No.61368
"All graphics are pre-rendered, silly"
No.61369
i went from playing the first final fantasies on snes to playing final fantasy x on ps2 because i didn't have anything in between those consoles
No.61373
>>61369Wiz… PS2 could natively play PS1 games…
No.61387
>>61385because modern players would complain about not being able to move the camera around, I've seen many people saying old resident evil games are "unplayable" because of fixed camera angles
>And why did the point & click genre die out?they just fell out of fashion, the point and click public moved on to other stuff like walking simulators
No.61597
>>61385>And why did the point & click genre die out?Most were really really bad and even the good ones didn't sell that well.
With very few exceptions they have always had relatively poor sells compared to most other kinds of games.
As for why modern games don't use prerendered backgrounds as much, while you still see them in indie titles on occasion the main reason is the technology has moved on and now you don't have the same hardware limitations that prevent you from actually rendering stuff in the distance instead of faking it with a painting. You can have as many complex polygons within a scene as you want provided your programing is decent. Prerendering has always been a cope for technical limitations.
No.61598
I do remember some of the areas from ff8. Great salt lake, Tomb of the Unknown King, fisherman's harbor, Lunatic Pandora, Esthar city under attack. The victory arch at Deling…
https://static.wikia.nocookie.net/finalfantasy/images/c/cc/Deling_5.jpg/revision/latest?cb=20080210051322Incomprehensible plot, but sometimes the art direction wasn't bad