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File: 1719178517166.jpg (71.3 KB, 616x353, 616:353, capsule_616x353 (1).jpg) ImgOps iqdb

 No.61703[Reply]

this game is what I think suit the best what a eurojank game is.
Also E.Y.E divine cybermancy thread
4 posts and 1 image reply omitted. Click reply to view.

 No.61952


 No.61958

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>>61951
It's an FPS, use a fucking keyboard and mouse, you console mongoloid.

 No.61962

>>61958
butthurt

 No.62395

>>61951
I would just recommend learning to play games with keyboard especially since you are playing games on PC. I got into using a keyboard as a teenager by playing basic fps games like Half-Life 1 and slowly building up.

 No.63126

>>61958
time to play Microsoft Excel, thx for a reminder



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 No.62084[Reply]

Well, any good digital board games that will help me keep my mind fit? Preferably with online multiplayer to teste the skill against other people.
5 posts omitted. Click reply to view.

 No.62102

>>62084
You have a false dichotomy in this thread. Reaction time (what you call reflexes) always corresponds to general intelligence. In fact, reflex timing is the one way to have a cross-cultural iq level that doesn't depend on education. In other words, working on your reflexes will help your cognitive ability. Furthermore, the older you get, the more pronounced the effect is. https://pmc.ncbi.nlm.nih.gov/articles/PMC5608941/#:~:text=Highlights&text=Both%20simple%20and%20choice%20reaction%20time%20are%20strongly%20correlated%20with%20IQ.&text=The%20correlation%20increases%20with%20age.&text=The%20underlying%20relationships%20are%20different,is%20complex%20and%20non%2Dlinear, I'd say the great Metroid-Vania style games would keep you sharp without being board to death. Especially the main two, Super Metroid and Castlevania SOTN. WarioLand 3 is one of my favorites. That one has some great puzzle solving in it Metroid requires you to recall areas that you couldn't visit before because you lacked the power-ups. Getting one always triggers the memory of that area then you go back.
Personally I believe the best thing to stay sharp is to master different games. It could be anything, a platformer, shmup, puzzle, strategy game or whatever. Old games are very much about repetition and are short; try to overcome them without using features like save states or rewind, without worrying about finishing, just play them. Once you get really good at something, move on to a different game, And yet I specifically suggest a forgotten game called Locomotion (Kingsoft) A good mental workout, I don't think the premise is that accurate. On the surface it might seem a puzzle game is more about problem solving and cognitive skill, but there's no reason to elevate it above others.

Most games that you think are about reflexes are a combination of short-term decision making (problem solving), long-term decision making (strategy) routing (memory), and fine motor skills. I'd even argue the average arcadePost too long. Click here to view the full text.

 No.62104

>>62102
Interesting

 No.62105

>>62102
>master many games

Although I agree, my idea is to find a good game that give the best cognitive training with the least amount of money spent on multiply games.

 No.62106

>>62105
brain training on nintendo DS

 No.63125

>>62106
who knows


maybe ill buy a nintendo ds soon



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 No.62772[Reply]

I'm 31 years old now, and more and more I grow weary to spend much time playing games, I becoming rare and rare finish a game, because I think is get the waste doing grinding or wasting 40 minutes trying to defeat 1 boss, I don't know, I used to play a lot more, spend hours upon hours on it, now it's seems quiet wasteful time, I don't know, very few games have a nice balance of time, gameplay and story, everything seems bloated and a waste of precious time, or maybe I'm just lazy, I don't now.
82 posts and 4 image replies omitted. Click reply to view.

 No.63049

>>63048
You're using a very outdated machine translator.

 No.63063

>>62772
Seems to be the natural progression it just gets boring I enjoy project zomboid and larping like the world will end but that's my escapism groundhog nigga

 No.63120

>>63014
What are the bees about?

