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are any wizzies interested in playing this 2hu fightan?
i wanna play but dunno many wizzies who play it


Me but I can't use pc until later


give email/steamname so i can communicate please


I play 7.5 against bots

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I've spent about 1.2 years between 2009 and today on steam games (counting only approximate waking hours). I suspect most of my fellow wizards have been in game for far longer within that same time span. How much time do you estimate you've sacrificed to this hobby and do you have any regrets about it? Personally, I only regret the time I dedicated to games that I didn't truly enjoy.
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>Far better to just swallow the shittiness of an incomplete game, than resort to other measures and be labeled a cheater forever, thereby having your entire profile be invalidated as a result.
You know, that sort of reminds me of another dumb achievement related story I have.

Around the time it was released, I was trying to get all of the achievements in Call of Duty 4. There were collectibles in every level, and naturally, an achievement to get all of them. You could also unlock cheats in that game, although most of which weren't even cheats, but just goofy visual filters that didn't give you any advantage whatsoever. One of the visual filters was a "ragtime' mode that sped up the game (enemies included), and added a brown filter + silly ragtime music. I used this "cheat" because it sped up the process of getting all of the collectibles…without realizing that they wouldn't count towards the achievement if you collected them with cheats activated. And, there was no way to get the collectibles back, your profile would be permanently ruined–except, there was some weird glitch you could perform involving two controllers that would reset your in-game progress. I ended up having to jury rig the glitch with a Guitar Hero controller I had on hand, it was goofy as hell.

>Are the other Halo games coming to PC, by the way? That's the first I've heard of it.

Yeah, surprisingly: https://store.steampowered.com/app/976730/Halo_The_Master_Chief_Collection/

Some guys released a modified version of a leaked build of Halo Online (which was a PC, F2P, multiplayer-only Halo that was, very strangely, released only in Russia and shut down after a year or two), and it lit a fire under Microsoft's ass to release the Halo games on PC, I guess. From what I understand, they're going to be releasing the games & additional features (like modding and map editors) in a very piecemeal fashion, starting with Reach.

If you're interested, you can still download and play the aforementioned mod here: https://eldewrito.com/ , but development is paused and I don't knPost too long. Click here to view the full text.


spent 3 years of my life just playing WoW, since the closed beta back in 2004, literally all day. Before that I was wasting my life playing other multiplayer games such as StarCraft, Tribes 2, Battlefield Vietnam and Quake 3 Arena CPMA. My whole childhood was spent on my dad's Amiga500 and later a Genesis (Mega Drive), then N64, PSX, Dreamcast and my last console was the Xbox. I literally played videogames my whole life and I regret nothing.
Now I don't play anymore, I became a yoga and kitesurf instructor for a tourist resort which pay me well. Godlike genetics I guess


>Now I don't play anymore, I became a yoga and kitesurf instructor for a tourist resort which pay me well. Godlike genetics I guess

wizchan 2019, this site is officially a joke now



>I ended up having to jury rig the glitch with a Guitar Hero controller I had on hand, it was goofy as hell.

Well, again, it's nice to know I wasn't the only one who got up to such shenanigans. As far as MW is concerned, trophies were never retroactively patched into it, so, aside from beating the whole thing on veteran difficulty and grinding out prestige levels, I never had any hassle with it. I'd say the rather infamous bonus level it has, 'Mile High Club', being one of its biggest headaches I had to grapple with. I actually played/finished the remastered version of MW on PC last year and I have to say that 'MHC', even with the advantage of M&K, was still damn brutal to complete. You know what I forgot was even worse, though? That god damned fucking ferris wheel. Holy shit, that was a nightmare on veteran. Total fucking crap shoot as to whether or not you'd get blown to smithereens while lying prone in that damn booth, having to toss grenade after grenade back out, like it were a Monty Python skit or something. Actually getting to Macmillan and then surviving long enough to get to the chopper being basically all left up to RNG, at least in regards to enemy placement. Makes me wonder if IW even bothered to playtest it at all. Totally ridiculous. As an aside, I didn't even realize the game had all those weird cheats to it, which I had only discovered upon replaying it. The one that turned enemies heads into watermelons was pretty darn weird, I must say.

