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Over the last few days I've been reading up on World of warcraft drama. Different guilds which fell apart (often due to succubi) and how various guilds fell from grace and disbanded. It reminded me of a time when guilds were a thing and people made friends with randoms in game and adventured together. It's made me wonder if any games exist today which still have a social aspect at all. Has discord destroyed in game communities and text chat to the point where it's possible?
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I like soloing in MMOs.

I like the gameplay, progression, and exploring the world. I don't play them because I want a shitty chat room or to socialize.

The only time I was "social" in a MMO consistently was when I got into the market and trade side of things in one MMO and was in a guild with like minded merchants.
But again it was less socializing and more trading market information and the like.

If I do group content I just group up with randoms or use the inbuilt match making to aid in finding a party.

If I wanted to do the whole social thing then I would play a purely social game like VR chat or to a lesser extent second life.


I played OSRS from 07 - 11, there still were lots of bots, but people would actually chat.
Last time I tried OSRS it was just quiet, probably a mix of bots, and people just not talking anymore, just watching Netflix or something


It is sad to think there will never be the same community experience in any game again except maybe VR in the future.
A big part of RS used to be just playing and meeting others and sure now you can find people to talk to but it is not the same at all and the only reason OSRS is probably like that is that a lot of loser types play it and do not use discord.


I have been told that WoW classic is better. But they talk on Discord. There are people that have been playing for 10+ years and take the guilds quite seriously


The grand exchange definitely changed things as well.

 No.38211[Reply][Last 50 Posts]

I'm looking for Youtube channels or just single videos which provide detailed analysis about the story/gameplay/game design/whatever of video games or just interesting theories, facts and other stuff like that. I don't really know how to explain it any better so I'm just gonna link a few examples.

https://www.youtube.com/watch?v=Vp4-9G47uF0 (Oblivion analysis)

https://www.youtube.com/watch?v=2X2tiINl-X8 (Nier Automata analysis)

https://www.youtube.com/watch?v=fEj5FsBXFuM (Mass Effect indoctrination theory (there are three parts I believe))

https://www.youtube.com/watch?v=lk8tsK-FIdE (Pokemon Yellow glitch series)

I also like this guys game design videos

or pannenkoek2012's SM64 videos.

I just realized I'm being kinda vague here, I'm bascially searching for informative game videos. Any game goes.
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incredible. showcases so much of that underbelly of japanese culture



5 Things you need to make an MMO

A realistic take on what you would actually need to have even a small chance of creating a successful/profitable MMO.


I have, coincidentally, been watching videos from this guys channel for the entire past week and I think I hate him. All his videos are just chock-full of opinions and common sense criticism with a general theme of snarky and sardonic nonsense. I would rather see him try to make any reasonable criticisms of his 'big 5' favorite MMOs, which he constantly shills, than watch him pick apart some korean trash for the 100th time.


What are you expecting in response to this post?

[Last 50 Posts]


Post obscure / lesser know games. No AAA, no DLC milking, no micro-transactions, no exploitation.
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Yes, Your Grace: Story-driven game with a kingdom management gimmick. You find yourself having to make some tough choices, but, near as I could tell, the story pretty much plays out the way it plays out regardless of what you do, or don't do, with only the ending being a tad different depending on said choices. As far as actually managing the resources of your kingdom, it's actually exceedingly simple and I was rolling in gold/supplies/soldiers/alliances, which somewhat detracted from how constrained and spread thin you're actually supposed to be. Still an OK experience with a pretty good story and sense of progression, where things go from bad to worse and the stakes just keep amping up, higher and higher.


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Broken Lines: Turn-based tactics game with a WW2 aesthetic, but that isn't actually about fighting Nazis or anything. It actually takes place in some random, fictitious European country with mysterious, yet pretty generic looking soldiers in gas masks as your main antagonists. Has an interesting gimmick where each turn of gameplay moves for like 5-7 seconds and you can queue up as many actions as you want in between initiating the next turn, where time resumes again. It's a system that's pretty easy to master and is enjoyable enough for a single playthrough. Has some replay value in regards to random encounters and having to pick which mission to take along each step of the story, which also informs the other endings and such, but, overall, it's still fairly minimal stuff.

Supraland: First-person adventure platformer/puzzle game. Combat is fucking awful and really detracts from the experience, but, even so, the game has a really well designed map that while in the beginning is pretty boring becomes more fun to explore the farther you get into it and that, by the end, you'll be able to leap and glide all over. Also has some decent/clever puzzles, which tie into the progression of your abilities throughout the game. All the secrets are nicely well hidden, but not so much that it's obnoxious. Despite the terrible combat, the final boss to this game is actually one of the best I've seen in a while and is quite well done and memorable and it's essentially one big puzzle you have to solve when it comes to defeating it, which I thought was quite neat.

