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Just ravaging and messing around with a mod loader version of nfs most wanted.
I´m playing the game on my winxp computer, where it truly belongs.
I don´t like to see these games getting upscalled, they either look weird or "tiny" the 3d models reflect this very clearly, if you make a comparison. The fov can also suffer from this.
So that´s basically what i´m doing with my free time, since nothing else seems to be enjoyable anymore.
I tired making fraps work with American Conquest, but for some reason it doesn´t detect the game at all, i don´t know if it´s because of the GOG version or something…
I´ll figure out a way to go around this issue later.

What have you been playing or modding wiz anons ?
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I don't think I ever got in long enough chases for those glitches to happen. NFSMW was definitely my favourite from the NFS series by quite a lot.


Losing speed is a big no no lol
It can alter how you end up getting busted.
Can be all of a sudden.

Yeah there is a bug when some roadblocks, or cops can get passed through like ghosts, i don´t know if there will ever be a way to fix that, since it might be hard coded inside the game itself.

NFS Underground 2 also has a lot of potential, i plan on modding it, after i make more variations of nfs most wanted.

You know mod loader is good for what it is capable of doing, but some mods that enhance the racer AI mainly, among other stuff only use vlted as the only method sadly.


ah you meant the trigger buildings.
i prefer to play as a pure most of the time.
taking a grasp to how long the ai can keep up with me.
i don´t mind getting busted when the moments get too insane, it makes good screenshots lol


I wondered if the glitches are meant to be in the game as they only ever really happen in later stages of the chases when everything is totally insane. The SUV's fuck your shit up and the cops start racing in cars as fast as yours lol.

I just remember getting pissed off when invisible road spikes and cars obliterated me.
NFS went downhill after most wanted I played some of the later titles from back then when I loved games and it felt hollow even if you removed the auto steering and breaking.

You know another cool racing game was pod racing. I loved that game when I was younger.
Was funny watching you pretty much kill all of the cop cars a fun gameplay wiz.
share your best clips or gameplay and I will watch it.


well the cops are already as fast as any vehicle you put your hands on. ( im using a police mod btw that i made for personal use )
You can see that they catch up quite easily, as they have faster response ratio, and the ai_skill is maxxed out.

I think NFS went downhill with the following games:
- NFS Undercover
- NFS Rivals from 2013
- All the others post-2013

I enjoyed Carbon ( basically a fancier most wanted game ) Pro Street, Shift, Shift 2 Unleashed, and The Run for what they were.

Ah yeah P.O.D Gold i saw it on GOG, cool arcade game indeed.
If you loved playing that game, then you absolutely have to check out the following games:
- Re-Volt
- Powerslide
- Rollcage
- Room Zoom Race For Impact
- Airfix Dogfighter

Fraps is still good for what it tries to achieve.
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I'm just not really impressed by graphics leaps anymore.
In the past, going from one console generation to the next meant a radical change in games' core visual makeup. Nowadays, it's all incremental.
It feels like we are at the point of diminishing returns. Look at it this way:
PS3 was many times more powerful than the PS2. And proportionally, games looked many times better.
PS4 has a GPU many times more powerful than PS3's. PS4 games look better, but do the look many times better? They don't.
With this new gen the jump is even smaller. You're getting a bit higher graphical settings, higher pixel counts and occasionally performance-destroying meme tracing.

To me, a new games generation isn't exciting for graphics anymore. It is exciting for potentially new game mechanics and features, and richer, more dynamic and complex worlds. I would like to see technological advancement in areas like game physics and mechanics, but it seems that devs are more concerned with making their games marginally better looking at the expense of precious system resources. It's sad
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The area where games lag HARD is the AI but considering most are multiplayer now I guess devs don't care about AI because human players take up the slack.


often new graphical features are just small unnoticeable details, to you that is, but these little details take like a huge impact on gpu/cpu use and there is no way to disable these things. it is sort of annoying, I'd rather play at a higher fps than have super-realistic grass simulation or 4k uncompressed textures that I won't even notice


Indeed. I was going to parrot myself again about generation six being the impasse but I guess I don't need to say it. By early 2000ish it was advanced enough to do whatever you needed.


there are no graphic leaps anymore, there used to be from 5th to 6th gen then everything after that is just adding more polygons to textures which are not really that noticeable. games from 10 years ago look about the same as games now and play the same too, there's only so much artists can do with the tech, even if software runs all of it there's only so much detailing a 3d modeler and animator can do, unironically the new trend will be to reject realism and go back to cartoony simple stuff in the following years.