>Yeah, surprisingly.

Wow, neat. About damn time, I say. Hopefully, Microsoft will do the same for Gears 2, 3 & Judgement.

Me & my brother used to play the original Halo's online MP all the time back as kids/teens on PC. It was quite literally our version of Counter Strike which, in my case, I never actually played. Blood Gulch, in particular, is simply seared into both of our memories. Can remember tons of fun matches I had against others, just bunny hopping around with rocket launchers, or running people over in the tank.

>If you're interested, you can still download and play it

I'm not, but thanks for the link, anyway.

>Holy shit. Props, man. Some of the achievements in that game are brutal, and there's a fuckt
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I remember my brother doing that exact trick in Mafia 2

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 No.44878[Reply][Last 50 Posts]

The last thread has reached 300 replies. Discuss games here that don't deserve their own thread.
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For small games (about 1gb or less) I use igg-games, they upload them to goodle drive or mega and never got anything weird. For larger games just pirate bay


I need some sleep


you just gotta let it go


ive got two shitty games with my video card don't really know if i can trade them or something



[Last 50 Posts]

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 No.46300[Reply][Last 50 Posts]

Im planning to purchase a brand new prebuilt pc soon as I suck at tinkering with stuff and don’t want to bother learning to build one. Is now a good time to buy? Im not even sure how much money I am ready to sink into new hardware, but Id like it to last as long as possible ideally… Are there brands to avoid, standards soon to become obsolete, any basic trap for retards like me to be aware of?
PC I have right now is from 2011/12 and it was outdated even by that year’s standards, and I still use an old VGA screen from the mid 2000s, I guess I’ll have to ditch it and buy a new one?
I’d also like to know if shelling out some more money on top to get windows 10 is worth it? Again I reiterate I am tech illiterate and will rather spend more for convenience (like having the thing prebuilt) than waste time setting up linux or a pirated OS or something.
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Cheers mate
Got the monitor, only messed around on the desktop for a few mins but it looks pretty nice out of the box. Ill have to tinker with the settings later I suppose. I was pretty anxious it would be defective or have major flaws but so far so good… as far as I can tell, that is. A monitor enthusiast might get anal and send it back for a flaw I would not even be able to notice lol, but tbh at this point I wouldn’t bother… still a massive upgrade from the piece of shit I used till then…


i didn't know my internet connection was that fast until i moved on to ssd, holy shit
speaking of which, should i use w10 to clean them and defragment them every once in a while, or is it unnecessary? i really don't know the dos and don'ts for these devices. got an nvme and a regular one


nope, no need to defrag ssds, it could even decrease the longevity of your device


can i use the windows 10 disk cleaning software thingy then?


i don't know about that tool because i don't use windows 10. if it's just clearing unused/temporary files or whatever then i suppose it's fine, make sure it doesn't delete anything you need though

[Last 50 Posts]

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I know there's a thread for minecraft already, but it's focused on servers. I want to know what you wizzies do when you play alone.

I mostly just strip mine while listening to podcasts
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>Mining in singleplayer
>Come back to my hole in the ground, had only just gotten started
>Tiny 3x3 hole by the loot room in my makeshift base I dug to grow some netherwarts, hadn't lit it up yet
>Creeper spawns inside, runs out and bullies me
>Ok, that's over
>Open chest to grab stuff, creeper behind me blows up, damaging me and fucking up every chest in the room
>Fucking hell alright some of the chests dropped as items let me just pla-
>Third explosion deletes almost all my items

Sometimes I really wonder why I bother. Since fucking when do packs of 3 creepers spawn in such a small area and hunt me when im out of line of sight? What an immensely frustrating setback


What did you have on you?



I find the game adds in more creepers when you're in a crappy position like that, but mostly when you get diamonds. I remember getting diamonds, storing them in a chest in a mine, or at least trying to, and then having three creepers chasing me down. I've been calling BS on that kind of gameplay in my head for a while. I'm SURE the game gangs up on you when you're at your highest. It's scummy and it has made me want to hurt Notch more than a few times.


