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I'll be hacking my Wii soon and I would like to know your favorite and recommended games for the system. I've played the zeldas and marios of it, so I was looking for something that don't usually come up on top 10 lists from gaming sites out there, but if you feel like telling me about your favorite Wii game and it happens to be a popular titles I don't mind at all, I would like to know about it. So far I've put this list together. I've never played any of them so feel free to give your opinions on it as well. Also, anything else about the Wii is fine itt I believe.
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I'm thinking of getting a used Wii some person is offering in my area. It's the red limited edition one with all the accessories included, plus the box. It's also coming with Super Mario Galaxy, Twilight Princess, and the limited edition Skyward Sword with the gold controller and original packaging. Person wanted $225 for it initially, but I managed to haggle them down to $200. Should I still get it, or is paying that much for a Wii super dumb? I guess I could always flip Skyward Sword and sell it for $100-$150 on eBay, or something.


That's a very encouraging post. It seems I picked a bunch of very decent games. Thanks for taking your time to write this.

I've read a number o people quite like Mushroom Men and consider it a "hidden gem" for the Wii. Deadly Creatures don't seem like my cup of tea but I'll try both. Thanks for the suggestions.

>boom blox
Looks interesting enough. Thanks wiz.

If you have the money and you do intend to actually play it instead of shelving it somewhere after a couple of weeks, I would say it's worth it. You can play GameCube on it as well, that's really a plus.

Can't wait for the wii2hdmi to get here so I can start playing all that good stuff.



I decided not to since, as you say, I'd imagine I would've used it for a little a while, if that even, before tossing it in a closet to collect dust, with my only remaining consolation for buying it being that it's something to add to my meager collection of random crap. If push comes to shove and I really want to finally play some Wii games, then I'll just emulate them via Dolphin and work out the glitches as they come. Besides that, the person got all pissy with me about it after I told them I wasn't interested anymore, but meh. So it goes. What a useless goose chase life is.


Hey wizzies, OP here. Just wanted so say the Wii2HDMI just arrived, I tested and it works perfectly apparently. I'll start playing Fragile Dreams right the way and continue through the list I posted and your suggestions as well. Thanks again for all the recommendations, including this HMDI converter, I'm so stupid couldn't even figure that out by myself. Here I go


I wanna hack a wii to play sonic and the black knight, it looks so cool
>broken rca connectors
wtf I just fixed those on my TV yesterday, with a $6 walmart iron, it's the easiest thing in the world

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Can you recommend me some games where you can never really be sure if your main character is gonna make it, and the tone of the game is rather depressing?
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Whoever translated the game into English must have aimed at achieving a sort of Shakespearean feel to it. Now whether they managed it or not I'm not sure since I'm neither a native speaker myself nor did I even try playing the game in English.
The original text though is quite a successful imitation of the language typical of 19th century Russian literature.
So, your problem is either the translators' fault or the matter of your own aesthetic preferences.


Maybe you played the game with the first translation, which was really bad. The hd version is completely different, I really liked the writing, but what the hell do I know about writing.


Real life.


I don't quite think that is what OP meant.
I think he is talking about roguelikes.

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I was bumbling around the internet and found a (dated) argument about video games being bad for storytelling that articulated my thoughts far better than I ever could. For those who want the tl;dr version:

>The primary goal of a game is to present a challenge that the player is to overcome. Many games disregard storytelling and still manage to be engaging towards players.

>Despite being interactive, technology isn't at the point where a story in a game is actually affected by what the player does outside of a few story branches. Story in games can be split into two parts, one of which the player is allowed control and the other of which cutscenes occur that forward the plot. The former is only as meaningful as it gets the player to the next cutscene.
>There's no tension or meaningful connection between player and character in a story when video games allow players to have as many chances as they want and no one wants to play a game where you only get one shot at it.

