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Any one got any recommendations for games which use a card collecting mechanic but aren't rogue likes? Like Pokemon TCG, Digimon card battler, FF8 (sort of).
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Kind of a tangent with regards to ff8: I find the main source of criticism towards the game is people looking up guides and min-maxing and finding that the game is no longer fun due to said min-maxing. It's like saying the intended way to play Skyrim is just to speedrun to the end of the game at level 1.


I agree that FFVIII gets a lot of undeserved shit, but the junction system is very easy to break, even without guides. I did it when I was a dumbass teenager and even then I thought it was easy as shit (for reference, I used to think the final boss in Chrono Trigger was hard). So yeah fuck those idiots who use guides, but the game is still piss easy.


Android:Netrunner is the best TCG/LCG game. Can be played online at: https://www.jinteki.net/
Elements the game is an old Hearthstone-like game: http://www.elementsthegame.com/?=


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"Underhand" on Play Store


Wizard 101 lmao

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When I play games, I get better than the average player, but when I reach low level competitive levels, I become retarded and can't get better. Its almost like I self-sabotage myself. Also when I lose, all of the bad memories come flooding in and I want to kill myself.

I like single player games as well, but I repeatedly return to online games because sp starts to feel like a waste of time… Its like I'm trapped in a cycle.
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how much do you grind?
in my experience i usually start out around the average player and then after 300-500 hours or so i break into the top 20-5% of players.


there is a big level between good normie players and competitive and you just don't quite make the cut (yet)


it could be your ego OP which prevents you getting better. you feel safe with mediocrity so never try new challenge yourself. you could just be shit at games and a lot of people are but all that countsi s having fun.

what is the point of high level play when you cannot enjoy playing games?



>cursed with awesome

>blessed with suck


Same but, unlike you, I feel satisfied.
To have competitive level skill you are required to sacrifice fun, no two ways about it. I know there's a different type of enjoyment then, but it's not worth the price - if I don't feel good playing, what's the point?

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It remains 1.7.10 since I wouldn't ever change or update from the original design. The best Thaumcraft version I ever tried, so… it includes different puzzles according to combined mod design, parkour, boss battles (with different strategies and weaknesses), mob ambushes, secret places, in-game tips, npcs at almost every location, teleports, bank services, trading and diversity of environments… wanting to squish out the chances every mod had to offer for an adventure map, it is kinda extensive.

MC Forge version (it must be downloaded separately): Minecraft Forge 1.7.10-Forge10.13.4.1614-1.7.10

Java version: jre1.8.0_241 (64-bit Java 8)

Install instructions (and mods): are provided within the compressed file. Separated texts about how to do things step by step.

Link: https://mega.nz/file/lYEFFS6a#E--Y-nIbrDRAqgwdi0RYWpopsVZjtB_A0CbKVAtqjVs

More captures: https://mega.nz/folder/BAETTKRC#HaKtAkUEZ7IfBg9X8lzuow

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Post games that center around a hikki, old and new alike. They can even be based off a random anime, as long as they're hikki related

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But you explore a big empty castle, i'd say being a hikki is not about space, it's about avoiding others


I think one of the reasons why its so good at it is there's no background music - save for certain events, saving and the end.


I was a bit annoyed that I could figure out games like myst without a guide but I had to uses a guide my first playthrough of ICO due to getting hopelessly stuck several times.
That was decades ago though. Now it has been so long since I played a traditional adventure game that the moon logic of it will probably be frustrating but jump puzzles don't even click in my mind as puzzles.


When I was a kid, I was having some trouble with the Pirates of the Caribbean game. Good game. Anyway, I got stuck in this maze towards the end and I couldn't find anything online. Turns out I'm the only one who ever got stuck there. There were fucking arrows on the floor.

I also remember there wasn't a cheat code for money, you just went into the plaintext save file and typed in however much you wanted.


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I know this is really cliche, but…I mean, Yume Nikki is the goto here, right?