>download game
>start new world in hardcore mode
>make a base, farms, enchant tools, etc.
>play game every day after work for several hours
>get to a point where the main focus moves from survival to automatization
>die by a stupid accident
>get mad
>delete game for several weeks
Anyone else does this? It's starting to feel masochistic.


I just stopped playing hardcore mode.

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How accurate is this?
have modern games lost their soul?
or is it just nostalgia?
what do you think?
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We then have random indie hits like Amnesia being picked up several years later by the big devs. Design cycles mean it will take 3-5 years for a game to be finished. When Amnesia hit big as an indie title RE7 and Alien Isolation went into pre-production. By the time they were finished the genre had stagnated hard and feature creep would destroy the project. By the nature of the industry the big companies can't keep up with the indie flexibility, so even when new innovative titles can appear they're very hard to make. Either you're too small to develop the idea to it's fullest or you're too big and you have to predict a new genre's changing landscape. RE7 got lucky in this because VR exists. Silent Hills got fucked because Konami wanted to make a walking sim, made a prototype then found out the dev team had no idea what to do with the game after the prototype. It wasn't a project they cared for, just the way the genre went.

Then you have experimental Triple A games like Death Stranding. Kojima's a known quantity so I won't bother getting into that here. He's making a glorified walking sim with PS3 third person combat and went visual appeal. People scream how it's the next big innovative thing yet everyone can see the core gameplay is generic Sony game from the last ten years with a weird visual style to it. It's not innovative, it's not new, it's shuffling some chairs around in the kiddy pool of safe ideas. But a lot of game devs are failed movie directors and now they have the budget to hire big name hollywood stars and to make their own movies. That's a big reason why game budgets are so huge now, they're trying to be movies.

Games are no longer made, they're bought as a service to sell other services. When Ubisoft make a new far cry game they don't make every tree they need, they go to the unity store and buy a tree pack. Pay 1 artist to modify a few of them over an hour and now 20 hours of tree modeling has been cut down to 1 hour of an artists time. Alternatively they just go and scan it. Take 100 photos of a tree, put it in the software and it makes it into a 3D model for you. This is how RE7's graphics were done. It's how motion captures now done. Way less things you can do with a game when you have to base it all on reality and use real animations. Check out DMC 5's live action cut scenes if you want a laugh. That's how modern gamPost too long. Click here to view the full text.


t.o blizzard fan


>The problem with modern gaming is it's being made by people who like games.
Nobody who likes games would think of putting microtransactions and DLC and shit in.



OP picture is almost prophetic


shut the hell up. modern games are not made by people who enjoy games. it's made by corporations looking for the best way to make money in their given corner of the market. case and point, no franchise can survive a 3+ continuation without being turned into a corpse filled of shit that would never make sense in a game design but perfectly reasonable by the shallow turds in marketing research. if these people liked games they have to be the most perverted maso in existence to release content that only shows neglect for the medium. pretty much every large scale game in existence that was even half good was developed by coping artists accepting a lower station in life. games suck so much major ass today because there's basically no artists involved in the process, and the ones that are are hired for politics.

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To find a decent Android game you have to wade through a sea of shit that is Play Store. So share lesser known Android games that you liked. I got:
Battleheart Legacy - https://www.youtube.com/watch?v=yFZYCumpvCA
An older single player RPG. Great combat and controls, interesting abilities and character builds, beautiful art, runs well on anything, too. The story is a bit short, but there is some endgame in the form of endless wave arena mode where you can get the best gear and try to set records.
League of Berserk - https://www.youtube.com/watch?v=iGtrK7BS8bc
A real time multiplayer dueling game where you basically click on abilities and potions and level your guy. Very repetitive, I found it fun until I hit later levels (25ish?), then it gets extremely grindy. Surprisingly alright community (chat), quite a few players online, though in most duels you fight against bots that use real player profiles. Somewhat p2w but if you spend a lot of time playing it matters less.
Day R - https://www.youtube.com/watch?v=uXf4zbih0Ps
Top-down survival..RPG?. A little similar to Fallout1/2 but more simplistic. You travel from town to town and gather resources, craft items and try not to die. There is an online mode where apparently you can trade and complete quests with other players. Quite repetitive and difficult, I found only the early game fun. No paid items except the insignificant starter premium pack for few dollars.
CSR2 https://www.youtube.com/watch?v=b9aYphit-JA
Online drag racing with ridiculously good and smooth graphics and lots of real car models. Beware - it's a heavily pay to win game. The only reason I mention it because you can get a modded .apk with unlimited stuff (that was some Post too long. Click here to view the full text.
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Runic rampage - just mindless, but fun hack and slash, graphics were clearly inspired by Warcraft 3
Wayward Souls - I only played a little, but quality is way above most mobile games. It's a rougelike action rpg with story.
Both games are also on PC and that's usually a sign of questions.


