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File: 1627705850038.jpeg (361.86 KB, 900x600, 3:2, 3BF80A5A-BBDB-4EFA-B364-7….jpeg) ImgOps iqdb

 No.54341

I think there is just something “magical” about old games, like someone’s great ideas put in to the limitations of a early 2000s game engine that was handcrafted by a passionate nerd. I think limitations and those unique oversights/bugs were really what spawned great games.

These days it’s just like every single game is extremely high fidelity. We have more than enough resources to throw at anything now, there are almost no limitations, things are homogenized, most everything is running in Unreal or Unity engine.

It feels almost like the frontier of gaming is over, all that’s left is businessmen producing calculated slop over and over again, sequels on sequels. Devs these days aren’t building their dreams, they’re just building a paycheck.

What do you think? Was old really better or is it nostalgia

 No.54342

I don't think old games were better, nor do I think it was nostalgia. I think old games that were good had a better chance at being found, and there was less corruption in established "games journalism" that helped this. Nowadays, you have to really search for some obscure blog to find gems in the new games that get released (e.g. https://www.accursedfarms.com/games/). There so much gold made every year, the issue is that we are only shown the shit.

 No.54343

>>54341
Of course, the same thing happened to motion picture and literature. Eventually all media will be homogenized and exploited solely for profit and propaganda while the smaller producers are choked out and left to die. Games are more noticeable to us because of how quick the transition was. People who were alive for the first video game could be alive to see it in its(possible) final death throes. Will it come back like it did in the 80's? Maybe, but probably not. It's foolish to think that everything must be a cycle.

 No.54344

File: 1627711773844.gif (1.02 MB, 320x188, 80:47, 20210002.gif) ImgOps iqdb

>>54341
>Were old games better?
Maybe nostalgia but I prefer the look of old games than the current 3dcg trash.

 No.54345

honestly yes, im not even that old and i prefer games before my time. Can't think of many games past 2013 that were really good.

 No.54347

>Were old games better?
Absolutely not.
As someone who revisits old games while still playing relatively new games I can safely say that game design has come a very long way.
Besides nostalgia the vast quality of shit and mediocore for the time games (which are practicly unplayable by modern standards) are largely forgoten and only the very cream of the crop get remembered.
Meanwhile even a competent retro style modern game in the same genera usually is far better because it applies the hard won knowledge developed over decades in game design and development, which really shows in nearly all aspects under close inspection.
Even the mediocre games of today are better then most games of 20 years ago. Great games of today blow great games of 20 years ago out of the water.

 No.54349

>>54344
>current 3dcg trash
There have been 3dcg fighters for almost 30 years.
It is about as old as 32 bit sprites used in fighting games.

 No.54351

I think there's nothing wrong with admitting nostalgia is a main factor in what games you enjoy.

I've been playing Oblivion recently after maybe 10 years and I often pinpoint to myself things that make the game terrible, but also things that
surprise me and make the game fun. That's only one factor though. Like for instance, OP's pic being Counter-Strike. Simply put CS isn't as fun as
it was back in the day and that's just down to freedom. You can go into random servers at any point in time 15 years ago and it'd be a culture of
its own. There really is no comparison to the feeling of going into a server at three in the morning, chugging Mountain Dews, and laughing along
as the college aged kids on the server crack jokes, talk, and make your time in the server an experience. And at that point it's not even about the
game and no one is taking it seriously and everyone's using silly guns and falling to their death in clutch moments as a jest. It was all about fun.

 No.54352

>>54351
yeah, that makes a lot of sense, games these days are way too serious, the teenagers now dont give a single crap about fun or anyone not in their discord clique

 No.54353

>>54345
Sometimes I swear it’s like the world really did end in 2012.

 No.55003

>>54341
You have to cross reference what you personally like vs hate to know that.

For example if you like alttp format you hate the newest Zelda of course.

From my perspective of liking generations 4/5/6 I hate games beyond 6 for being 'slightly better graphics with slightly easier games' and for not being able to emulate them either as I've always been poor and or neet. One reason people online would hate new games is the neet status and emulation being the issue beyond generation 6. 6 is hard enough as it is to emulate when neet.

Another example is the remake of Cavestory, it was made to look 8bit in 2004 or 03 or something, why upgrade it? It's retarded and ruins art. People don't change anime lip movements to keep art safe they say yet they'd do that? Remakes? Sometimes the remakes don't even look technologically better too I have heard in the current generation but have no specific example to prove the lack of upgrades with porting to newer gens. ps3 is as good as ps4 though with such a bad port. Or maybe ps5 was as good as 4, I don't recall but saw whining on it before many moons ago or maybe a year ago or so on another imageboard.

But yes, they got worse. Only a fool would think otherwise. All things tech hit critical dystopian mass by 2007ish or so, chipped cars, cpu backdoors, 'phones', etc. There's a thread hating games beyond 2013 but I wonder why someone keeps upping the year? Actually I don't, that's the younger person, I know, that never played gen 4 nor 5 so has different taste.