Nanite tech is basically going to mean the end of graphical upgrades. You can't get any better than being able to render an infinite polygon model.

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I've been playing a lot of Megaman X lately. My favourite game in the series is X4. What do you guys think? Also, just action platformer thread.
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if you've played megaman games a lot you sort of find shortcuts/cheese on your own, in x6 there was some reploid on the other side of spikes that is impossible to get unless you had the shadow armor on, luckily I had the raining meteor nightmare effect on, it was disabled in the area but I quickly left, waited for a meteor to spawn from the top of the screen in the the right place and ran as quick as possible to where it was(landing near the spikes), I quickly hit the meteor for invuln frames so I could run across the spikes for a few seconds then air dashed at the last second to grab the reploid, you can do a similar thing in wheel gators stage in x2, invuln frames to hop up some spike and grab a heart tank you're supposed to use a weapon or something for, actually I dont even know how you are inteded to get that heart tank cause I always just bait a mechaniloid to shoot me so I can hop up the spikes


This is just a covert megaman blogpost thread where you tell us how you suck at games like in this example >>54991 because you have a zoomer attention span and a subsaharan african IQ and no love for gaming.
It'd be nice if you actually liked games and we could read a game journal, but you're just a cheater who wants attention and uses this thread for that.

You accomplished nothing because you have no sense of achievement, just watch others playthroughs and then repeat what you watched. 2021 "gamers"


>This is just a covert megaman blogpost thread
I didnt even make this thread I just assumed people in here would want to talk about megaman, but it seems like there are too many trolls who have some sort of chip on their shoulder regarding the series, but it's not my problem


MMX has a special place in my heart because it taught me how to overcome my shortcomings. I know that sounds REALLY fucking cheesy, but I guess let me explain.

When I first played it, I was probably 5 yo or something. So, my reflexes were shit, and my gaming intuition was shit, too. I eventually realized I couldn't rely on reflexes and reaction time to get through bosses and stages. So, I'd get creative and slowly but surely break through things. I mean, the classic thing is to slowly learn the rock/paper/scissors dynamics against the bosses and getting powerups and using them to tank through difficult sections, but there were other things too. E.g., I'd end up using Chill Penguin's ice shot to use the ricochet to shoot enemies above myself in Kuwanger's tower. Against Bit (or was it Byte?) in MMX3 I had difficulty keeping up with his fast paced movement, so I'd use the slow moving ice missiles like land mines so that I could focus on dodging and didn't really even have to aim to hit him because he'd end up running into the projectiles himself. I'd invent those kind of weird strategies that taught me the bigger lesson that often in life you can overcome your shortcomings using other skills in your skillset.


The first time I played the game I was probably around 5 too, but had x4 and x5 for the ps1, I think I was too stupid to even realize that patterns exist, I remember the whole game feeling magical, and then while playing x5 if you dont finish in 15 retries you get put into a nightmare stage, I couldnt even read so I thought zero would randomly possess my console which further made me think the game was super cool

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Hello everybody, in this thread I would like you to talk about games you kept an eye on but eventually got canned. Not just (potential) masterpieces, just titles that stirred your interest for one reason or another. Here's mine:
1) Timesplitters 4 ( https://www.unseen64.net/2009/03/24/time-splitters-4-x360ps3-cancelled/ ): I really enjoyed the trilogy and feel quite nostalgic about its satire. Nowadays it's harder to take things lightly
2) The Dark Knight ( https://www.unseen64.net/2009/03/31/batman-dark-knight-x360ps3-cancelled/ ): Do you remember the 2008 Batmania? I remember it fondly! I was eagerly waiting to play the game after watching the movie (and eating the pizza: http://channel13metal.blogspot.com/2012/01/dominos-gotham-city-pizza.html )
3) Chrono resurrection ( https://chrono.fandom.com/wiki/Chrono_Resurrection ): This one, a fan project, was supposed to recreate Chrono Trigger in 3D. Square Enix sent a "cease and desist". They could have picked it up à la Valve with Counter Strike, if you ask me.
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This of course is of the highest ranks of games to cause butthurt, or lack of games as they planned literally a third but capitalism literally got in the way.

Not that I play it but:
Why did the Shadowgate have to die?


>but capitalism literally got in the way.
Bruh, MML1 and 2 wouldn't even exist w/o capitalism.


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I don't want to spam this image over and over again to make people understand but I guess I have to.