Katana ZERO: Another Hotline-Miami type game where you die in only a single hit. Has a time manipulation mechanic which is fairly novel and pretty neat to fool around with, deflecting bullets and stuff. Has solid gameplay and is definitely one of the better/more memorable HM clones to be released. Pretty short though, which kind of sucks. Only takes a couple hours to finish and it ends on mostly a cliffhanger, leading into the eventual sequel. Played it again to get the true ending and was somewhat disappointed on how little actually changes in the story. Also, just so you know, the last form of the true final boss is fucking brutal, but in all the worst most bullshit ways possible. Such as, screen wide attack patterns that can very easily clip you and thus kill you instantly, or summoning tons of random smaller enemies to fuck with you and that can also kill you in one Post too long. Click here to view the full text.


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I don't think this game's been mentioned so far, I just remembered it. Not obscure but not exactly well known either.

Severance: Blade of Darkness
Old spanish game from the early 2000s. I haven't played it much and it was a long time ago but it was pretty fun dismembering enemies. Maybe I'll get around to finishing one of these days.


Great game- a shame its basically dead


Panzer Knight

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What were the best, more immersive games for PSP i can download. Good storyline, lots of gameplay, good soundtrack and such
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I remember PSP with Dragon's Crown on long train trips. Good times.


It's on vita not psp.


I've heard good things about a game called "No heroes allowed!"


My bad.


would you recommend getting into it if you've never played any FF?

 No.44172[Reply][Last 50 Posts]

Post your favorite video game teasers/trailers
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I liked the original DS game, not so sure about this one, now that I'm like ten years older…
I'll still pirate it if it comes out for pc



Music only; no other sound fx




Not scary at all

[Last 50 Posts]

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i want to play GTA IV really bad, but it's just such a pain in the ass to get it set up and it might take several hours of troubleshooting and trying to install mods only for it to still not work at all. i really don't know if it's a can of worms i'm ready to open yet.
i was also thinking of doing STALKER SoC, but same story there, i read the readme file for the Zone Reclamation Project and yawned. i don't give a fuck about your 15 step process bitch! bitch!


what the fuck? i remember new english patches coming out for shin megami tensei games coming out, and instead of giving me a pre-patched ROM, i have to go get some software and patch it myself, are you kidding me dude? just put the pre-patched shit up in the first place.

you know what i'll do instead of jumping through hoops like some animal? i'll just not fucking play it. ahahaha seriously. if i have to do more than 15 minutes of installation, if i have to watch youtube guides or whatever, i'm not playing it!

>"hey dude i got this list of MUST HAVE mods!"

oh yeah? zip em up for me dude, i'm ready to have a go.
>"no dude, you have to go to 17 different websites and install them yourself. ETA 6 hours. oh by the way, you have to get this specific version of the game. yeahh, so you have to take your file of the game, install the official update from the official site, then, install this fan update that brings it to version .9, then install this complete overhaul update. then you can start installing all the mods on my list."
how about instead of having me do all that shit you just upload it pre-patched and pre-modded and ready to go? why are you having people download useless versions of the game?
>"WTF DUDE GO BACK TO CONSOLE YOU'RE SO LAZY JESUS. btw there's a 10% chance that even after all that work that the game might just refuse to run if you're on windows 7 or 10."

this "strawman" is unironically the current state of Battle for Middle Earth 2 Age of the Ring mod.

oh, wait.
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I feel there is this weird timeline, circa late 90s to mid 2000s where most games are basically unplayable.
post 2010s games have no problem to run on modern pcs due to steam and all that jazz. Early-Mid 90s games are monopolized by gog so they handle the compatibility issues. But many games from 98-99 to 2006 are in this weird limbo. They were made with tech that won't run on dosbox etc, but they were also made before steam became popular. So they are in this kind of limbo. And if the publisher is defunct (3do) or is a big publisher that doesn't care about old games (like EA) it is even worse, say goodbye to remasters.

When I was a teenager I always dreamed of extensively playing the sims 2. Installing the main game, playing it fully, then moving on to the 1st expansion, then second and so on. I remember with my shitty 128k connection, taking a week to download all the expansions back in 2007, only to find out I couldn't run the latest expansions.
Back in 2018 I decided to play sims2 again, but boy it was a hassle. Thankfully it still has an active community so I was able to fix a lot of the problems, but trying to find "no cd" cracks in this day and age is nigh impossible. I manage to find some cracks in an obscure blog from 2009. (funny enough gamecopyworld still stands but many of their cracks don't work)


Buy an old console or a mini console with pre-installed games. The SNES Classic just works right out of the box. It never connects to the internet or has to update anything. No distractions from other humans. No memes. It's like being a kid again. Spent all day playing Super Metroid. Found the gravity suit and am exploring Maridia.


On the topic of PC Gaming, epic games store gives out free games, and I really wanted to try out this free clicker game, because I like simple clicker/idle games to waste time, Idle Champions of the Forgotten Realms, but epics game store launcher isn't properly installing, when I try to get it to launch, it says some error means it didn't unstall properly, I'm redownloading it now, it will probably happen again. I guess I know atleast Steam launcher can install, I thought all the hate against EGS was steam fanboy butthurt, but I can see now, it truly is complete trash, well I guess I'll go download the game from steam, but it has less content as it is a free to play game.


