. Really love it
https://www.youtube.com/watch?v=Pl1r3eiSJUY&list=PLzFTGYa_evXiya6nflwJApHSmbZRcL0hi&index=4
love the ost

The only workaround I've ever needed to do was like go on proton db and run whatever console command they have listed (on really weird/old games). It's shockingly painless even when I'm using an nvidia gpu now. Using cachy os, I literally did 0 manual setup for nvidia gpu and didn't install any drivers it just all automatically worked.



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 No.63216[Reply]

Games you played that were not as good as the mainstream masses/reviewers would had you believe.
Also games that were recommended by "patricians", that turned out to just be games that cater to their autistic taste.

While I didn't find the gameplay or aesthetic of borderlands bad. The writing is so god damn cringy, it's like a boomer trying to write something he thinks modern teens like. After 2 hour I just couldn't stand it anymore. Gearbox were veterans and they had the backing of 2K a major publisher, this was the best writer they could get?
The deigns of banished isn't bad. It just that it felt like doing homework instead of playing a fun game. Many hours of planning, trail and error. Only an autist could think about spending the weekend for this.
36 posts and 6 image replies omitted. Click reply to view.

 No.63523

>>63522
>Fallout New Vegas
>It's not a bad game

That is the only game on your list that is by all means objectively a bad game. Technical bugs that inevitably made the game unplayable after a certain amount of time, frequent crashes, lack of unique world content, lack of unique gameplay elements, janky movement and camera, Reddit humor, poor performance, ugly environment in an outdated renderer, grinding skill points to make the same gun do more damage somehow, DEI strong Black wimmin and gay male strippers, small empty world, took place in the Wild West during a phase where many other better games were also taking place there, convoluted weapon modifying system, lack of unique world events, predictable story, inconsequential faction endgame outcomes… All released for full price followed by expensive DLC that itself was all riddled with the same problems.

 No.63524

>>63522
Sorry me engrish
>One of the first quests you do for the Fighter's Guild requires you to collect a debt from a character and the only way to get the money is by killing that character. Can't intimidate them into giving it to you, can't steal it from them, can't choose to help them out somehow, nothing.
In precise way, the guilds are focused in the roll skill they use, fighters are melee etc, mage use magic or related to artifacts and books and Thiefs rogues use any tricky way to things, i remember read this in a Dev book or something that they try to keep the roll focused in the guilds but yeah you can do mage guild thing without magic in general lol.
>Dark souls
I never liked it, i still like the fight system but is still clunky to me in every souls-like game (Zelda and the other spanish rpg game is more good at this even)
I dont know much about the other games.
I dont have much problem with linear fps games and open world, a lot of these games just repeat the formula and etc, the repetition with new things factor maybe make it fun again, not the "farming" for lost time and "dlc" extra shit to do sometimes.
Vampire the masquerade was a good game to me but yeah, unfinished and need mods etc.
I still like the histories of these things, but you need to go full no spoiler without internet to enjoy these games.
I truly enjoyed Stalker games.

 No.63525

>>63523
Honestly I won't argue there, I think those are valid criticisms. I just always looked at the 3D Fallouts as being super casual consolized adventure games, so my standards for judging them are pretty low.
>>63524
>In precise way, the guilds are focused in the roll skill they use, fighters are melee etc,
That makes sense, but then they should have designed the quests around that decision in a more immersive way. If you're gonna have me collect a debt I can only get through violence, direct me to a bandit that's hiding in a cave somewhere, not an innocent succubi working in a tavern I have to murder in front of every one.

 No.63526

>>63522
> I've found that my tastes and opinions are completely antithetical to most gamers
You just see these popular games for what they are. Honestly many of these "masterpieces" arn't masterpieces. What I noticed is that people tend to like them for doing amazing on a few parts or impress them with few gimmicks.
For example Final Fantasy 6, people treat it like a masterpiece just because of the story and music. The gameplay or graphics is nothing to write home about. FEAR had an adaptive AI, horror atmosphere and bullet time. Apart from these gimmicks, there isn't anything special about it compared to other shooters. The levels were okay, I wouldn't call them amazing.
Basically if you want to have chance of being in people's top list, do amazing on a few parts(be it gameplay, graphics, sound or writing) or have a few impressive gimmicks on a okayish game.

 No.63532

>>63523
>DEI strong Black wimmin and gay male strippers
how to tell people you are a MAGAdrone without saying it directly.



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 No.58061[Reply][Last 50 Posts]

Previous thread >>53822

Thread for games you managed to finish and your thoughts on it.
287 posts and 158 image replies omitted. Click reply to view.

