>>70678Hello anon!
>About the game, I quit about 5 months ago and it was a mistake. I miss it more than I hated it.Ah, sorry to hear that. I'm sure you had good reasons to quit after so long.
Have you ever ran your own game, or thought of doing so?
>Happy to know you started your own game. How is it going?I have stopped running it, mostly due to the reasons I mentioned. My motivation dried up, and at some point it started to feel like a chore.
It lasted long enough, and the players were certainly enjoying it, if I'm going by their near perfect attendance, engagement during play, and long sessions often ending later than reasonable on week nights. It was also the best campaign I ever ran, having perfected my methods from previous ones, and that was good. But I lost the spark eventually, and sooner than I expected too.
>Even if things don't go smoothly here or there, who gives a fuck, right? At least that's how I see it as a player.That's my issue as a GM, I'm too autistic about running the system rules-as-written. It makes for a rewarding and meaningful experience for the players, and while I'm good at running it this way, it's a lot of work. I could certainly gain from being more flexible, but even as a player, when things are too loose or when I sense the GM is cutting corners, I tend to lose interest because it stops feeling like a game with strict rules I can win or lose at.
Anyway, like yourself, I have been reading stuff again, old gaming magazines from the 80s. The spark is never completely dead.