Mml1 and 2 were early gamers. They were dweebs, like wizards, later gamers are normalfaggots that like cod and madden and gta and etc.

Think the image over and you'll realize in shock that them saying it's the fan's fault means 'we didn't have as many people to make it for by comparison to [insert normalfag game]' as after all most people are normal ergo most people get catered to, not that oldfaggot dweeb.

Literally they said 'not enough support' to make it.


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What could have been a great game. Killed by the mouse.


it is kind of funny how stuff like legends and zx didn't get sequels when they needed them but X literally had a definite ending and capcom still pumped out three more games for it. I have no idea how well mm11 sales did or all the lc's but depending on that we might see a continue of mml, but doubtful, mmexe/sf collection should be coming out next year so there is still interest in the series I guess

imo every single game on that list is garbage/casual crap for normals, it all getting homogenized into cod isnt a surprise, Im surprised 2011 isnt skyrim though

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What did you think of it? I wish Donna's part had been longer, mordeau or whatever his name was very very short and disappointing, the castle was the best part imo, the factory was neat too, the chris part was fun too, fuck that final boss though, cant imagine how its going to be like on village of shadows difficulty.


It waw good, capcom were smart enough to market the game on the succubus boss to het normalfags to buy it, but it's honestly a solid game. Definitely the best part was the castle, the factory tried to hard to feel like that RE4 part with the regenerators imo. I don't know why people like the Beneviento mansion so much, it just feels like generic modern horror games like Outcast or whatever. If I have something to complain about it's how unrewarding some of the minibosses feel, I wasted all my ammo on that giant in the graveyard and got jackshit in return.

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Look at those two beauties, with a brand new case. The XP looks awesome in that white case.

Ready to rock n´roll.

I switched the monitor back again to the asus monitor, since i´ll have to change the resolution in most games that have 1280x960p since the HP Omen doesn´t support that resolution, and i get an error in return. ( NFS Carbon for ex. )

What the HP Omen has is 1280x800p which is different, the asus monitor doesn´t have that one.

If i were to put those games in 1280x720p, then everything will be compatible when switching back.

Both monitors support 1280x720p.

That´s about it.

The other case is where i keep my Win10, which is 100% custom and offline. ( a pirate bay station basically )
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Bruh no 8k 360hz ultra wide ips dual setup this is like current year bruh


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Using my setup to make gif files.


Gross wiz! That succubus has a butt! Yuck
Also, I hope you're not using that guide. GIMP can probably do all of that automatically through the command line.


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Thanks for the information Nostradamus.


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Hello Whispering-Car-Commercial generation.

Disclaimer: actual funni joek post.

The latitude 2100 post isn't a joke though above this post.

>I watch the news and don't want other people accidentally breaking the law!
Stop trying to pass down abuse please.

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I believe there used to be a thread for this but I cant find it, apologies if there is one.
Any wizzies interested in game dev?
Discuss tools, post progress, etc
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still trying to start a culture/political war on the board I see but no one takes the bait


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i just used this site for the music.
and im using royalty free sprite artwork you can buy for the scenery, as well as commissioning my own custom artwork for more important personal things like character portraits or worldbuilding pieces too niche to be in a royalty free pack.
i may also commission someone who knows coding better than i can ever learn to make my HUD look nice.

So that just leaves me with writing the scenario, balancing battles, and designing dungeons and puzzles.

if you're a neet then i guess you're just fucked since you won't be able to afford to delegate any of this.
honestly looks is the most important part of a game to people, so if you're planning on using amateur level Blender models, then i hope you don't expect anyone except yourself to enjoy it. people will instantly die of cringe and won't care about your gameplay.


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>honestly looks is the most important part of a game to people,
let me expound on this.
there's a big difference between simple/minimalist art that leaves things up to the imagination, and a plain outright ugly game.
if your attempts at Blender look like pic related, i think you need to pack your bags and start making an Atari 2600-esque game, or none at all.


So, uh, which one of your mortal enemies do you think I am? Dojomutt, the Alaskan or your mom's black ex-boyfriend?

Right, even pixel art / low poly stuff can look quite visually impressive if one is talented enough to pull of a consistent, clean style. The problem is that it still requires talent, maybe even more so since every pixel becomes vital. Consider a game like BaBa Is You which has a very minimalistic art style, but just the mere addition of that wiggle animation gives it some kind of umph and brings it to life. It takes years of tinkering to develop that kind of intuition and make a 16x16 sprite stand out.


