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File: 1689036926266.png (329.24 KB, 434x301, 62:43, Hyrule_Image_Map.png) ImgOps iqdb

 No.60365[Reply]

Halp me wizzies, this is driving me INSANE:

There's a reservoir of water splitting off from the Zora's domain route in OOT. Navi then focuses on part of the water suggesting the player can get something. I've tried all the songs, tried bombs, tried everything I can think of. What's up with this tiny lake?
2 posts omitted. Click reply to view.

 No.60385

is it the places with the frogs? I think you just have to play a song, don't know which one, but it wasn't anything special, not even a piece of heart

 No.60453

>>60451
You are correct
Sorry froggies

 No.60464

>>60385
No, it's in hyrule field proper before you enter the zora's route, the game branches off

 No.60465

>>60464
then I'm not sure, could you post a screenshot?

 No.60680

>>60451
blessed be



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 No.60357[Reply]

Are there any video games I can buy at my local Gamestop for $1.60 or less with my debit card? Like a handheld Neopet or someshit?

 No.60360

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>>60358
Blows my mind that one could buy a game like Osmos on Steam for $2.99 right now whereas a quick look-up for Tamagotchi on Amazon showed me one for $19.99. I mean, you basically need to buy like a $100 device to be able to play Osmos on but technically it should be a lot cheaper nowadays.

I dunno. I don't know enough about technology to say for sure that one should be able to get a standalone handheld game like Osmos for $1 in 2023.

 No.60380

>>60379
assuming that steam will die one day and all the games purchased will be lost:
you can just transfer your entire steam directory to somewhere else, and play all the games in offline mode. this is basically a time capsule of all your purchases

but online features won't work in offline mode:
true, but games inevitably lose all their networking and servers anyways. you should not expect commercial games with a focus on online multiplayer and so on to remain playable. typiclly as soon as the playerbase dwindles the servers are cut



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 No.53310[Reply]

I've been trying new genres of games and as a lower skilled player the only thing that allows me to try these games in multiplayer is SBMM. I've tried games in the same genre without it, and the difference of what my true level is is palpable. I've been reading forum threads to see what the normies think about it. And one thing I've learned is that the type of gamers who post on forums, are usually not your typical average gamer, but more hardcore just to care enough to post. So often their complaints might be the opposite for a casual noob like me, and actually be to my benefit.

Its just an interesting exercise in hypocrisy and the golden rule with the SBMM bitching. They don't like being hunted by the sharks, but complain that they can't have a "casual relaxing" game of hunting guppies. Theres no self-awareness of staring into the mirror, of what a hell being around people like themselves is.

I used to have this fantasy of all the Nietzschean ubermen, will to power, will to dominate types being sent to their own Mad Max island where they can dominate each other. Wolves eating wolves. But it seems its not every fun to be on a diet of wolfmeat, they need some nonconsenting sheep too. I've seen some proposals for a more voluntary SBMM. But the self-aware among them, admit that most casuals would choose it, and so they'd still be in the same box. Basically they want casuals to be forced to play with them.

It just fascinating to see in the gaming world, how ubermen feel about being sent to my Mad Max island where wolves can only eat other wolves.

https://www.vice.com/en/article/jgq5w8/why-players-blame-skill-based-matchmaking-for-losing-in-call-of-duty

https://www.denofgeek.com/games/call-of-duty-skill-based-matchmaking-sbmm-controversy-explained/
71 posts and 6 image replies omitted. Click reply to view.

 No.59093

>>53313
>You're stuck using "meta" shit
Anon that only applies if you use meta constantly, then of course you are placed in a meta only bracket. Unless you are just that good, then who cares because the meta shitters are so trash they can barely keep up with their clutches against troll builds

 No.60232

>>56397
Still in call of duty, without SMBB playing old modern games that are still alive, there are times in which it is hard to win and others in which you have casual fun.
There should be no MM in COD.