 No.62969

>>62967
Reminds me of when I was a kid and so starved for new games I would take pride in dominating my sister's games after getting bored of my own.
Then when she complained I would offer for her to play my games to make it fair but the vast majority of the time she couldn't even figure out how to get them to run or learn the controls.
I think at around 9 or so I just decided games were games and cartoons were cartoons so target demographic doesn't matter as long as I am having fun.
That said the games industry did succubi dirty, at leastin the 90s and early 00s. A lot of the games targeted at succubi were pretty bad and just low effort cash grabs. Even the good ones were mid compared to other stuff in the same genre of gameplay.

 No.62972

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>>62969
Indeed, often it seems succubi didn't even enjoy the titles targeted at them all that much, preferring more "neutral" titles. My mom and sister loved to play Sonic in our Mega Drive more than any of the more "girly" titles.

 No.63464

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Bought this game during the recent Steam sale. Remember playing it when I was younger on the Xbox, so I figured I would relive some memories and pick up the PC port since it was dirt cheap.
Unfortunately, I didn't live up to my memories of it, and I have to conclude it's quite a mediocre game.
The conceit of the game is that it's basically a first person shooter, but instead of a normal gun, you have a crossbow that shoots a variety of critters (which are the different ammo types).
Spiders that tangle enemies in a web, wasps that are like a rapid fire machine gun, bats that explode, the furballs that have sharp teeth and function like proximity mines, etc.
It's a nice idea but it doesn't really work, because the game doesn't seem to be designed nor balanced around it, which is unfortunate considering that's the central gimmick of the game. I think what happened is that the developers had an interesting idea on paper, but then weren't able to flesh out it into a successful execution of said idea.
One of the ammo types, for example, is a talking chipmunk which acts as bait for enemies (there's a very rudimentary stealth system in this game). The tutorial introduces the idea of luring your enemies into a trap using these noisemakers. Except, throughout the rest of the game there's absolutely no reason whatsoever to actually do this. Sure you can lure an enemy to you and then shoot them, but there's basically no added benefit; you might as well just shoot them, straight up.
There's also some balancing issues in that there's a default infinite ammo type which is this electric bug, which if you let it charge up, stuns most enemies. The most efficient strategy then is to stun enemies with this infinite ammo type, while walloping them with the ammo type that does the most damage.
There's also bosses in the game which you can either kill or capture (there's a sort fantastical Wild West theme throughout the game, and you're a bounty hunter). Here again, the most efficient way to capture bosses is to just spam the stun and damage ammo types in quick succession. It would be much more interesting if each boss required a different approach e.g. this one needs to be stung with the wasp ammo before you can tie him up with the spiders, another might need to be bled out using the furball traps with sharp teeth before you can stun him, etc. Unfortunately, that's no the case.

What it comes down to, is that the game doesn't live up toPost too long. Click here to view the full text.

 No.63488

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>>58061
I finished Saint Seiya: Soldiers' Soul on PS4 with my older sister. I hadn't come visit my parents in a while and she still lives with them, it was nice playing some video games with her again and finally beating this save of ours that was just waiting for us to sit down and kick Hades' ass. It's not the best title, the cutscenes and presentation are laughable, but it plays alright, even if we both thought Saint Seiya: Sanctuary Battle on PS3 captured the IP better, I'm still glad we play through it really.

Now if only we'd get another Saint Seiya title that isn't mobile slop, something based on Lost Canvas for PS5 would rock.