*sign of quality
Typing on a smartphone is more difficult than playing games.


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What are some good Android-exclusive games?


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I tried playing neverending nightmares and got very very far, I think I can even guess the end but it proved to be too heavy for my cellphone processor :(

so I'm droping

but I recommend it I guess, I hate the money grabbing storiless stuff out there

I will look into
but looks pretty heavy for my poor cellphone


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I will name few android games that are actually great time passes and were made with some quality instead of that freemium focused shit.


A gloomy, depressive yet well made game

>NOVA 1&2

If you want halo inspired classic phone shooter fps

>Plants vs Zombies 1&2

Unusual defense game but real fun

>Dead Space

It came out in 2011 and felt really cool on android back then, graphics and gameplay were nice. Kinda like pc ver but mobile.

>Wild Blood

features unreal engine and feels like these oldschool 3rd person fighting games.

Grave Defense HD - made by russian developers a truly unique tower defense game. The story line and style are cheesy but in a good way.

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The first big one being, how many games do you finish a year? This is the one I really want an answer to. Getting some answers/feedback to all the others provided below would also be appreciated.

How long is your backlog? Does it feel like a burden to you & do you chastise yourself for not clearing more games that you have on the back burner? Are you like me and is it an obsessive matter that you can't shake even if you want to? Do you find anhedonia makes finishing games or working through your backlog immensely difficult? Do you even bother with a backlog?

Do you feel as if time is running out, either with your current life situation, or with society at large, and you'll never get around to playing certain games you might really enjoy? Do you ever procrastinate playing these sorts of games, even if you know you'll probably enjoy them, merely because it feels like too much effort?

Do you still enjoy gaming? Do you bother to play a lot of different games, or do you just stick to a couple old reliables & don't bother with the rest? What about the classics? Have you played them all? Do you even want to play them all? If not, don't you feel like you're missing out? Is FOMO a concern when gaming for you? Is FOMO a concern in other forms of media, like films or anime or whatever else?

Do you ever have the need to prove yourself when gaming? Does a sense of pride or validation from straining yourself ever factor into how effectively you're able to enjoy yourself? Do you care about how well you do, even if it's in a non-competitive experience like a single player game? Are you like me and, at least in a subtle way, push yourself so you can meet your own standards and therefore feel better than other people because of how good you think you are?

Do you find your skills degrading as time goes on? Are there certain genres, or games, that you simply couldn't see yourself as playing anymore?

Did you ever waste a lot of time playing stuff you didn't enjoy? Do you still find yourself doing this? If so, do you feel as if that has partially hindered your ability to derive satisfaction from the past time? Do you feel anhedonia is inevitable? If so, do you feel as if anhedonia becomes a new normal & that it will forever hang over you like a dark rain cloud, even outside of gaming?
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>Mind doing a top10 or 15 or 20 best games you've ever played?

I honestly don't think that I could. Any time anyone's every asked me this sort of thing, whether it be with movies/games/music, my mind always draws a blank. I can do the next best thing however and post a list I've been keeping since about April of 2017, in regards to all the games I've finished since then. Out of all of them, I could probably delineate it down further into the ones that I particularly liked or enjoyed the most, but I'm not sure what the point would be. Better to just see them all for yourself, I'd imagine. Again, this isn't accounting for all the games I finished prior to 2017, which itself would dwarf the list I currently have by quite a fair margin. Makes me wish I'd started keeping a record of some kind sooner, but it is what it is.

