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File: 1746279035802.jpg (124.05 KB, 1024x974, 512:487, GhXhvAKboAAc-gj.jpg) ImgOps iqdb

 No.62772

I'm 31 years old now, and more and more I grow weary to spend much time playing games, I becoming rare and rare finish a game, because I think is get the waste doing grinding or wasting 40 minutes trying to defeat 1 boss, I don't know, I used to play a lot more, spend hours upon hours on it, now it's seems quiet wasteful time, I don't know, very few games have a nice balance of time, gameplay and story, everything seems bloated and a waste of precious time, or maybe I'm just lazy, I don't now.

 No.62773

>>62772
If you're spending 40 minutes to defeat a boss the problem is you never liked video games in the first place. You were supposed to be getting better at them, hence the "game" part. It's unlikely you'll find anything else that holds your interest if you've been passively wasting time in the laziest way possible for decades. Your future most likely won't be a very bright one.

 No.62774

Games these days just suck.

 No.62775

>>62773
Many people waste literally 40 minutes fighting and losing to a generic Dark Souls boss just to learn the patterns and defeating them.

 No.62776

>>62773
You're just saying that I'm lazy then?

 No.62778

I find most games boring these days. I prefer pure gameplay with little to no dialogue.

 No.62779

I have similar feelings, early 30s too.
I often lose interest as soon as I realize what a game is gonna be about until completion, as soon as a routine sets in inside the game. And at that moment, the whole thing appears like a big waste of time.

For example, I played Dark Souls for the first time earlier this year. It's a great classic, right? I wanted to finally see what all the fuss was about.
So I played for a while and beat the twin gargoyles bird thingies on top of the cathedral roof.
But the next day I was busy with something, and later I just never felt like launching the game again. This prospect of going through this loop again in yet another area, carefully timing and avoiding attacks through groups of enemies, making it to the boss, learning its patterns, struggling in frustration for a while, and then beating it, suddenly felt totally unappealing.

Another example, yesterday I downloaded Legend of Grimrock, played for about an hour, and after the third time finding a key in some corner to open some gate in another corner, I just closed the game, realizing I wasn't having fun at all. RPGs are especially hard to enjoy for me now.

 No.62780

>>62779
Just thinking about the common gameplay loop of locating a locked door then having to find a key to progress to the next area, then a door being locked again and needing to find a key again over and over, makes me feel tired.

 No.62781

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>>62779
The problem with Dark Souls is that From Software doesn't really learn how to make bosses until Dark Souls 3. In every Souls title leading up to it the vast majority of bosses that are good and memorable are loaded into DLC. Also, the level design deprecated greatly from Demon's Souls, insofar as everything had to be designed to be played both forwards and backwards, and a good third of the game was rushed, whereas the rushed bits of Demon's Souls for simply cut. There's aspects of Demon's Souls that play into old school level design, like finding a fire sword to defeat enemies weak to fire in another level, or each level having different themes that encourage different playstyles, which simply aren't present to a significant degree in Dark Souls.

The sequel to Legend of Grimrock is one of the best games I have ever played. It has the finest world design and most delightful puzzles of any game I have ever come in contact with, RPG or otherwise, and greatly improved upon the character building of the original, with interesting and subversive classes that mesh very well with the greatly expanded upon exploration and resource managing aspect.

I think the issue is that most people don't critically think about what they consume, and as such fall into depression as everything starts to feel meaningless. Its important to ask what you even enjoyed about games in the first place. Personally, I find the feeling of learning and obtaining mastery enjoyable. If you are just playing for the "experience" via the story or whatever, to be taken along for a ride on some adventure in an act of escapism, then maybe you were never interested in video games in the first place, and should re-examine how you're living.

 No.62783

>>62782
I have to say I disagree with pretty much this entire assessment and my impression is that it is representative of a very clear and concerning loss of humanity. I don't know if you got lost on the way to 4chan and are just replying to yourself or what.