 No.55045

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>>54341
>>54344
Yeah. I don't mind 3D fighters but it irks me to have 3dcg models with fighters stuck on a 2d-plane.

I guess I miss sprites.

 No.55046

I don't like new things not just with video games but with other mediums as well. It's not just nostalgia because I also prefer older media that I never experienced before to newer more modern stuff. That being said there are some retro inspired new games I like such as Dusk.

 No.55054

>>55003
what does emulation have to do with neeting? you're retarded

 No.55077

>>55054
I think he meant having no money to spend on hardware to run the more demanding games and emulators

 No.55085

>>55077
Indeed I did.

>>55054
Did I not say anything about dolphin emulation for example not being possible on 30 usd android cellphones? I said gen 6, that's dolphin, other than gba you'd not be doing much of that. Spyro lags on my win7 computer I still have not thrown away of which was made for xp and is capable of literally opengl 1.4.

So yeah. It's about not being able to emulate gen 6 tier things and better. That would make someone emotionally biased against gen 6 and it's 'slightly better versions of itself' that came later. There were not large improvements after all, hence 'slightly'. So with how bad gen 6 is to emulate for a neet you'd just end up plain bitter and even ignorant to newer games unless you are dystopian enough to be on the outside looking in via watching others playing games.

I am retarded though, thanks for noticing.

 No.55094

>were old games better?
Yes.

There's better tech nowadays but creativity got worse, developers don't seem to have any new ideas, they just repeat what is proven to sell, "open world cinematic rpg" sells well so they will just make these over and over again. This is true for indie devs aswell, many indie games are highly derivative of old retro games, how many retro fps that play and look almost exactly like quake or doom have been released recently? I guess this is a combination of nostalgia pandering, casualization and modern tech having less limitations.

 No.55095

>>54341

If you want to protect your emulators and ROMs from Sun's storms, you will need a FARADAY CAGE.

And remember, there are some ways of saving data (non-rewritable discs) safer than others.

 No.55107

>>55095
wtf are you talking about schizo

 No.55110

>>55095
I thought aluminum foil was fine, but the question is how much foil?

Also is wifi from a cellphone harming my heart? I wonder how much foil I need on my chest honestly.

But a Faraday cage post apocalyptic, don't they need lots of wattage going into them? Impractical.

>>55094
Capitalism negates new ideas for what sells. That's part of the problem. Either way it's a psychological impasse though. You can call it nostaliga pandering but it's actually statistical pandering from a vantage point of an entrepreneur, one in charge of or related to advertising campaigns. A committee has to get together an talk about what the people will buy most and that can be something as stupid as Tetris or a fidget spinner or pet rock or finger box or pinball machine.

 No.55123

>>55110
>Capitalism negates new ideas for what sells.
…then how'd these game appear in the first place? I think it's more reasonable to say that new ideas have a high reward/high risk model that has to be taken into account, and that a lot of firms are not adjustable enough to that.

 No.55135

>>55110
A faraday cage is just a wire mesh to block EM radiation.

>>55095
Solar flares strong enough to destroy your electronics is ridiculously rare, and one strong enough to destroy your ROMs will basically put modern civilization on hold for like a week.

 No.55191

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>>54341
Some were. Here's my pick for old game I still occasionally play.

 No.55205

>>55191
I play Diablo 2 still too, mods really give longevity to already great games.

 No.55215

games peaked around 2006-2014
around 2006 or so a lot of games saw improvements in visuals/gameplay due to technological development but they were still underground enough to not be watered down
starting around 2013-2015 the woke mentality started to infiltrate games and they became watered down to the masses
you can still find great games outside this era, like nier automata or broodwar but they are the exception not the rule.

 No.55216

>>54342
this is a really underrated phenomenon. when the industry is small real shit like cs1.6 or broodwar gets noticed instantly. now its harder for legit games to get attention and you don't know what's legit or what's not.

 No.55217

>>54351
"imply put CS isn't as fun as
it was back in the day and that's just down to freedom. You can go into random servers at any point in time 15 years ago and it'd be a culture of
its own. There really is no comparison to the feeling of going into a server at three in the morning, chugging Mountain Dews, and laughing along
as the college aged kids on the server crack jokes, talk, and make your time in the server an experience."

 No.55243

Remember playing games from the late 90s and 2000s, thinking that it's only going to get better. Lol. After 2010 there were probably only 5 games I heavily invested in, and it's not because they were great, they were decent and I was trying to escape

 No.55250

One game series that I think is better than anything coming out these days is classic megaman, I don't think any game has beat it in fun-factor, it is absolutely captivating to me in a way that no modern game has ever accomplished. It's one of those games where you lose hours in the span of what feels like minutes and you've forgotten to eat.



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