>Also do you use any playthroughs when finishing any of these games?

Never. My OCD wouldn't abide such measures, since I need to finish the game myself. Watching someone else would completely undermine that.

>Do you try to figure everything out by yourself first?

I do, but I'll sometimes, on the odd occasion, resort to checking a wiki, or doing a quick google search, if something just isn't clicking with me, or I'm confused to a frustratingly large degree. In regards to old-style adventure games, if I have to resort to looking up the answer to a puzzle, than I often times just drop it instead, mostly out of shame & disappointment with myself. Not to mention that continuing on just feel overwhelmingly pointless once one succumbs to such measures.

However, as I was trophy hunting, which itself was an obsession that began for me around the Summer of 2008 & ended permanently in & around December of 2014, I would often check guides on PS3T.org (a popular trophy hunting website), on what was the fastest/most efficient path to the platinum or 100%. I'd do this with basically each game I played, so as to maintain a high efficiency in the amount of games I could clear. It didn't interfere all that much with the enjoyment I was able to derive from what I was doing. Not until near the end of my tenure as a trophy hunter, that is. Funny though how my OCD has morphed into regarding whaPost too long. Click here to view the full text.


>Out of all of them, I could probably delineate it down further into the ones that I particularly liked or enjoyed the most, but I'm not sure what the point would be.

Such lists are helpful to the person making it because it helps you organize your thoughts about the several games you have experienced. Having a top list also helps with picking your next game to play since usually from such lists patterns arise and you notice a studio, genre or theme arising from your choices. Besides it's fun to do really, to reminisce on your past experiences. In your case it's actually interesting for other people as well, given the fact you finished many hundreds, perhaps thousands of games.



>Having a top list also helps with picking your next game to play since usually from such lists patterns arise and you notice a studio, genre or theme arising from your choices.

Perhaps that might be true for others, but I can't really say that's what would be the result for me. A personal "top games" list would, by & large, simply feel like a chore for me to comprise. I also can't say that there'd be much insight gained from the process either. In my case, there'd really be no point. Even if I did decide on a few games to fill it out with, it would only lead me to the same sorts of "classics" I have such a hard time with starting now. Again though, I'm also just lazy. Too much effort in the end, either way.

>Besides it's fun to do really, to reminisce on your past experiences.

Yeah, agreed. That's why I keep the sort of more "general games" list that I do now, the one being that I already posted. I prefer a more complete picture of my habits, instead of one that's simply cherry picked. It leads me to cringe sometimes, looking at some of the trash I've endured here & there, but, again, it gives a clearer continuity to my gaming related habits. Both for myself to pick over and even others, should they wish to take a gander at it.

Even with the benefits that lists or various other bits of information bring, it's still hard to gauge what one might like, or might not like. Having just finished Saya no Uta, I hadn't really thought I'd get much from it going in, being that it's simply a visual novel and all, but I actually quite enjoyed it. Does that mean I should check out more visual novels? Perhaps, perhaps not. In the end, the fact that I played it at all was simply a fluke. An ephemeral whim that simply came to me out of the blue. The sort of thing that's totally unsummonable under any other circumstance. That right there is my real problem and it's an utterly intractable predicament. It's like I'm sitting here in a boat without the wind necessary to send it moving in the direction I want. As a result, I simply have to wait for another fluke of some sort. A unique sort of fluke to send me playing a game I know that I should play and that I'll probably enjoy. As was, again, the case with Saya no Uta, whose installer had sat on my computer for quite sPost too long. Click here to view the full text.


I play online games vs randoms sometimes to just get a reaction.


>how many games do you finish a year?
none. can't get into them. might replay an old game for a few mins or days at most just to remind myself of something.

>How long is your backlog?

Don't have one anymore. Watched everything I want to death. Now into surfing/ pathfinding as some kind of shinto ritual thing. Have to make it my own thing. Rather, impossible to avoid.

>Do you feel as if time is running out

Only felt this when I was young, likely from parental/ society pressure. It's something most serious people realize is false.

>Do you still enjoy gaming?

Not really. They aren't on the same wavelength and heavily restricting.

