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File: 1707637405317-0.jpeg (229 KB, 416x624, 2:3, Winhill.jpeg) ImgOps iqdb

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 No.61367[Reply]

Pre-rendered backgrounds with 3D assets should've remained until at least the 2010s for certain genres. I'm pretty sure much of the love for the golden age of Final Fantasy (VII- IX) and the early Resident Evil games is due to the highly detailed nature of pre-rendered graphics. The worlds depicted felt more alive and lived in, meaning kids could imagine themselves in it more easily.

It's just a factor that nobody really picks up on when discussing these games. I remember my Grandma watching me play through the Winhill sequence in Final Fantasy VIII and going on about how beautiful the village looked. I don't think you could've had anything comparable in detail in full 3D for at least fifteen years, and not anything as consistently pretty over the course of a full game until around today.

Final Fantasy X was sort of a graphical step down in a sense of so much being plain, flat and ugly. So much so that when you step into a pre-rendered background house, you're taken back by how detailed that is compared to the ugly flatness of the outside.
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 No.61595

you got someone to make a video

 No.61597

>>61385
>And why did the point & click genre die out?
Most were really really bad and even the good ones didn't sell that well.
With very few exceptions they have always had relatively poor sells compared to most other kinds of games.


As for why modern games don't use prerendered backgrounds as much, while you still see them in indie titles on occasion the main reason is the technology has moved on and now you don't have the same hardware limitations that prevent you from actually rendering stuff in the distance instead of faking it with a painting. You can have as many complex polygons within a scene as you want provided your programing is decent. Prerendering has always been a cope for technical limitations.

 No.61598

I do remember some of the areas from ff8. Great salt lake, Tomb of the Unknown King, fisherman's harbor, Lunatic Pandora, Esthar city under attack. The victory arch at Deling…
https://static.wikia.nocookie.net/finalfantasy/images/c/cc/Deling_5.jpg/revision/latest?cb=20080210051322

Incomprehensible plot, but sometimes the art direction wasn't bad

 No.61599

>>61387
Resident evil on the harder settings where you're expected to dodge zombies is miserable because of the camera angles. Point and click doesn't really resemble modern games in the way we think of them and often had quite bizarre object interactions that were rarely intuitive. They'd often lock you into encounters where you couldn't even get the necessary items through backtracking without an earlier save state.

 No.61839

reminder to myself to watch this later, tangentially related



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 No.61774[Reply]

story in a video game is a burden to the gameplay

this thread is to talk about video games as a whole and what makes a video game a video game, also how games work and how things should be done

 No.61775

My theory: Fromsoft's game suck

 No.61813

>>61775
I agree, the combat system isn't that much advanced

 No.61814

>>61813
no, but they made it feel good

 No.61815

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>>61814
I need a high range of movset to kill enemies differently to enjoy an action game. I don't like pressing the same button with the same action over and over



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 No.61657[Reply]

do you like these games wizards?

I recently played both games, very good brothers
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 No.61785

>>61782
So? I said he's cute. As a child, specifically, he looks snuggly.
I didn't mean it in a furfag way or whatever.

 No.61786

>>61784
>>61785
Rabbits are cute. Succubi (2d) can be cute. Babies are cute. Unless he's a still on all fours, a boy isn't to be seen as "cute" no matter how much like a baby rabbit succubi he is drawn as. Not calling boys cute in spite of their appearance is a matter of respect for the male sex. Boys and men can be many things, from cool to creepy to scary to just plain stupid. To call them cute is to degrade not only the male himself but also that word, which is reserved for those deserving of and [/b]reliant on[/b] endearment from larger beings.

Legend Of Zelda (pre-Wii). Final Fantasy. Mother series. Megaman. Many young males characters are in these games, main and supporting. They are diverse in appearance and behavior, but none are designed to be 'cute'. These games predate the mentally challenged design philosophy of androgynizing everyone by turning cute witchies in to buff succubi and cool guys in to "cute" boys. Shame on Toby "Fucks Dogs" Fox. for pandering to such mentally maladjusted men - and succubi who degrade men and boys - with such labels and pet names by drawing "cute boiz UwU". It's infantilism. And yes, this cretin frequently elates at the fact that people recognize his character design's purposeful queerness and age-play.

Homosexual freak! This is a board for men! not for fags with a feminization fetish! Fuck you!