I've been replaying Talos Principle recently, as it has just been remade and ported into the UE5. (it runs like shit, but it looks pretty and has some nice added QoL features) The underlying narrative of the game is the humanizing element of "play", in which people find fulfillment from engaging in challenges to generate light in a world of uncertainty, and how that fits into the nature of consciousness. It exists within a simulation created with the express purpose of teaching AI to think for itself, and the link between intelligence and curiousity.

>as you get older, you just get smarter and the trick no longer works. you can just hack the game or find the lore online and read about it without wasting 50h of your life.

This is ironically something a robot would do.

I'm skeptical I'll get anything of value from engaging with you, so I'm just going to link this summary of the game's story, which is apparently what you want anyways.
https://youtu.be/sIsW7X7vDOw

 No.62784

>>62781
>There's aspects of Demon's Souls that play into old school level design, like finding a fire sword to defeat enemies weak to fire in another level, or each level having different themes that encourage different playstyles, which simply aren't present to a significant degree in Dark Souls.
This reminds me of King's Field, which I did enjoy. And the items felt meaningful in King's Field, while in Dark Souls it felt more incremental, and at that point in the game I was starting to use those titanium shards to improve my stuff. I don't know what comes later in the game though, I'm sure there are some cool items.

>Its important to ask what you even enjoyed about games in the first place

I think my problem is that I've just seen too much by now, it's harder to be genuinely impressed or surprised by a game. I'm probably wrong in many cases, and don't give games enough of a chance, but the feeling is there nonetheless, and it's really hard to continue a game once that feeling comes, where I feel like I can more or less predict what awaits me if I continue playing. This is especially the case for RPGs, anything that involves numerical stats and growth of those stats over the course of the game.

>If you are just playing for the "experience" via the story or whatever, to be taken along for a ride on some adventure in an act of escapism

This would actually be good for me, if I could return to that state, enjoying the game for what it is without trying to figure it out in advance, compare it to other things or view it as a product of its genre.
I think I just don't like videogame RPGs anymore, simple as that.

 No.62786

>>62784
>This reminds me of King's Field, which I did enjoy. And the items felt meaningful in King's Field
All of that is in Grimrock 1. King's Field is kind of just a consolebabby version of old dungeon crawlers, whereas Grimrock 1 and 2 are those old things taken to their ultimate logical conclusions and pushed to absolutely insanity.

 No.62789

>>62779
I agree, gaming in general seems a quiet waste of time, I don't know, I really got turn off and dropped the game when I learned that Person 5 Royal was like 90 hours to finish, like? Really? That 90 hours you won't get back, granted the game is cool, the story and characters are cool too, but 90 hours? Really?

 No.62790

>>62781
I cool the get to master a game and stuff, and I respect if people really get it this feeling from a game after years playing, but at some point, to me at least, some game aren't worth your time, and you have a very limited time on this planet, after some age you need to really start to filter stuff, not all games are worthy spend hours upon hours on it, you need to spend your precious time better, I'm not saying to stop playing games, my point is valuate if is worth to spend like 100 hours mostly grinding on a game.

 No.62791

>>62783
Not all people are like you with some inborn capacity to extract value from grinding in a game or getting mastery from it, some people value other things, you don't need to be rude and assume people are "robots" for not wanting to waste hours upon hours trying to master an artificial system.

 No.62793

>>62789
90 hours, god damn.
The last JRPG I played was Final Fantasy 4 and I thought it was dragging by the end. A mere 20 hours to finish.
There is really is no good reason for these games to be so long. At least I don't see any. And to add to the offense, so many of those hours are just busy work.