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whatever they wish to eventually happen, whatever change they desire in the future, an overall shift in whatever they want, etc

they can talk, sure, but they are talking about it because they would like it to be somethng different. i just can't tell what that is


No endgame, I just believe gameplay is far more important than story when it comes to games.
Whether or not games are good for telling stories I don't care.
If the gameplay isn't good then it's not worth playing to me.


similar to >>43818 except i'm really sick of people going on about how video games are this untapped potential for storytelling and i'm tired of games trying to be like movies


"And here's another game I just watched" seems to be a sentence I constanly utter to myself nowadays. Persona 5 was one recent such case. I'm done with those types of games for a good while. Movies aren't suppose to be a 100 hours long.


Persona is more of a bloated visual novel than a movie

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what are some fun games I can play on an ubuntu computer? I used to play mmo's like tera or runescape but they won't work on my operating system. I don't have money to buy anything.
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I just tried this and its too hard I don't understand what to do and don't have the motivation to read the tutorial
I'm too dumb for these games I need something low iq to play like runescape or tera.

where can I get the older games for free?


Everywhere anon. Torrent sites like Piratebay will have rom packs for the Genesis, Snes, Gameboy, N64 and other consoles as well. It's just a matter of picking your favorite really.


Ares, aka Antares.
Should be available through your default package manager.


Specific build instructions.

I guess something with multiplayer component and campaign/story component is important, but the ability to follow or level up a character is less important.

UFO:AI isn't what it sets out to be, an X-Com clone. Destructible environments are not possible with its engine and asset set. But it is still okay as a TBS, even if the graphics settings make the game run like spoilt milk on most systems. Linux has never had good video support, and judging by how little progress has been made even with years of Canonical, Valve, the Blender Foundation and many others making very sincere attempts, this is unlikely to change. Multiplayer is possible, but I can't vouch for it being any fun.

"Unvanquished" was based on Tremulous. I remember liking Tremulous, back when I still played FPSes with strangers across the internet. The screenshots make it look like it's trying to have good graphics, though, which means nobody can guarantee that it will run well on your system.

Wesnoth is a hexagon-and-sprite based strategy game, with a large multiplayer community.

This one's pretty fun.

There are also a lot of games in the default games repositories and in other Debian games repos that I can't vouch for, I use an RPM based system and Ubuntu environments tend to be .deb based so I have little idea what's in your repos.

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I really want to enjoy them again, but no matter how hard I try I can never get any enjoyment out of them. It's the same with any other kind of media really… Does anyone else suffer from this curse? Is there a way to undo it?
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as I grew older I totally became disgusted by any kind of grind. If I have to grind a day for some boss or item I say fuck it and rather do something else or play other game


why come here if you don't play and don't enjoy games? this thread belongs on /dep/


to rediscover the joy that was lost.


we all know OP made this thread to vent about his depression anhedonia or w/e, and not to discuss games
I don't visit /games/ or /hob/ to subject myself to /dep/-tier blogging


You get it, man, I wish I had the strength to lean drawing, but I just can't persist.

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What would you guys recommend for a laptop for working my way through older singleplayer games? I mean stuff like Dragon's Dogma, Rabi Ribi, the one I currently have barely runs Worms WMD.
Bonus points if it doesn't look like GAYMER PC like Lenovo Legions. Also backlit keyboard would be great, because I jerk off a lot at night.
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Acer Nitro 5
1050gtx ti
8gig ram
i5 8th gen
1tb ssd
it looks normal and not gamer gear shit
600 bucks on sale.

Gonna put Windows 7 sp1 master race on it soon.


windows 7 cant even be installed on new hardware (maybe unless you fuck around trying to find special drivers that can somehow be acknowledge by the install process)


baka. I built a computer some months back with newest Intel gen, newest ASUS board, + that same generation of GPU and Win7 works fine. 7 is still recieving updates and you can still buy serials. No sane major tech developer would pass on compiling for 7. Even XP gets some Nvidia love. Unless the laptop mainboard itself doesn't depend on nasty Windows 10 binaries, he should have no problem.


>older singleplayer games?

I recommend getting the best laptop you can buy. Remember, you might want to eventually try newer games and computers get worse and slower the more you use them. Never ever go for a cheaper computer when you can spend on a better rig. I mean never, it's a mistake. Always purchase the best one you can afford.
It's a mistake I made it twice. Never again.