 No.61787

>>61786
Damn. Alright, anon, you're right, I was wrong in using 'cute' as a descriptor for him. Sorry.
>feminization fetish
>queerness
>age-play
I never got that impression at all, but I guess I see your point.

 No.61788

>>61786
>Not calling boys cute in spite of their appearance is a matter of respect for the male sex.
That makes a lot of sense. I'm still a fairly young apprentice, the thought would have never crossed my mind unless you informed me. I'll stop demeaning boys by refering to them as if they were pets or toddlers. Thank you.

 No.61809

I quite liked Undertale. Gameplay was engaging. Setting was interesting. Soundtrack was quite good. I liked the off-beat humor. But, when I tried Deltarune pt 1, I got nothing out of it. It seemed uninspired. Should I try part 2?



 No.61747[Reply]

TL;DR— Nice plot but otherwise $10 Walmart bin game

* YOU CAN'T ACTUALLY WIN. Beating the story missions just unlocks free-roam instead of, idk, escaping the hellscape you're in.

* Fag/troon/lesbo/pedo stickers are unlocked by default and you have to get a mod to remove them

* You get absolutely no clue where to find mid/late game resources or how to harvest them. Not even from the 3 people on the radio who are supposedly trying to help you.

* Lore snippets are actually well written but finding all of them is a horribly long grind

* Some of the upgrades are literally useless and expensive to boot.

* Can't decorate, upgrade or change the auto shop office at all.

* Object detail is not that amazing but your GPU will sound like a jet engine.

* Can get locked into an unwinnable mission in several ways with very little or no warning.

* No minigames at your home base, nothing to do at all besides FIX TEH CAR

* Surplus energy collected from 'anchors' builds up very quick in lategame (cuz you collect anchors on EVERY TRIP_) but there's nothing to do with it all.

 No.61749

>pedo stckers
Ummm… Pics?

 No.61751

>>61749
pics of what???



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 No.58308[Reply]

I recently started playing Dark Souls 4 [Elden Ring] The problem is that I haven't played something like this in a while, is there a farming area where I can get enough points?
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 No.61682

>>61622
fitgirl repacks site. Should be top result on google, duckduckgo, startpage

 No.61721

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question: are bosses in demons souls, dark souls series and bloddborne better designed then elden ring's bosses? my first soulslike is elden ring but after beating some bosses , I found something is very odd with the boss in elden ring, like they made them to be beaten by OP builds. does my theory is right?

 No.61722

>>61721
Bloodborn bosses were awesome. Everything from fight designs to soundtracks and lore. Elden Ring bosses do suck mostly. So many of them were lazily copy pasted… Fuck Crucible Knights or damn godskin nobles. Also fuck Malenia, her watercunt dance is horrible.

 No.61723

>>61721
Holy shit is that the black souls guy?

But to answer your question, yes. Anyone who says otherwise is a redditor and should promptly be discarded

 No.61724

>>61723
>holy shit is that the black souls guy
it's the same art style so yeah I wonder if it's him too



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 No.61569[Reply]

have you played dd2 yet? 4chad's /v/'s saying it's shit and unfinished, is it true? I played the first dd and I found it confusing
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 No.61606

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>>61569
>have you played dd2 yet?
I finished the game yesterday. There are problems inside the cities where the performance tanks really bad, but if you can enable frame generation you can workaround this, outside the cities it runs as it should, so it seems like a problem with too many human NPCs walking around. You could get swarmed by enemies out in the wild where weather effects and lightning, etc. are happening and you won't see the problem occur.

The game is carried by the gameplay and exploration, which is really good, it's a bit more streamlined than the first one so I think newer players will have a better time playing this one instead.

The microtransaction drama was overblown, you can buy camp kits and teleport stones, but those items are also available in game for regular gold and are very cheap, you also find a ton of them in chests and rewards, the cash shop is just there for lazy people. It shouldn't be there in the first place, but it's nothing that really affects gameplay, there are a lot of other games that have much worse cash shops and people seem to not care about them.

 No.61607

>>61606
ok so what's your feeling about the game overall? also why a new game is having problem with tones of npc but old game like assassin's creed don't have any?! lol.
>exploration
isn't the map of the game the same as the first dragon's dogma?
or I'm completly wrong

 No.61608

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>>61569
It's fun, there's more climbing mechanics but the camera is a little more awkward than the first game for some reason

 No.61643

>>61607
>ok so what's your feeling about the game overall?
If you like games like MH you will enjoy this for sure, it's one of those games that you play for the gameplay and not so much for story.