 No.60337

Without SBMM you have pubstomps and insane sweats shutting down lobbies. Its not fun at all.
Im good at fps and fighting games, pred in apex. Killing clueless noobs that cant shoot back is not fun. Getting beamed by a chinese fps prodigy or getting 100-0d by a korean with a tricked out shitbox is also not fun.
I legitimately cant think of a reason why you wouldnt like SBMM, unless you think you're good enough to statistically pubstomp more than youre pubstomped so you just want to ruin some newbies' day instead of trying fighting people your own size. Every complaint I've seen online boils down to "whenever I crush noobs I have to fight people my level and then I lose".
Its ingrained bully behavior, "let me fight people weaker than me".

 No.60338

>>60337
Some are rather open about that, some weasel "I just don't want to sweat" "I want to relax and play casually" which amounts to the same thing, go play bots to relax.

Some also claim to be just regular and always thrown into the COD league, which is the opposite of SBMM.

 No.60339

>>60337
for bigger games, like planetside 1/2, an mmofps, it's fun to be confronted by all the expert groups. i remember always playing solo in the first, when everyone else cooperates in massive outfits/clans

so i would have to do guerilla warfare and be tricky, set the cards in my favor, initiate fights after they fall for a trap, surprise them, that thing

i think it depends on the type of game. my utter inability to compete with those guys skill-wise evolved into a fun coping strategy that is now the default way i play games, like a dumb little sneaky weasel

but it also means i now avoid skill-based ranking games also, because this prevents you from being david going against goliath, and usually the games do nto allow you to be solo which isn't fun



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 No.60310[Reply]

What is the largest spherical (or oblately spheroidal) open world map ever designed for a video game?

The other day I was thinking, "what if there was a Grand Theft Auto game set on a spheroid with fictionalized versions of at least one real major city from every continent?"

Has there ever been a map that could be fully explored on foot, maybe something along the lines of: GTAV's flat map, or maybe even more like on the scale of World War II Online's map, but with no invisible walls or any artificial method that prevents players from crossing a certain boundary that would reveal the flatness of the virtual world?

I was also thinking something like No Man's Sky but wasn't procedurally generated, had more than just one biome, was set in the present, had Earth fauna and flora, had thousands of NPCs, and cities based off of real-world cities.

The map would have to be a lot smaller than real Earth, of course. Perhaps a spheroidal map the size of Ceres? Or smaller. No wait. Not Ceres. Maybe the asteroid 8 Flora. Might be just perfect for the GTAV map.

Has there ever been a spherical open world game set inside a space station on the scale of something like the Death Star that could be fully explored inside and out?

Or an oblately spheroidal open world set inside of a hollowed-out asteroid?

Or for that matter: how hard would it be to just take the flat map from GTAV and paste it onto a globe?

I'd love to play a GTAV-like game in which the map isn't flat and has multiple biomes (e.g. jungles, tundras, taigas, steppes, dunes, permafrost locations like McMurdo station, etc.) and fictionalized versions of real major cities from all over the planet and not just Miami, New York, Los Angeles, San Francisco, London, and Las Vegas.

Is there such an open world game?
2 posts and 3 image replies omitted. Click reply to view.

 No.60316

>>60315
you can't just wrap the map around a sphere, the coordinate and positioning for everything would be all fucked up, everything instead of being universally oriented to xyz axis now must relatively orient around and on the surface of the sphere

the easiest thing you could do is just use a sphere shader to obtain the look of a spherical world without any of the ass pains. but this introduces errors in how the world is rendered such that space or hgih altitude things arent viable (things become huge the further away from the center of the sphere). you arent the one doing any of this though so you will dismiss anything i say, if it's possible surely someone will do it… is what you think

i dont see the reason for doing any of this. sure it would be cool to have an entire simulated planet with atoms and molecules, it would be cool to have millions of things. you have to convince people to build it though

 No.60319

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File: 1688703468312-1.jpeg (383.67 KB, 1600x1599, 1600:1599, 70FB3A68-D0D9-4CAB-842A-F….jpeg) ImgOps iqdb

>>60316
Not sure if this counts, but I also found this other guy on Youtube who created some sort of flight timed package delivery sim game by taking imagery from Google Earth and running it through Unreal Engine 5. Of course, he had to shrink the Earth to make one side of the globe reachable from the other over the course of a few minutes on a biplane and make all the planet's features cartoonishly semi-realistic, but it still looked pretty good. I was thinking of something like that but at ground-level. Obviously not fully-simulated Earth, but something possible with current technology.