 No.63531

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I always see Call of Juarez on sale on Steam, and I remember this game from back in the day, so I figured I'd play it.
Honestly a so-so experience. It's essentially a first person shooter, with some curveballs thrown into the mix.
You play as two characters, Reverend Ray (a priest obviously) and Billy Candle (a young man on the run). Every chapter you alternate between these two characters. Ray is tanky gunslinger priest (who even wears a steel breastplate) while Billy is a more agile stealth based character. All the Ray chapters are hectic shoot outs, while the Billy chapters try to switch it up with stealth and platforming sections.
The stealth is the classic tedious trial and error kind, but the sections are mercifully short and this game has quicksaves so it's just about bearable. The platforming sections are okay. I didn't mind them, but reading reviews for this game other people hated these chapters and I can totally see that.
This game was an early 7th gen title and it shows. A lot of the levels are open yet linear; like a straight tunnel that's just extremely wide (metaphorically, the actual environment mostly consists of open plains and mountains, etc.) There's a level in particular were an Indian (feather not dot) tells you to collect 3 rabbits, and you just end up riding around in this huge open space for a while. Story wise, that chapter follows are really hectic action set piece so I understand they wanted to put in a quieter beat, but this also feels like it was put in to show everyone "look, we can do large, seamless open environments with no loading screens and long draw distance, next-gen baby!". You're even tasked with climbing a mountain in this level. A real sort of proto Skyrim "see that mountain, you can climb it" type of moment. Incidentally, it was also my favorite level. Climbing a mountain just felt much more unique to me than the rest of the game which is a pretty mediocre shooter.
In line with the early 7th gen feel, this game tries to do a little bit of everything, while doing it all poorly. There's objects you can pick up, but there's never any use. There's a couple sections where you can fill up buckets and put out fires. You can use a whip to swing from trees during the platforming sections, but it's clunky -basically "look at our physics engine" type of stuff, that's all pretty poorly implemented.
Gun variety is mediocre. Couple of six-shooters as you would expect from a cowboy game, which havePost too long. Click here to view the full text.


[Last 50 Posts]

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 No.63529[Reply]

i just played this cool 8-bit NES inspired game where almost everything is optional! If you're skilled enough, you can just walk right up to the final boss and beat the game

https://crepecroop.itch.io/on-the-road

 No.63530

that's a cool button



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 No.63317[Reply]

>Be me
>Alone in bed deppresed (some minutes back in time actually)
>Dream about a flash game or something about manage a cooking shop and being a waitress
>A loading bar with orange color… some nostalgic music
>Wake up suddenly
>Wtf was that…
>*Realization*
>*Illumination*
>Clyppy appear out of nowhere
>Clippy: hey kid! Do you remember your happy times now? (I schizo now?)
>Popcap, Gamehouse, Sandlot games, A lot of Flash games…
>Start to watch videos on youtube and listen to OST
>Pure gameplay focus, no paywall or paytowin, good ost, good aesthetic, good controls, skill-challenge, good rewards, good history, memorable games.
>Deppresion just become quiet
What is this feeling? Its feel like heaven on earth.
18 posts and 10 image replies omitted. Click reply to view.

 No.63364

it all happens to the best of us. usually its your brain trying to take you back to a happier life than the one you're experiencing now. Especially after a traumatic/life-changing experience. I should know because its exactly what I experienced. Something really bad happened to me and I couldn't tell my parents back then because I did fucked up stuff and I went back to playing old flash games, revisited my 10 year old minecraft worlds on my 360, rewatching old movies I saw as a kid like Star Wars and Lord of the Rings. all of that so I could feel some comfort be taken back to a merrier time.

 No.63365

>>63333
>the og multiplayer stick empires
>og plasma burst 2 with multiplayer and custom map making in the official site
>armorgames new games every week
>stickpage.com with banker animations
>still remember the kongregate ants logo
>notdoppler hosting all of the above

we were truly spoiled back then.

>>63329
also played these all.

also honorable mention to Alice is Dead i love that game its soundtrack is phenomenal.

 No.63472

"man I can't wait for the future. Imagine all the cool new games, in amazing graphs"
>all games will be digital downloads that can be revoked at anytime.
>all consoles are dead or sold by scalpers.
>RAM prices are making even PC's unobtainable.
>gameplay is pushed to be multiplayer and based on microtranscations and loot boxes.
>so much industry shilling you have no idea who is real any more.
>gameplay absurdly dumbed down you might as well play a rail shooter.
>politics and race injected into every franchise, particularly where it doesn't even make sense.
>franchises would rather remake their old games than make a sequel.
take me back

 No.63487

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>>63472
Fuck… this perfectly sums up my issues with the industry now. I think the last title I looked forward to was PS4 Spider-Man and both it and its sequel were bloated and agenda filled slop with ugly succubi everywhere. It played fine, but I still preferred the webslinging in Spider-Man 2 (2004) anyway. I think I'd rather play those old retro titles even.

 No.63528

>>63487
Theres still good games made today pathfinder games,silksong,elden ring,baldurs gate 3.I thought gaming was dying for me turns out I still like older games I just went through the original baldurs gate trilogy and its still good.



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 No.63516[Reply]

Hello everyone,

I recently started playing the Steins Gate VN, has been an enjoyable mean while, while searching for something related to the series I found out about the reboot. It seems the developers plan to copyright strike anyone who uploads or streams the game.

How do you feel about that


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 No.62042[Reply]

>normal life made him realize he was happiest getting blackout drunk daily
Did you experience a similar time in your life? What was your Swansea moment?
8 posts and 1 image reply omitted. Click reply to view.