 No.62795

>>62791
You are definitely a literal NPC robot if you're skipping over games to read lore on a wiki so you can rush to the internet to argue about them. There's absolutely no squirming out of that one. Absolutely terrifying, get out of here and do not ever return lol

 No.62797

>>62796
Movies are not games, and I personally wouldn't watch movies that are trashy and not mentally stimulating, which is why I exclusively watch anime. If you view movies as the same form of entertainment as games then, as was previously mentioned, you never liked games, and I think you should drop them entirely. The OP should instead read:
>I'm a vacuous slug who wasted 30+ years on a medium I didn't even really like and now I'm being overwhelmed by depression because its starting to dawn on me that I'm an empty vessel that will never be filled
Or something along those lines.

 No.62799

>>62793
90 hours on JRPG is something else, I don't know, there must be a sweet spot of hours that game need to have, depending on the game genred, granted that RPGs need a more long time to developed the story and all, but you can cut some corner in the games to make a more streamlined "objective" core gameplay-story loop, you can have some optional mini games for wasting time and all, but the main core game shouldn't be to short nor to long.

 No.62801

>>62797
>anime are mentally stimulating

lmao

Now you're just showing that you're delusional, dumb, or both. You just projecting your dumb bias unto people.

 No.62803

>>62800
>>62801
Anon, this isn't 4chan. No need to get butthurt and samefag. You'll never cultivate any wizard aura at this rate.

 No.62804

>>62797
>depressed

Why are you projecting your delusion unto me, nigger? I ain't depressed, I'm just weary of investing +90 hours on a game, are you what? 16 years old that don't a care for the world? You sound extremely immature and arrogant, I thought people have are above +25 to post here, not some 20 something kid, grow up nigger kid.

 No.62805

>>62803
You are literally calling people "robots" or "depressed" for not agreeing with you for wanting to invest hours and hours into a game, you are the one sounding dumb and arrogant here, grow up, kid.

 No.62806

>>62804
>still going
Oho, if it didn't bother you then you wouldn't have come to a board for people discussing and enjoying video games to tell them how much you hate them and don't want to play them. It doesn't matter to me if you don't like video games, it only matters that you're here begging for attention. Go back to /v/, little kid.

 No.62807

>>62806
I ain't begging for attention, nigger, I want to know if people at my age feels the same, or it about the games or other factor, have a healthy discussion about the length of game and stuff, until you show up and starting talking shit about people here, get out of the thread and hide it if you don't like it, retarded.

 No.62808

>>62807
>I ain't begging for attention, nigger
You made a whole thread to beg for validation and ass pats.
>I want to know if people at my age feels the same
This is a board for old men, not milennial redditors going through a midlife crisis.

 No.62809

>>62778
Board games are straight up pure gameplay and with a good time/effort ratio to it.

 No.62810

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>>62790
>my point is valuate if is worth to spend like 100 hours mostly grinding on a game.
What do you mean by grinding? Like in a shitty RPG maker game or something? No game nowadays has grinding and there never was a good game with grinding. Or do you mean practicing and getting better at a game? Like people that "grind" fighting games by labbing and playing lots of matches? If the latter there's absolutely nothing wrong with doing that. How could someone ever enjoy Chess or Go if they didn't take time to study and improve at the games? Similiarly, if you read (good) books you probably wouldn't want to blindly consume them, but rather read them actively, questioning and summarizing the content, doing outside research and bouncing ideas of others, etc. Even for things like anime and manga I take notes sometimes. If you just half-ass things I'd question if you really care about them. Go find something in your life you can fully engage with and stop making stupid threads like this. And if it takes you 40 minutes to beat a boss in dark souls you just suck ass and your motor skills probably could benefit from video games, honestly. Dark Souls 1 isn't even remotely difficult.

 No.62811

>>62810
What's your thought process behind what you do?

 No.62815

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>>62811
I don't know what you mean. You'll have to be move specific.