>also why a new game is having problem with tones of npc but old game like assassin's creed don't have any?! lol.

Bad optimization. You could get swarmed by hundreds of enemies out in the wild plus some dragon shows up and the game will run smoothly, but the moment you enter the main city performance tanks.

>exploration. isn't the map of the game the same as the first dragon's dogma? or I'm completly wrong

The map is like 3 times bigger at least and it's better structured. The first one has better story and endgame (but this is because the first game comes with the DLC already), also has more jobs and abilities, but the second game feels better to play in my opinion.

 No.62461

The combat especially the magic is dumbed down and casualized trash.
It's really fun in DD1 in 2 it's braindead.



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 No.61567[Reply]

People are doing some crazy things with OpenMW, there is a huge Star Wars total conversion mod for OpenMW called Starwind for example. Basically a complete game.

I've only just played a bit of Starwind so far, but been in more of a fantasy mood so I've been exploring Tamriel Rebuilt.

There is also home of the Nords which adds a part of Skyrim, and there is another mod that so far adds an island of the coast of Cyrodiil called Province Cyrodiil.

 No.61568

>Starwind
Never heard of this until now cool, I love Morrowind and KOTOR so I'll have to check it out at some point.
I replayed Morrowind a few years ago (vanilla with a few bugfix and QOL mods I don't think I used OpenMW) and it was a great experience. I did install Tamriel Rebuilt as well after I beat the game and explored a little of the new area but I was so overpowered at that point and was just levitating everywhere while invisible so I kind of got bored and quit, seems like it'd be better to explore it early or midgame.



 No.59697[Reply]

LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! Share any observations, positive or negative. Installing the game as we speak

 No.59705

It's censored garbage.
They gave Ashley stupid looking pants instead of a skirt.

And they changed most dialogue to remove anything offensive to succubi. Besides various other things getting cut out.

 No.61547

>>59697
I could excuse all of the content cuts if they didn't butcher the charm and artstyle of the original so much. The devs seem to think dark = scary, and took all the soul out of the menus and sound design.

 No.61548

They made it worse.
Better off emulating.



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 No.61504[Reply]

I miss Habbo Hotel.

I scammed a lot of people on here for furni. Made a lot of scamming friends. Made just regular friends. Played with my sister and she would steal some of my furni by logging into my account.

I would sink probably 100's of dollars into this game if they brought back old habbo.

Fun times. Sulake (the company that owns it) ruined it though by trying to make it kid friendly and removing all the fun aspects of it. I miss when games were actually fun to play.
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 No.61528

>>61527
Never knew about it until it was already long gone.
Seems actually worth being nostalgic over it.

 No.61531

>>61528
I didn't know that it was gone, the website is still up with recent updates.

If you mean metaphorically dead then maybe, I probably won't reinstall it to find out, to be honest.

 No.61532

>>61531
Ment dead as in low player count and basically being in maintenance mode as far as development.

Not literally not accessible/off line.

 No.61539

>>61523
It was fun back then.

>>61524
>zoomer gets mad again

 No.61542

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If you want to play something similar but better in every way, you have Roblox, they put fucking tekken of all things. Pure Gen Alpha kino.



 No.61426[Reply]

I sometimes watch an anime or read a manga about MMO video games of some sort and it has made me interested in the concept. Obviously as NEETs we should have advantages that other players wouldn't have that come from being able to spend a lot of time playing. I've never really played any multiplayer games, and when I did, I never interacted with anyone in them, just playing them like single player games. I wonder if MMOs could be a decent substitute for actual human interaction and companionship. Does anyone have any experience with these? What do you think about them? Worth playing for a wizard?
10 posts omitted. Click reply to view.

 No.61444

>>61443
what do you do thats so great

 No.61448

>>61443
wow…. wickedly wize wordz wiz…

 No.61449

>>61443
you can stop playing any time
you can't just quit wageslaving
therefore mmorpgs>wageslaving when it comes to "work"
the enjoyment you get from playing is worth more than any amount of money you can get from working

 No.61450

>>61435
Funny you should mention .hack. I just decided I would start watching the TV series. I'm not sure I'm gonna make it though. I'm part way through episode 2 but damn it is shit so far. Feels like the producer took too much acid or something. This might be a good thing to try before I get into an actual mmorpg.

 No.61511

https://www.soulframe.com/en
new mmorpg made by warframe developpers. it will be soulslike but a mmo. looks promising



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