 No.63123

try playing shit Collective Snout triet to ban kek



context: try enjoying the 'capre diem' feel

 No.63124

>>63048
I sometimes play 00's racing games


this and I go to places to play games



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 No.62146[Reply]

I have the sinking feeling that we have lost Minecraft and culture surrounding the things that were like it to the new normies the nermies if you will. For example the core of Minecraft c418 has been gone for some years now and the majority if not all of nermies can't really tell a difference. The new music isn't even necessarily bad it's just not it and you know what fuck you yes Minecraft does have a specific feeling to it so by playing music that sounds like it's directly out of terraria. Anyway it wasn't the bad graphics or the lagg that gave you the absolute Nirvana. It was the boldness of mostly jeb and a little from notch and not being afraid to add something so small like a fucking firefly. And that's pretty much it I don't feel like doing anymore I just had to purge all of this after hearing all the nermies on cucktube and queddit.
22 posts and 3 image replies omitted. Click reply to view.

 No.63106

>>63062
whos even paying them? is it fundraising from a pissy collection of seething females and normies?

 No.63108

>>63106
proudly, some never-loving undiagnosed psychopath of a female now tries a rationalisation of her "i married a rich guy but i am not a golddigger" or "all men are the same - buckos" Bellshill, erm, bullshit.

 No.63109

>>62146
frankly, a honest wizard can mimic as an asex fella who struggled with finding his passion before realizing he's not supposed to have one to begin with.

 No.63110

>>63062
>Turns out it's mainly due to a anti porn feminist group.
The exact same group that got rid of No Mercy.
It's called sex-negative feminism. You have to start naming the trends in feminism causing this shit.

"All sex is rape" - Andrea Dworkin, a polilez (political lesbian)

 No.63111

>>63106
>whos even paying them? is it fundraising from a pissy collection of seething females and normies?
Does it even matter anymore? They're shutting everything down using emotional blackmail.



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 No.63076[Reply]

A thread for Delcatty and Skitty comics. I am going to post them all then probably fuck off.
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 No.63095

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 No.63096

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 No.63097

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 No.63098

File: 1754878895643-0.png (416.47 KB, 1000x3000, 1:3, This is what you look like.png) ImgOps iqdb

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>>63088
Kind of rude bro smmh

 No.63099

Moved to >>>/b/1023321.



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 No.60505[Reply]

This might sound strange -or probably not- but has anyone acquired lucrative knowledge from video games? If so, please kindly share it, whatever it is.
I'll start.

I was playing a rpgm game which was tackling a narrative of an existence shimmering between awareness and non-awareness, where the overall antagonist together with a surprising other character –an ally, at that– were in a plot to reduce the world of awareness into a barren 'non-awareness' and what consequences would occur thereafter.
The game's journey towards the inevitable clash against the non-aware perpetrators alongside its thwart-evil conclusion were typical and yet I couldn't relent from thinking about the dualism it was tackling until it hit me what a perfect descriptor it is for a lot of problems, common and difficult alike.

In my understanding, a problem is always interpretable in two facets: problems brought by problematization which are caused without being any the wiser or 'aware' of causes to infelicity and problems that are unavoidable through one thing or another. Now, I'd like to think that the dividing line between these two is easy to draw but I'm sure argumentation is anticipatable so I won't elaborate on that further.
What interests me here are problems as a result of problematization.

I'll take something like social media addiction as an example.
It often is the case that a person addicted to social media has an obvious realization of this and yet cannot help but continue to tolerate it. Occasionally, he or she will take breaks propelled into action by external circumstances, not least of which are other people inclining them to do so, but will desist shortly after even if said external measures are still present. They simply cannot help but come back to it, no matter what.

Why is this? well, it's an addiction for a reason right? If just 'stop doing it' was enough, the label 'addiction' wouldn't be warranted. Similarly, culling the ignorance of the harmful 'consequences' and emphasizing them again and again are equally ineffective if not entirely meaningless as they do nothing to sway the person in question from avoiding social media.
Ignorance is not the issue, it never is and never was just like a guy who cranks it 5-10 times a day knows he's going overboard, so too does someone who spends 20 hours on 4chan, to give an example.

What's going on then? The game's narration construct has anPost too long. Click here to view the full text.
15 posts and 2 image replies omitted. Click reply to view.

 No.62833

Megaman taught me that instant reaction to the surroundings is your only guarantee that someone bigger and stronger than you will not rape every single molecule inside your body after shattering you to 500000 fucking pieces , try it its a good game

 No.62881

>>60505
use the resources you have to do better

 No.62892

>>60505
paradox games, civilization and total war games taught me history better than my teachers.
I manage to pass all my history tests by just playing civilization. That's public education for you.