No effort is a wasted one. It can help instill discipline into your life, make you smarter, stronger, forge connections with others, and improve future endeavors. If you just passively read a classic book and try to discuss it online, if the only thing you have to say is "I liked it", then someone who actually put the effort in is going to stomp all over you, and that's good because it should inspire you to be better and understand things better. I guess it boils down to the old philosophical argument over whether value is discovered or created, and to what degree, and if you seek to do neither everything will obviously be shit. Personally, I see value in learning about the things I enjoy and finding better ways to articulate why to others, and in doing so this opens up paths to enjoying many other things. If you look at old people, they get put in these "halfway" communities now where they wait for their mental and physical faculties to expire from lack of use and get shipped off to a real retirement home in a borderline vegetative state. That's a choice, your brain and body are elastic and you eventually need to choose if you want to find the value in your life which will maintain that elasticity or give up and miserably decay.

Most of my misery comes from people with an r-selection mindset, who seek to reproduce their low quality feelings through sheer density and finding people they "vibe" with. Those people should not be allowed on the internet, they just make everything they come in contact with worse. I don't like people who passively demand input from others without offering anything in return. This thread for example.

 No.62816

>>62815
Are you a NEET?

 No.62817


 No.62818

>>62816
No, I am employed and have been living alone (with cat) for 17 years, and provide for myself with no assistance from the government.

 No.62819

>>62818
age range?

 No.62820

>>62819
What does this have to do with video games? How is this discussion benefitting me?

 No.62821

>>62820
>>62820
You don't seem very wizardly like

 No.62822

>>62821
As wizchan grows older, either people will become like me or they will be dead. When wizchan is unmotivated and depressing it is losing. Try making a decision not to lose.

 No.62823

>>62815
youre pretty chill and I vibe with you nocap

 No.62824

>>62823
You are so real for posting that.

 No.62825

>>62824
what can I say. you defined me so well I had to reply.

 No.62826

>>62822
Fair enough, can't really disagree with what you said.

https://test.mensa.no/home/test/en

Post the IQ result.

 No.62827

>>62826
Quite frankly, because you aren't being forward with your intentions, these questions are making me paranoid. I feel like someone is filling out a form or a wiki page.

Higher IQ can *possibly* lead to a feeling of frustration via difficulty in relating to others, but I imagine someone with a low IQ would experience similar frustrations in their inability to measure up, so the best solution regardless is to forge your own path. I dislike IQ anyways, the flynn effect makes me skeptical of its usefulness. Someone who is a retard now would have been been considered full of smarts 30 years ago, likely because of all the lead poisoning.

 No.62828

>>62827
I want to see if my idea holds, you seems to have a good capacity for introspections and some good reasoning, I'm wondering if because you have high IQ or is it because of some underlying mental capacity not captured by IQ, you do the test post the results, that's it, I'm not making some wiki dossier or something, just testing my idea.

 No.62829

>>62828
I scored in the 98th percentile on my SAT in 2008, whatever that correlates to. My perception of myself is that I'm not particularly intelligent. I'm not taking a test.

 No.62830

>>62829
Your IQ is 125.9 or rounded to 126, you're smart than 95% of people in the USA.

 No.62835

>>62772
The reason you start to think this, might be that you just grown tired of them.
if you have been gaming since childhood, you probably start to recognize patterns among games and grown bored of them.
think about it
>pokemon, final fantasy ,dragon quest, earthbound
>different on the surface(story,setting,theme), but mechanical speaking similar but with a few tweaks.
>grinding being present on a larger or lesser scale.
after dozens of games, the "magic" just fades away. finishing a RPG was fun the first time, but will it continue to be fun after having played dozens of RPGs from different studios?

 No.62836

>>62810
>>62815
You hate lazyness in itself or is something else?

 No.62841

>>62835
I thought this was it too, but then i tried playing old games and enjoyed it again. I think it's a combination of your theory and also that new games are simply bad. You need novelty but you also need the game to be good quality.

 No.62842

>>62841
Wow, it's like I'm really on /v/.