 No.63506

>>63504
>like some days it can be 12 hours a day of just jerking off
>If you have unmedicated ADHD like me

Relatable and I get what you are saying. When you goon to some h-game you are focused and the sudden flow of dopamine allows you to feel at peace. Whenever I goon, for the duration of the gooning I feel optimistic and get an urge to do something productive, write something, draw. However, it is a fleeting moment. This 'hobby' takes more that it gives.
Once your libido dries up, you will be left with nothing. And it is not even a matter of being old. It can just suddenly disappear for weeks. What will you do then? When h-game seem like a chore and dick doesn't get hard, no rush, no dopamine 'high'? For me such experience was eye-opening

 No.63507

>>62042
I realize I was happier with simpler games than complex and serious ones. Abandon platformers/adventure games in my teenage years in favor of strategy, shooters, simulations and RPGs. When I went back and played Spyro, I actually felt genuinely relaxed because there wasn't any sense of competitiveness or serious tone. The later genres were fun, but since I took it serious, I could never fully relax.

 No.63508

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>>63506
The problem with the hobby is of course that libido is a fickle and sometimes fleeting inspiration, and when you cum then you killed your source of fun. My take on it:
1. If you have some shit stressing you that you know needs to be done, e.g. some work deadline then I find it nearly impossible to find the libido required to fap. Gotta get it done first or else the demons will live rent free in your mind.
2. There are times where you just can't just get into it, for an unknown reason, like you somehow lost your mojo. My experience is that you kind of just have to tank those days and instead enjoy lesser inferior hobbies during that time until you're "recharged". I don't know how else to explain it.
3. Obviously, when you cum, that's it and you feel completely empty. That's also something you really just have to tank, it's an inevitability. Alternatively, you _can_ actually just let it be a dry denial and that's sometimes the correct play because it lets you combo it into more hgames the next day, or maybe just an ambient feeling of horniness for a few days which can be a fun intoxicating feeling every now and then.
4. Maybe you have discovered this from first principles yourself, but after some years of playing hgames I've noticed a pattern to the types of games I like to play and in what order. The first game of the session is always a very gameplay-focused game which is a game played across multiple sessions. It was a 2nd playthrough of RJ01273529 for me recently. This gets me a foot into the door with my brain by hooking it with good gameplay as I slowly get more horny from watching sexy stuff happening on the screen yet it not being the focus. That's the starter dish. Then I get into the main course which is commonly a classical RPGM, or sometimes a unity game if it's good enough, where the gameplay and H exists both, but gameplay is easier than before and H is in more focus than before. It's a slowburn. Then, by the end of the session, it's the dessert where I have no energy and I pull out some really degenerate shlobby nukige VN where the only gameplay is pressing left click until I see boobies and I ejaculate. It's where the H is the hottest, but if I only spend all my time on VNs then I would get a) desensitized and b) cum too fast.

Regarding this:
>Whenever I goon, for the duration of the goonPost too long. Click here to view the full text.

 No.63509

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>>62042
I don't think, for me personally, that I could realistically narrow this phenomenon down to a single moment. It's more reoccurring conditions that I find myself in that remind me of the preferable alternative. For example:
>having a job reminds me that I prefer being a NEET
>being subjected to family/social obligations reminds me that I'm happier when I'm all alone in my room playing video games
When the world around us and 'normal life' sucks this bad, engaging with it reminds us how much better our abnormalities, escapism, and vices are in comparison.

 No.63510

>>63508
>1
For me it's the opposite. If I have something stressful, like interaction with people or a lot of responsibilities, I can't allow myself to goon because it saps my strength and makes me less capable.
>2
I can easily bear living with no gooning. That is not that hard. What I can't bear is those periods after intense gooning sessions after which everything is boring in comparison, nothing ticks, I have no desire to do anything, I just sleep. It's like being deprived of what makes life not so horrible. I hate that state, it's torture.
>3
And I hate coooming. I play h-games for the rush they give me. It's like being for 10-12 hours in a state of trance and away from your problems, drowning in goon material. Cooming just ends this rush, returning you to reality.
>4
Yeah, during goon seshions I hop from one game to another the same way. It keeps the novelty and the rushes. Also I discovered that after a long period of abstaining, returning to h-games is sometimes shocking and revolting. Not from moral perspective but because it feels alien.
The biggest issue for me is that I love having arousing rushes and yet it is easy to get used to them and when they are gone you will twice as miserable. I had them in March and then lost them in April. The transition is painful. I'd rather avoid those carousels alltogether.