>Do you ever have the need to prove yourself when gaming?

This never came up even as a kid. I just pursued whatever was fun. Eventually got fixated on 'hard' content and ran out. Only thing left is arbitrary 'sports' ways of playing in team games or speed running. It's a viable thing to pursue but I have better things going on.

>Do you find your skills degrading as time goes on?

Reaction times/ memory recall/ strategical thinking. Stuff I don't care about.

>Did you ever waste a lot of time playing stuff you didn't enjoy?

Not in the past. Sometimes now when looking around for the next thing. The anhedonia dissipates as I get closer to what I should be doing, which is rarely games.


Post obscure / lesser know games. No AAA, no DLC milking, no micro-transactions, no exploitation.
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Fair enough, wiz. It's good to know what other people think about the games I'm posting about, even if they weren't particularly compelling for you. I'll admit though that I have sorta felt like I'm just flooding the thread with games that nobody really cares for, or are just generally disinterested in. If so, I apologize. I'm trying my best here. I've played a lot of random indie games over the years & getting the chance to post about some of them, while imparting a few random thoughts as to what I personally thought about their overall quality, is appreciated & has at least given me something to do for the time being. I'd like to think I might be able to suggest some stuff that other wizzies could enjoy, which is part of what motivates my spam posting. I have no one to speak about these sorts of things with & being able to discuss this sort of thing, gives a conceited sense of potential value to all the time I've spent playing random, what some might very well be correct in considering to be, schlock, since now, beyond simply being a waste of time in the moment, I can share it with others, since maybe they'll like it too. Again, I don't mean to be a bother.


I'm enjoying the thread. Now all the games appeal to me but I'm interested to see games being mentioned which I wouldn't other wise touch. Like when you browse a game store IRL


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cosmoteer is a pretty neat game. it's free, although it's still being developed and only for windows, but there's still plenty of fun to be had. you build spaceships from individual parts and fight increasingly more difficult opponents.


Hey, I wasn't meaning to be overly critical. Just giving my opinion. I actually really appreciate that you are spreading the word about these lesser-known games. It's not spam posting at all. Keep it up!


Xenosis: Alien Infection

Looks like a 2d platform version of Dark Souls

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 No.16015[Reply][Last 50 Posts]

This are my favourite kinds of games. Really cheaply made games, often free or very cheap, that you can tell were made for love not profit. The kind of things you see for free on sites like Itch.io, the fanwork games sold at Reitaisai or Comiket, the silly, cheap mods of larger games like TF2's mario_kart or trade_plaza, the gaming world's equivalent of the music world's "lo-fi", essentially. While I'll enjoy AAA games and big budget releases, cheap and obscure games will always be my favourites.

Does anyone else feel like this?

Please refrain from political shitposting about Gamergate esque indie dev drama, that's not what this is for.
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Try it on a windows 7 virtual machine.



I think I'd rather just try changing the system locale, being that I have no idea how to set up a virtual machine and it seems like even more work for something which, like I said already, should just be as easy as click it & play it. At this point, I guess I'll just forget about it for the time being. Just too much of a hassle. Maybe someone will sort it out to work better with modern systems in the future, but I doubt it.


Setting up a virtual machine is fairly easy and will solve this kind of problems for most games though.
Virtual box, an iso and installing the host additions is all you need to get it working.


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It's incredible how, not too long ago (5, 10 years ago?), I had a real disdain for indie games. That was when they were really first coming to prominence, and they were the realm of insufferable hipsters spurning out garbage "games" with 2deep4u plots & art direction. Nowadays, those types are mostly gone & forgotten, and indie games are the only sort of game that give me any enjoyment anymore. Great enjoyment at that. Most AAA games are far too rote and boring for me nowadays, with most of them focusing on flash and cinematics at the expense of gameplay, but when you find that one indie title with so much love and fun poured into it, it's like playing a game as a kid again.


This, I hate it when people on here say 'uh hur dur 2hu is too normie bro', its a really fucking good series, and normalfags don't know anything outside of the mainstream games, and the literal 10 year old shitpost/memes surrounding the first 10 games.

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