 No.60320

File: 1688719783556.png (1.42 MB, 1200x960, 5:4, A6E6024F-3DCE-40ED-A15F-05….png) ImgOps iqdb

It also bothers me how Civilization maps still seem to be flat or cylindrical and don't allow players to cross the poles from one hemisphere to another.

Would be neat to be able to fly over a shrunk-down version of Antarctica from not-Brazil or not-Argentina, maybe land on a fictional recreation of McMurdo station, and then take off and travel to not-Australia in a GTA clone.

 No.60322

it would take too much processing power and ram to run such a thing, it is basically impossible, if it was done right now then the environments would have to be low quality and empty, probaby also massively scaled down

 No.60325

File: 1688756655966-0.jpeg (1.23 MB, 1536x1611, 512:537, 71E37AA7-418C-49BA-B4A7-5….jpeg) ImgOps iqdb

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>>60322
Someone could probably steal the source code of No Man's Sky and manipulate it into procedurally-generating at least one planet that uses the Hollow Earth model which would allow one being able to walk along the edges of the holes/tunnels at the poles leading back and forth both the inner and outer shells of the world. The game could effectively have two fully-explorable open worlds in a high fantasy/science fantasy type of setting.



File: 1686473204431.png (1.07 MB, 1157x651, 1157:651, ClipboardImage.png) ImgOps iqdb

 No.60122[Reply]

Not jumpscare horror, but actually well-written dark or weird games. What are some you like?
6 posts and 2 image replies omitted. Click reply to view.

 No.60221


 No.60223

>>60215
I haven't been able to figure Cultist Simulator out. If it's just an alright game then all it has going is the atmosphere and writing of the Sunless Skies guy, which I do enjoy.

Is there other stuff with that Lovecraftian, kind of humorous but still fucked up type of writing?

 No.60225

>>60223
>The title makes it sounds like it's one of these garbage cheap meme things
this is such a stupid name for any game that is not a dumb gmod-like shovelware for streamers or an actual niche german work thing
i automatically dismiss anything on that basis and i am sure i am not the only one

 No.60239

>>60223
Book of Hours by the Cultist Simulator people is coming out in August. Same setting as the previous game, other than that I haven't read much about it. Looks like a puzzle/light RPG mix.

 No.60305

>>60136
you should try Tension (original) from the same devs. Tension The Void sucks, they made it linear and cut off all the dialogues.



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 No.53688[Reply]

does anyone think that this game is going to be a garbage fire like battle field 5
45 posts and 1 image reply omitted. Click reply to view.

 No.59542

BF5 was not trash, gamers were only against it because of gamergate whining. It is the most beautiful immersive game I've ever played. Yeah it allowed some white German succubi with tasteful 1940s hairdos to be Nazi soldiers. Its not a textbook. No it didn't have black succubus nazis like COD WW2.

you don't like that? well you got what you wished for in COD Vanguard, with no Axis faction at all. Just allies vs allies having a soccer match.

But BF5 is the greatest game for feeling like you're in an epic battle, WW2 or otherwise. Like BF1 might be easier to play. But BF5 is the most immersive and cinematic. Like those Pacific islands, I could just wander it appreciating the beauty, amidst the death of battle.

But the Euro front wasn't bad either, it was what its like to be on the receiving end of Blitzkrieg. And focusing on UK vs Ger 1940, was a fitting sequel to the settings of BF1.

 No.59553

>>59541
>I've tried aimlab, and it felt more like work than fun
Facts

 No.59579

>>59542
They're against it because it's obviously feminist tainted trash, if that's what you mean by "gamergate whining" eg just having a backbone and not taking it up the bum from companies that disrespect you, twisting history (nu shartfield games purport themselves as historical) to appeal to people who don't play games. If this annoys them on a historyfag basis, there's no way these same people appreciate vanguard having no factions, you aren't making much sense.