 No.40254[Reply][Last 50 Posts]

The last thread has reached 300 replies. Discuss games here that don't deserve their own thread.
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Hatsune Miku Project Diva F.


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here are some pictures i took


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part 2


Still playing shadow of the tomb raider. I really like how they toned down the survival bits of the last game and focused a bit more on exploration. Then again my save game says I am only about 30% complete so there may just be another bullshit ultra open area waiting for me in the future. I do tend to like tomb raider games a lot early on. The end of the games focus heavily on combat, which I really hate. I hope this game allows me to stealth my way through until the end.



Tomb raider virgin

-focused on "exploration" because he can't find a reason to survive
-Doesn't like combat because can't he can't look monsters in the eyes
-Tries to sneak around monsters because he's even afraid of people

Tomb raider CHAD

-Heads face on into monsters because he isn't afraid of anything
-actively looks for monsters
-strolls gallantly through the tombs, ready to fuck up monsters

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 No.36664[Reply][Last 50 Posts]

Say something about it.
Old thread >>32147
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I did it, but at a great cost. I did NOT get all expert medals for floyd's missions since floyd's missions are horrible. Horrible, floaty controls, horrible time limit (you can't miss anything or stop), and overall, just horrible design for the controls. I'm sure I could have beaten it, but at a cost of my sanity and very many hours for something that was completely optional.

I got everything though. I got all the ship parts, all the tribals, all weapons for all characters, and all totems. There was one secret character for multiplayer, cyborg ant, but you get that from getting all expert medals on the missions. So it's not really needed to complete the game.

Mizar's final boss fight really made me realize how truly bad the controls are in these boss fights. It's obvious they couldn't do 3D fights because of hardware constraints, so I understand. Mizar has this lightning attack that goes side to side, but you don't SEE the lightning if you're on one part of the stage, and it's really hard to look one way too. If we had a 3rd perspective view, this would be fine, but the main things that killed me was not seeing the lightning, and moving while dodging the lightning. You use the control stick to actually look around and the yellow buttons to move. You can't really move and look at the same time, so it was really hard to jump and look where I was going. If you were fighting Mizar as a real life person, you could easily jump and look where you're going, but you're restricted to side to side movement and no turning.

The only other boss fight I had trouble with was the mantis fight. I swear, I hit close enough to those arms with my tri rocket to hit. The hitboxes are so dang precise or something. Same controls, side to side, but with rockets coming out the sides to hit you. It's hard to avoid them because of the controls and vision, again, bad choice. Hitting their arms, tail, and head was a real pain since the hitbox goes away in an instant and it's hard to hit. It was just a really bad boss fight. Look it up on youtube and you'll see.

I loved the ending. You defeat mizar, floyd sacrifices himself to blow up the astroid, and you get an award ceremony on Earth. You FINALLY get to see Earth, and the first human you see resembles Vela. That was crazy. There were other offiPost too long. Click here to view the full text.


Finished the glorified game demo that was Metal Gear Solid: Ground Zeros
I mainly played it to see if my PC was ready for 5 and what settings would work best. It also was pretty fun. I really need to play Peace Walker though. I had no clue who the fuck most of the characters were nor why they were important.
Why the fuck did they think it was a good idea to put important story shit in a handheld game.



Just beat Portal 2. I'm doing other games if I'm bored of the current game I'm playing, and Majora's mask is SUPER monotonous. I'm sure it'll be worth it in the end though.

I've had so many troubles with this game. It would take me 10 to 15 minutes to solve one puzzle, so it took a long time to beat this shit. God damn though, was the ending satisfying. I like how Glados just says, "fuck it, I'm not going to kill you any more, you're too hard to kill, get out of here, you're ruining my life. What a beautiful realization to a series. I always like Glados too. I liked her mean attitude and nice voice. Pretty cute tbh. Well, I've helped Chelle get out of here, so it's time to put the game down. I've not played portal 1. If I want to, I will. Then, I can say I'm done with the series. It doesn't matter too much to me. The puzzles were too hard for my brainlet anyways, haha. I think it was more because I never got used to the physics. I'm talking about throughout the entire game. I would either think the jump is way too long or the place to put the portals was too far away from where I would have landed, horizontally.