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 No.31618[Reply][Last 50 Posts]

Can we get sort of a Souls/Bloodborne general thread going? I am mostly a PC gamer, but I do own a PS4, and I just bought Bloodborne. I've been really playing it a lot, and currently I'm fighting the 'Witch of Hemwick.' Anyway, I really like the atmosphere of these games; lonely, foreboding, and depressing. Very much like the life of a wizard in the sea of normal-ness. I think my favorite Souls-like game has to be Dark Souls II. Although I actually never completed it, I had a lot of fun, and I thought that m+k was much more tolerable than it was for Dark souls I.

This thread is a simple thread that can be about Bloodborne, Dark Souls I,II or III, or even Dark Souls. It can be about any element, the lore or enemies, or anything. Also, any action RPG game recommendations are greatly appreciated.
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The first boss new players are most likely to encounter in DS2 are
Last Giant

the first is laughably easy and unmemorable, the second you can take down by strafing around him, no rolling required, and he can also be exploited for a quick win (make him fall off the ledge, although I admit it may be tricky to pull off) I love DS2 but DS3's bosses are much better and harder imo than DS2s, not necessarily for good reasons mind you, iirc the slowest weapons are nearly unviable against some bosses (like the last one, soul of cinder or whatever) in 3 because of how relentless they are, and you while you can afford to trade hits with a random mob or a npc, it's not advisable against bosses.


>i just killed crossbreed priscilla and feel bad about it
This game does a good job at making you feel like a dick for killing some of the bosses, I felt particularly bad after killing Sif


Is the Demon Souls remaster on PS5 worth getting?


Only if you like horribly butchered games.


Wow, was the remaster that bad?

[Last 50 Posts]


are any wizzies interested in playing this 2hu fightan?
i wanna play but dunno many wizzies who play it
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weather is best part


i think its an annoying gimmick


stick to IaMP


no ill just disable weather


This game reminds me of MELTY BLOOD for some reason.

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Preferably games that you can play for a very long time, for me is rimworld atm
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I played Totori and found on the contrary that it was stressful, because of the time limit and the various deadlines for getting things made. There's also a ton of missable content which is not so bad provided you do not obsess over such things. Otherwise you need to follow a good guide thoroughly.
Meruru was more lax, and I believe they toned it down further in the games since then? They do release them on a yearly basis so it's hard to tell if you are not heavily invested in the series, and very intimidating to newcomers.


>There's also a ton of missable content which is not so bad provided you do not obsess over such things
When I play some open world games I used to have the urge to collect every little thing and do every sidemission, which takes forever and is stressful in its own way, the Atelier games punish you if you don't go with the flow and do the main story-stuff before the side-activities I feel, which really worked for me yeah. Because there are so many endings, I do my first playthrough blind to get the normal ending without thinking too much about it, if I really liked the game I will do it a second time with a guide, if not then it was still a relaxing experience.

I think the time-limit is a fun milestone to work towards, for me doing main stuff first usually gave me enough time to synthesize a few teddy bear-pies and do some side-activities afterwards, and even when I try to do everything, it feels good, probably like a fantasy about owning a small bakery and getting lost in the pies you make so you don't notice how fast the days fly by or something.
From the games I played I know they completely removed the time-limit from Shallie, which felt like playing a platformer where it's impossible to die, it was still cool though.


Only $1? I wouldn't bother downloading that if it was free.


that looks like the most awful game I've ever seen, you actually paid money for that?


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Any game with a extensive character editor. If it's too good, I never get into the game. Haha.

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(in my opinion) one of the most timeless games and probably the only good thing besides L4D valve has released. it genuinely makes me sad to see valve neglect it with every update getting smaller and fewer between.
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Even the new games which have the matchmaking still also have the classic browser built it. You can even access it from Steam if you don't have the game running


I know that it still gets updates and all that, but the community there in general constitutes some of the most sensitive, tryhard fucks ever in existence of multiplayer gaming.


Highly disagree. TF2 was golden in its first few years 07-09. Post 09 it was the well known hatfest, and now its a dying game.