 No.59847

now people are saying its better than COD

 No.60275

>>59847
I think the developers of BF2042 made it suck on purpose, to let the management know that if their requirements wont be fullfilled, whole company can go to hell without programmers



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 No.60208[Reply]

2000s Bioware made the best RPGs in the history of the genre. No, they're not crunchy. No, they're not infinitely replayable. But they were memorable, meaningful, evocative, and fun.

 No.60212

mass effect 1 was awesome. mass effect 2 was a weird cover-shooter shaped so heavily by the current era of fps console gaming, all the rpg stuff was gone which sucked. still need to play 3 and beyond

i really hate in first dragon age how everything just plays out all together at once it's so chaotic and makes being tactical difficult. the first fun memories of that game by the way are when important people join your party. i would always strip them of all their gear expectign them to die or be removed from my party. so my early battles in that game were as a bunch of naked bandit beating up low level monsters

bioware was fun that's for sure

 No.60224

File: 1687658954182.jpg (57.05 KB, 1280x720, 16:9, maxresdefault.jpg) ImgOps iqdb

>>60212
I tried to replay Dragon Age Origins recently and it doesn't hold up. It's just repetitive and like you say, the early battles got tiresome fast. I like the writing though, it has all the Bioware 2000s hallmarks.

KOTOR is of course the standard-bearer of all this. That they had to go into MMO bullshit direction with that still annoys me.



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 No.58457[Reply]

Do you think it will be good or a ruin like 3?

The setting will most likely be 1920s - 1930s, and the story will follow Sallieri's life. I really hope that will be the setting, mafia 3 was set too far in the future.
2 posts and 1 image reply omitted. Click reply to view.

 No.58460

>>58458
i don't think there is anything official yet, except that they are making a new game

 No.58477

Is 3 that bad? I remember liking 2, and everyone hated that game

 No.58553

>>58457
I wish they would make a game set in this setting, but instead play as bootleggers in the boonies driving souped up stock cars to outrun the feds.

 No.60111

I like the first two games. Is Mafia 3 really that bad?

 No.60217

>>58477
Never played 3 but I was one of those who hated 2. One of these games where the open world felt forced and empty, it had no reason to exist. I felt it was a nuisance that fucked with the pacing of an otherwise very linear game, already a quite slow cover based shooter.



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 No.59700[Reply]

I have been debating if I should get a GameCube or not. I have seen a few good gems on the system but a friend of mine told me not to bother because it's extremely expensive to get the system and some games he said. Is that true or not.
17 posts omitted. Click reply to view.

 No.59793

>>59792
It really is a great game, I've spent hundreds of hours on the multiplayer doing coop and that part is better than goldeneye anyways. The missions… not so much. The castle level was great but after that I felt like it dropped off and became rather linear

 No.59794

>>59792
>>59793
The Gamecube Era 007 games were great. Loved the driving segments.

 No.59899

>>59700
Maybe one day.

 No.60074

>>59700
the last good nintendo console to be made. after this I can't see why anyone would buy anything nintendo made especially considering the awesome current state of emulation.

 No.60076

>>59700
unless i just missed out on all the good games the gamecube is not worth buying for the games alone
the games i played:
Star fox adventures
Spiderman 2
Smash bros: melee
mickey mouse game
mario party 5
mario strikers
luigis mansion
godzilla: destroy all monsters: MELEE
i think i had a digimon game at one point
a power rangers one too
Peter jackson's king kong
monkey ball
teenage mutant ninja turtles
and ones that are so insignificant i don't even want to post them

I had a gamecube setup and i only occasionally played a few games just out of intrigue and not much of it really holds up to me. basically what >>59702 said. I played star fox adventures a bit because i like the aesthetic of the game, liked king kong and i would say it's worth buying just for luigi's mansion but good luck finding a copy

honestly i have 100x more fun replaying the shit out of gears of war on the xbox 360 then i do any of the gamecube games. the gamecube is nothing but a feels machine whether its the mysterious and soothing menu screen or the small bits of nostalgia i get from a bygone era.



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