You took it and then got people saging on top of it despite my point up there about it not being against the rules to have it here, technically.

t. not op

>"as a neet you're fucked"
As a neet with a laptop/netbook with opengl 1.4 that hurts my me deep down where I live.

>*plays around with love2d v0.9.2 while being too stupid to know what is doing while aware that there is not backwards compatibility and androids that would possibly 'play' the game have v0.10+*

>also love2d can't do raycasting engines and such if not 0.11ish probably due to lack of features in older version(s)

Sorry if my format pisses you off but there's too many imageboards and none with traffic enough to keep me on one style.

I've never heard of free music to use on video games. I suppose I'll have to check that out some day if I ever learn to use Lua at all and get a new computer.

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>Farming nature runes in Wilderness
>Someone logs in right next to me
>Immediately switches worlds
>Done taking runes, switch worlds
>See same person
>Cast snare on him
>Call him a boogerhead
>Switch worlds

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reminds me why I hate that game, the pvp was awful, there are no fair fights just whoever can pull the scummiest shit, then whoever you were fighting would constantly shit talk you and tell you that you are a noob because you ate food when they didn’t want you to or you put on a prayer they didn’t want, a bunch of shitbabies for an awful shitty game

>you will be banned for not paying for the LGBTQ@+ faggot proide flag DLC or something.
because not wanting to play with scummy shitbabies makes you a homosexual


that game was just constant anxiety and people dont seem tp play it for fun now, maybe you like beating up those adomiite crabs and afking instead of doing other shit.

so stressful I envy people who can play these games it is too much


younger kids are really fond about roblox. the whole metaverse thing (1 avatar that travels between multiple worlds/games) seems to me how most games will work in the future

older people probably feel the same as you describe for a variety of older games/mud clients, stuff like ultima online, and going further than that i would bet people would say the same for roleplaying games like dnd


>maybe you like beating up those adomiite crabs and afking instead of doing other shit
no, the game is just complete garbage, I don't see why an adult would waste their time on it, it was just one of those chatroom type of games you played with your playground friends in 2005 and now people think its some serious game, the entire game is just click some object over and over and over, it's the most simple thing in existence, and people always praise the quests in the game but they are hardly even good, there are some decent quests, but the majority are needlessly cryptic, pointlessly simple, or the only reason it is hard is because there is some annoying boss that you can't kill unless you cheese the game mechanics, there is not even any community anymore either, it is just normalfags with pub chat off talking in discord


>Gamers need to gatekeep their spaces because you dont want the cancer in them or that is just IT, it is already there but will get worse.
this exactly needs to happen, but unfortunately it's too late and the cancer has already seeped in, gatekeeping is good and required to keep things pure and unmolested
unfortunately the average gaymer would just call you a manchild if you presume to actually care about your hobby and want to defend it from miscreants like fags and feminists, so its fucked

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Any of the Donkey Kong games worth playing? I always heard the SNES and newer games are really good, but DK64 is quite polarizing.
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DK is dated, but fun. DK Jr is less dated, and feels like a welcome upgrade. DK3 is eh imo, just feels bland. DKC1-3 are perfect.


Donkey Kong 94 was a nice game. I like single-screen puzzle platformers. It's a shame they mostly didn't survive the 1980's.


The Wii/3ds one is good. I played the 3ds version


Expand dong (not gay)


DK JR was kool as fuck. I played DK and never liked it as a kiddo.

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hello fellow wizards, i was wondering if you knew some good wizard related audios to listen for long session gaming that doesn't require your full attention like grinding for example.
any recommendation is welcome.
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Cis White Male with Extra Privilege reads audio books on bitchute. Sometimes he's kind of goofy and plenty of the material is too radical for the average person, but his reading of White Identity by JT was good

Myth of the twentieth century is one that came on my radar lately. Their collapse of the soviet union roundtable was surprisingly good. Reminds me of a college undergrad seminar


If you don't give trigger warnings then certain users get hyper pissy if stuff with sexual content is involved and will derail the thread due to their outrage.

It is much better to just point out what those types won't like then to deal with the full force of their tism fit.


I like to listen to cumtown and the old Karl Pilkington XFM Shows


I listen to demolition d while playing games even if he mostly just plays Yakuza games. There aren't really any other streamers I can even partway relate to.

cirno_tv might actually be a wizard. The last time I watched him regularly was years ago and he was a 28-year-old virgin at that time. I don't watch streamers in general as much as I used to.


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