Yeah, I've gotten some free games off EGS too but the launcher is just such a piece of shit it's incredible. I don't get how they can't spend the resources to make it better than steam with all their money.


idk I'm fairly new to gaming, and when I was starting I was loyal to Steam just because I thought it was simple to have everything in one launcher, and I just picked up an Epic game here and there, but eventually I had better AAA library on Epic. I've never had any problems with the launcher, although there are less features etc. But it even works fine when it has to be combined with origin and stuff.

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 No.40260[Reply][Last 50 Posts]

I still have really good memories of this game but all the small servers that I played on are dead. Anyone else here in the same boat? Also gib sever address if you can.
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I am getting them in preparation for October, im not playing them right now


Let's play some Minecraft on our /int/ server:
hub.dev-urandom.eu:25565 (version: 1.16.5)

Wiki with more information: http://dev-urandom.eu/
Overview map: dev-urandom.eu:8123
IRC: irc.dev-urandom.eu - channels: #chat (ingame chat), #int
Pirate-friendly client: https://tlauncher.org/en/

Basic commands:
/spawn - Teleports you to the spawn.
/home - Teleports you to your home (set with /sethome or by sleeping in a bed like a fag).
/lb tb - Provides a melonblock that can show block changes.

Don't grief and don't be an asshole (obviously). Basically, you can build anywhere, although there are some limitations. There is enough space for everyone! You can make your clan and engage in Nation Autism. Don't get discouraged by the autism of the server, things will get easier for you later. Also, mods, admins and other players may help you.

Join us now and share your autism, you'll be free, players, you'll be free!

Note: If you forgot your password, join in IRC and we'll reset, assuming we can confirm the identity of the user.


Can't join, it just says "Kicked whilst connecting to lobby: You are not whitelisted on this server!"


server went on whitelist for a bit since the admins are updating security :))


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[Last 50 Posts]

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are there any games you used to like, and you replayed them and realized they were bad?

shin megami tensei strange journey was in my top 5 games of all time list back in 2012 to 2018.
i replayed it this year and it's so much easier and braindead than i remembered, i think i became more skilled at turn-based games and at exploring maps and conserving MP, and this game just offers no difficulty whatsoever for me now and i steamrolled through all fights. i remember when i first played the game, horkos was so difficult that i died to him 8 times in a row. when replaying i killed him in like 5 turns. it is a simplistic game for babies. play wizardry 8 if you want a hard turn based experience.

or how about dead rising? this is another game that i considered infallible art, i bought an xbox just to play this game back in the day. when replaying its HD rerelease on PS4, all of the psychopaths are way less interesting than i remember them being, the dialogue isn't even cheezy or fun, it's just melodramatic. dead rising 2 is superior in just about every single way with much more effort put into balance and content quality and quantity. and the funny thing is, i didn't even like dead rising 2 at launch. it makes me feel like i've evolved as a person.

maybe i will add more later as i think more on this subject.

let me know if this has happened to you.
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I am kinda at that stage with yugioh myself.

It isn't even that I dislike the game, it's just that I don't like it ether. At least not like it enough to keep up with it anymore. I don't even know what the hell is going on with the current meta or anything and don't even care.

Maybe a new online client will come out or something, or a new deck strikes my fancy, but for now the whole scene is pretty meh for me.


Same here


Whats your nickname, fellow wizzie?


I got to the part with the trains in HL1 and just gave up. Games overall just feel like a chore. Why would I want to simulate tedium when so much already exists in the real world?


When you play too much M:tG



General thread for anything relate to strategy and wargames. Real time and turn-based. Historic and fantasy.
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it's still in early access isn't it? prolly will be for a very long time


Well, like wiz mentioned, BF - which are dead up-to 2 (best one in the series), because of gamespy shutdown - and pretty much all Valve source games, exluding L4D.

Day of Defeat Source for example have several 32 player servers full around the clock.

The servers that are usually populated on Red Orchestra 2, are 32 player servers too, and full at least 12 hours a day.


Anyone play World of Tanks? Can you have fun as a noob?


War Thunder, Mordhau, any of the newer battlefields I'd imagine, Squad, DoDs, and I think even cs 1.6 is still kicking.




What are some FPS you like?

What are some casual and easy FPS?

Which have the most massive epic MMO battles?
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And boy do I hate the fact that Tripwire had things worked out for them in regards to weapons balance and tank mechanism with the Darkest Hour mod for Ostfront, but nope, they went their own way with RO2.

Playing Red Orchestra Ostfront for decade or so was probably the best multiplayer experience I ever had or ever will.
Day of Defeat 3.1 beta before it comes close, but it didn't last long.

So now there is the half-assed RO2 or fast, slightly fun and completely unrealistic Day of Defeat Source to play. Or WW2 Online, but that pill I'm afraid to take again, it will take each and every hour of the day.

This in regards to WW2 multiplayer shooters. Great War one would be nice too and I think there is one, but it is still in development. The Trenches mod for HL1 was fun even with the limited classes and maps of the second beta, but that only lasted two years or so.


well the Battlefield series has some of the largest maps, and folks are always complaining about camping snipers across the series


>Seems like all FPS favor campers,
just like a real war.


>meanwhile in 1915


Campers in games like that are often pretty bad so they're not that difficult to deal with in many cases.

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