 No.62909

The practical difference between cover and concealment and how to leverage both in a gunfight.

 No.63089

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>>60505
When I was a child, I was given a small geographic globe. I didn't understand what it was, but I knew a little bacause i see it in television. When I realized that this small thing represented miles and miles of our planet, I was amazed and ended up with an unstoppable curiosity about everything. Books helped, but the internet enhanced it even more. Just imagine a nerd with an interest in the lore of The Lord of the Rings or Warcraft—that's pretty much how I was with the subject.
I was quite lonely kid, so I ended up living in my ivory tower, wanting to explore and learn things.

Games like AOE sparked my interest in human history, wars, tech, religion, cultures and notable figures although the game is not very accurate with the story and these topics bacause gameplay-wise thing.
The flash games of the old internet ended up making me curious about physics and a lot of things, even though those games simulated gravity that was clearly not real around things, body, ragdolls, weapons, guns, nature etc.
Minecraft and other survival games ended up making me curious about the material-chemical properties of things.
Encarta sparked my curiosity about topics that still interest me today.
I think i was more like a child learning and becoming curious about things and humans, although I did learn a little English by playing. I think I learned quite a lot of words and things playing Poptropica and other browser games.
IRC chat rooms (yes, it sounds old-fashioned) and games partly enabled me to chat with strangers, although I never used popular social media platforms for anything other than games.
Most of the updated or new information on things was in English, so I ended up learning a little English just to find out more (I used to visit cartoon channel websites just to see how the cartoons were getting worse and worse to a point of becoming ugly cal arts) Something similar happens with academic and medical texts.
I think I was always lucky to be able to see that the world was much bigger than what I could see on a daily basis unlike other children.
You know, some people are born and die in the same city where they were born and never leave or see the world beyond the panoramic view or small-dome-view that surrounds where they live. The world seems very small when you are a child.
They don't even know or care what was haPost too long. Click here to view the full text.



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 No.61854[Reply]

I wonder if that was before or after they got both Final Fantasy and Dragon Quest as exclusives.

At that point they were pretty much guaranteed victory.
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 No.62078

>>61893
meds now

 No.62080

>>61892
Unrelated but I hated that Ape Escape stage in your picture where you're inside the dinosaur, the environment disgusted me and made me feel physically sick.

 No.62114

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I really wanted Blasto to be good but literally every magazine said it was trash. I should just play it and see for myself.

Another game I should play is Pitfall 3D: Beyond the Jungle. I remember enjoying the demo that came with Playstation magazine but never got the full game.

 No.63073

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>>61854
I wonder how he feels about the PS5, or how the PS5 could've turned out with him on the team.

 No.63075

>>61854

>playstation 3



more liek
Soapbox 3



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 No.63022[Reply]

What games from america nis should l buy, l never bought any games from them before, but that spy game looks cool.

 No.63023

You should buy that games that appeal to your interests and personality.

 No.63024

>>63023
Ok, thanks anon.

 No.63025




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 No.63000[Reply]

Can we talk about traditional games here too?

I love DnD type lore. But I hate the actual gameplay, mechanics minutia and don't want to interact with people. Also hate collecting physical books and files.

What's the best way to enjoy? Podcasts like NADDPOD are ok but cringe. Dnd art is cool.

Escapism is probably the key here what with 1 in every 4 people going to live in a slum by 2030, according to current estimates and goodness knows what else in the real world.

 No.63001

traditional game? are they video games?

 No.63002

I think traditional game would fall under /hob/, here is focus on video games.

 No.63003

There is a thread on /hob/ about it.
Use the catalog or search.

This board is for video games and things related to video games.



 No.61535[Reply]

Last thread >>52886
Last thread >>52886
Last thread >>52886
Last thread >>52886
3 posts omitted. Click reply to view.

 No.62153


 No.62154

>>62009
I can almost see the crusty polygons and awkward walking animations
oh and the camera hates you
and you spend an hour trying to progress because apparently there is an invisible trigger spot for a cutscene

 No.62358


 No.62752


 No.62998

I got goosebumps from hearing this again after all those yrs



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