>Having a top list also helps with picking your next game to play since usually from such lists patterns arise and you notice a studio, genre or theme arising from your choices.
Perhaps that might be true for others, but I can't really say that's what would be the result for me. A personal "top games" list would, by & large, simply feel like a chore for me to comprise. I also can't say that there'd be much insight gained from the process either. In my case, there'd really be no point. Even if I did decide on a few games to fill it out with, it would only lead me to the same sorts of "classics" I have such a hard time with starting now. Again though, I'm also just lazy. Too much effort in the end, either way.
>Besides it's fun to do really, to reminisce on your past experiences.
Yeah, agreed. That's why I keep the sort of more "general games" list that I do now, the one being that I already posted. I prefer a more complete picture of my habits, instead of one that's simply cherry picked. It leads me to cringe sometimes, looking at some of the trash I've endured here & there, but, again, it gives a clearer continuity to my gaming related habits. Both for myself to pick over and even others, should they wish to take a gander at it.
Even with the benefits that lists or various other bits of information bring, it's still hard to gauge what one might like, or might not like. Having just finished Saya no Uta, I hadn't really thought I'd get much from it going in, being that it's simply a visual novel and all, but I actually quite enjoyed it. Does that mean I should check out more visual novels? Perhaps, perhaps not. In the end, the fact that I played it at all was simply a fluke. An ephemeral whim that simply came to me out of the blue. The sort of thing that's totally unsummonable under any other circumstance. That right there is my real problem and it's an utterly intractable predicament. It's like I'm sitting here in a boat without the wind necessary to send it moving in the direction I want. As a result, I simply have to wait for another fluke of some sort. A unique sort of fluke to send me playing a game I know that I should play and that I'll probably enjoy. As was, again, the case with Saya no Uta, whose installer had sat on my computer for quite sPost too long. Click here to view the full text.