If I have to call a game eternal It would be Age of Empires II. About 20 years old, still going strong have an active community, tourney scene, amateur scene, players still playing. And it is still on internet cafes (if they are still around). I would have counted starcraft too but I think it died down a bit, mostly due to sc2 and then the general decline (maybe not the case in korea).

No other game imho is as timeless as aoe2


You mean right?

But actually, indeed, wrong. Just tested the linux version (which probably is identical to windows one gui wise) and it has the in-game browser too.

CS 1.6 have and DoD 1.3 used to have all those things too just couple years back, and the former surely has larger playerbase than AoE2.

Completely different games of course.


TF2: Red vs Blue

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So what other Wizards think about it? Personally I played it completly and I liked it.
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people come to this site expecting all 30+ male virgins to be exactly like themselves

you won't find that community of people where everyone thinks exactly as you do


I have no idea what the video is about, the guy just looks like a mgtow goobrain with the stupid trimmed beard and muscles so I cant watch more than 10 seconds, I assumed the person was posting the guy to mock the people he is replying to because of the the previous mocking post about generic macho MCs


I was under the impression that posters here agree to disagree agreeably
in my reply to 54667 how is that mocking when all I did was describe some aspects of those games or did they patch those features out? what the single mom expert is saying is very similar to some of the comments on this site lol


feel free to ignore this post but thanks for replying ^^ maybe my messages are in some language that some wizards don't understand thus they call me leftist and so forth.
idk how to crosspost but I keep seeing this pattern where a few wizards see everything as political, sjw or leftist where there isn't any :/ please just watch from 2:05 to 3:15…


those guys are fags


After spending hundreds of hours in Dark souls and grinding online games I've got tired of those sort of things. I miss the days where games were pick up and play arcade experiences with no long tutorials or grindy boss fights where you die in 2 hits and have to replay the same segment again. So how about a thread about games that are pick up and play fun?

>Original Mega Drive Sonic games
>Doom (2)
>Side scrolling beat 'em ups.
>Mirror's edge
>Tony hawks and other sandboxy sports games
>Smash bros.
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>step out of spawn and get killed by a spy is so infuriating that it made me quit the game for good, how do you even put up with that wizbro?
just go pyro and light the map up, basically if anything annoying you you can just swap to another class and counter it


Everyone has their own definition of fun. Dark Souls fits for me since it is pretty much pick up and play with little to no interruption.

Arcade racers like kart games (Sonic Transformed, Crash Team Racing, Mario…)
Everybody's Golf
Earth Defense Force although they are pretty grindy
Fire Emblem, the GBA games are simple mechanically in a good way


It used to be, now it's full of too many gimmicks and novelties where you need a wiki to understand half the loadouts in the game. I've played a lot of Team fortress games and the base designs great, Classic still stands up, while TF2 became an unmanageable mess.

War torn and post apocalyptic doesn't mean it's not fun. Mad Max is pretty fun and fits both definitions.

Spies are rarely relevant. Being spawn camped is much worse. TF2 has counters to most spawn camping. I remember having to fight out of spawns in Killzone shadowfall which had no counters except throwing bodies at it until it went away. Or TFC's dustbowl nade spam.

I've put a lot of time into Souls games, I didn't say they weren't fun. There's a point where grinding and making tiny amounts of progress only to lose to a new boss attack or an enemy ambush that it gets tiresome. Roguelikes and Souls likes are now dominating single player games and both of them are built around trannies with infinite free time grinding them out. I'm tired of grinding things out and want to play a decent experience from the get go.


>TFC's dustbowl nade spam
damn I for got about that one, how did map designers ever think that was a good idea


I would have said Rocket League in 2015 but not anymore I don't think, too many microtransactions and advertising, full of tryhards and streamers… I cringe when I see the news that pop up on my steam page.

Do you mind emulating? Handheld consoles might have what you are looking for, Meteos, Lumines, LocoRoco…

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