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 No.63478[Reply]

Thinking about getting into RuneScape since I'm a massive shut-in and need something to sink my life into.

Is it still worth starting as a complete noob in 2026? Give me some advice on what to do first and which version is better for someone who has never played before.
5 posts and 1 image reply omitted. Click reply to view.

 No.63499

OSRS is great! The game has way more mechanical depth than you would think once you get into it. It's about as anti-modern game design as you can get and it has its audience because of that.

If any wizzies wanna add me Scum Idiot can't promise to be social but who knows

>>63483 This guy is just flat out wrong and overly reductive on most all accounts. It can be the most single player multiplayer game. It did get its start by being accessible.

 No.63500

>>63499
>The game has way more mechanical depth than you would think once you get into it
Click the bad guy and wait
>If any wizzies wanna add me
Yuck.

 No.63501

>>63500
They recently added a bunch of entry level bosses to get newer players out of the click and wait mind set for combat. But there's more to game than the combat systems.

 No.63502

>>63501
>there's more to game than the combat systems.
Mining?
>click the rock, click the bank
Fishing?
>click one of the few bubbling spots, click the bank
Runecrafting?
>Click the ore, click the bank, click the altar, click the bank
Wow much diverse, such gameplay

There is NO gameplay that goes beyond being one of those "idle" games but with some extra clicking to move between what you want to click on. There is no cool story, cute succubi, scary stuff, funny things that can happen, crazy people to meet, ways to use your particular skills to help people, ways to grief people, events to take part in, or anything that makes Ruenscape a more enjoyable game than any other MMO.

 No.63505

I feel the pull of woodcutting and chatting with people like in the old days, but I'd have to start over again instead of my account on RS3. And it's unlikely I'd have that experience unless people on Wiz suddenly decided to start playing.



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 No.59555[Reply]

Does anybody want to play Minecraft?
You can make a free server with Oracle cloud's free tier, but i already blew my account on a server for my little brother and his classmates.
Picrel is my 2020 singleplayer world
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 No.63466

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Has anyone else played the old 1.7.10 LOTR mod? It's one of my favorites, and I play it over any version of vanilla at this point.

 No.63467

>>63466
Oh man this brings me back. I would spend hours on this mod roleplaying with all the fictional scenarios I'd come up with whilst daydreaming about Tolkienist literature. I remember using the conquest feature and raising massive armies to conquer foreign lands and fortresses which was was arguably the most fun part about the mod. I haven't taken a look at it in years but from I remember the community was relatively active so I can only imagine that it's still receiving updates.

 No.63468

>>63467
Unfortunately I don't believe it's updated anymore and the developer seems to have gone AWOL. There appear to be a few attempts at resurrecting it or adding onto the original mod but it's just not the same. The conquest feature is really good, and there is a submod that adds onto it a bit that allows enemy factions to gain conquest as well which can make things a bit more interesting as well as adding a few other features/bugfixes, MiddleEarth Tweaks I believe it's called.

I also like playing it along with a few other mods like Astikoor's Carts for horse-drawn carts and plows and Cuchaz ships for actual boats. You were probably already aware but there is also an excellent submod that uses the original mod as a base and replaces the map/factions with First Age Beleirand.

 No.63470

>Unfortunately I don't believe it's updated anymore and the developer seems to have gone AWOL.
That's a bit disheartening to hear but thankfully the mod has so much content that even if it never updated again there is enough replay value to sustain it for years. And as you said I'm sure that there will be others willing to continue the project.
>there is a submod that adds onto it a bit that allows enemy factions to gain conquest as well which can make things a bit more interesting
It would be interesting if the conquest system could somehow alternate from merely having the player attack (and conquer) foreign lands to having the player defend some of their already established territory. I understand that minecraft's limitations don't really help with this but maybe the submod you mentioned could somewhat create that feeling.

>there is also an excellent submod that uses the original mod as a base and replaces the map/factions with First Age Beleirand.

I am aware of its existence but I haven't tried it. Do you think it's as good as the original? I feel as if Beleriand might be too restrictive due to its comparatively small size but that could potentially be remedied if the map scale was smaller. Using the Valar (or just Morgoth if you join one of the evil factions) as a sort of game mechanic might be a good way to create an original system to differentiate it from the original mod.

 No.63494

>>63466
I got introduced to this by some minecraft anons I know. They had a server up but I didnt play too much of it sadly, pretty comfy though I never got out of bag end



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