I'm glados it's over. It's time for a new thread, and a new game. It will be GTA 4 most likely. I also have to "finish" GTA 5 even though I know the ending and I don't really like the game. Oh well. I will do it. It's a beautiful game.

See you all next thread.


I just finished Armored warriors on Mame. I fed it a shit load of quarters to get through which is a shame as I'd love to 1 CC it. It's a brilliant side scrolling beat 'em up. You a mecha pilot and can switch out parts with enemies you kill. Everything but your torso is changeable. You can switch guns, weapon arms, legs and all of them change your move set a lot.

It's a real hidden gem on Mame.


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Finished Ace Combat 6 (out in 2007!) in preparation of Ace Combat 7…

It's a Capcom game if I recall correctly. Armored Warriors, known as Powered Gear - Strategic Variant Armor Equipment (パワードギア) in Japan, is an arcade beat'em up game released in 1994. It used the CPS-2 arcade system, and featured a free-form fighting system that incorporated up to three players at once.

[Last 50 Posts]

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Ok, I know this might get a lot of shit at first due to the way wizardchan has often handled any prospective group projects in the past, but I'd really like to make this work. I'd been staying up kinda messing around all night and I had just been thinking how, in the past, I was really interested in the idea of helping create a wizchan VN or some kind of game. The inspiration hit me again, and recently I have been much less depressed and a lot more motivated, so I'm definitely more than willing to try do what would need to be done. I don't have much coding or writing experience, but I was thinking that we could just use something simple, like Ren Py. I've been studying how it works a bit, and I think I could possibly learn how to do something decent, and I came up with a general story idea that I think could be fun. Not very good at art though, so ideally I would like to have someone who is willing to help with that.

so anyways, here's what I came up with so far, very rough, and it's only a bit of an introduction.
pls forgive names like "chad", I just thought it might be funny and a homage to old wizardchan, the succubus is also added just because it wouldn't be a good VN without the option to take that path imo. Also forgive the piss poor writing, I wrote it really fast out of excitement, but also too tired to care about arranging it in a more "presentable" manner atm.

gimme your thoughts wizzies
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How does one get discipline or build it up?



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Form a habit. Habit formation takes about two months, last I checked, so aim for an hour or more a day during a sixty day period. Nothing else matters except performing the act itself for that hour (or hours, if you can stomach it). That's literally it. But sticking with something for two months is hell. I have ADD and no meds so existence is a long, drawn-out anxiety attack about wanting to do twelve different things every day and never getting to any of them because I'm too busy reading up on those things and imagining doing them. I imagine most other wizards will have problems with habit formation. It's an ironic reversal of kicking an addiction. Trying to form an addition to productive use of time sucks. But if you can do it, it's auto-pilot from there. Just make sure you don't break the habit with a depressive episode later on.


>don't break the habit with a depressive episode

easier said than done


Said with tongue in cheek. There are a lot of ways that you can get thrown off your horse, ignoring shitty physiology, brain chemistry, and emotional imbalances. Family or neighbors interrupting you and breaking your concentration, a job sapping all of your time and energy, being targeted by crime or interrupted by natural disaster. I don't assume everyone's going to be able to do it, especially a cohort like ours. Best you can do is try and get lucky, and keep trying if you feel like it.

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I've just finished both Little Nightmares and Limbo. Is Inside worth a shot? I'm having more fun than I expected playing those kind of games.
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They were never "challenging." 'Cinematic platformers' were just heavily trial and error, there's no skill involved, just dying to shit you never saw coming and once you saw it you could easily get by it. They were boring as shit and it's surprising they got dumbed down even further like. Similar to how Telltale managed to make point and clicks more braindead than they already were.


>They were boring as shit
Ok, I guess I'll go back in time and tell my old self he isn't actually having fun.


Heart of Darkness really scared me when I was younger. I never really liked Abe's games tho. I've always found them boring.

Nah, you just got old.

As far as I'm in the game Inside used the trial and error crap just once. So I can't really complain about that.


If you had fun, good for you. I didn't think I need to clarify that was from MY perspective.


>heart of fucking darkness
I wonder how many kids got a vore fetish from that.

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