 No.62844

>>62842
never used it in my life

 No.62846

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>>62841
I know it can be the effect of nostalgia goggles. But I also feel like older games were made with care to make something good.
they did the best they could with the resources they had. Games now are released in a unpolished state. they are also design with maximum milking in mind. Before they at least tried to ensured that any extra paid content justify the price. even if it was just cosmetic stuff. sims 2 stuff packs gave you 40-70 new cosmetic for around $10(what I remember they cost in stores in my country). Meanwhile today some games charge you $2-5 for single skin. Tomb raider(2013) had the audacity to charge you $3 for a 5 minute worth of gameplay dlc.
Gaming as a whole seems to had spiral down since 2005.

 No.62847

>>62846
>Gaming as a whole seems to had spiral down since 2005.
That's because up until around 2005 games were made by passionate geeks, for passionate geeks. Then businessmen saw the potential of le gaming, and started making uninspired generic slop for normies. They brought their large business running practices, and marketing magic, and turned gaming into yet another soulless entertainment for the masses. Zoomies who can't enjoy these "old" games are that way not because they lack nostalgia, but because they lack what drove us to gaming back then. Were we in 2005, these same zoomies wouldn't play games at all. They'd be out partying and dating.

 No.62849

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>>62846
>>62847
>I know it can be the effect of nostalgia goggles. But I also feel like older games were made with care to make something good.
>they did the best they could with the resources they had. Games now are released in a unpolished state. they are also design with maximum milking in mind.
>That's because up until around 2005 games were made by passionate geeks, for passionate geeks. Then businessmen saw the potential of le gaming, and started making uninspired generic slop for normies
>Zoomies
>completely unjustified and uninformed doritolord opinions that only someone born after 2000 would have
Wow, it's like I'm really on /v/. Let me ask you this. What value is the opinion of someone who's a measurably worse and more boring clone of someone from a quarter of a century ago?

 No.62851

>>62849
That question is incoherent. If you dont want this to be like /v/ then how about you just make your point? You're being extremely unclear and your messages arent making this a pleasant conversation

 No.62852

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>>62851
>That question is incoherent.
No it isn't. Its a very simple question.
>What value is the opinion of someone who's a measurably worse and more boring clone of someone from a quarter of a century ago?
Anyone can understand that. There's nothing incoherent about that at all.
>your messages arent making this a pleasant conversation
That's because you're an extremely unpleasant and stupid person, and your presence greatly detracts from any community that tolerates you.

Clearly you aren't interested in discussion and just want to regurgitate retarded opinions with no justification so you can feel validated in your moronic behavior. Why would anyone who genuinely likes video games ever want to be within 100 miles of you? And don't pretend like Oblivion is worse than Morrowind. Every Elder Scrolls games is for idiots who never played a video game before, every single one is absolutely terrible.

 No.62853

>You're discussing something that I personally don't want to discuss! This is just like /VEEE/!!!

 No.62855

>>62853
Answer my question!

 No.62856

>>62853
Its not a discussion if you crap your pants when an opposing argument enters.

 No.62857

>>62856
But you never made an opposing argument. You just got butthurt because someone used the Z word.

 No.62858

>>62857
>But you never made an opposing argument.
>What value is the opinion of someone who's a measurably worse and more boring clone of someone from a quarter of a century ago?
The argument is right there. Why would I want to read the opinions of a stupid and boring person who's interpretation of the video game industry is a less informed and nuanced copy-paste of what I've already read a quarter of a century ago, despite not even moving on from the games of that era?

New things always have inherent value. Obviously dissecting a new species is more interesting than cutting open a frog in high school for the millionth time. If you want to discuss the classics put effort into it, otherwise it's of benefit to no one, especially to yourself. If you aren't critical of what you consume then you will never grow and enjoy new things. You are the problem. And no, nothing has ever been wholly original, everything, since the dawn of time, is built on the backs of its predecessors. None of your favorite games are as original as you think they are.

Answer the question and stop trying to squirm out of it or find another website to shit up. You're like a disease.

 No.62859

>>62849
you just sound butthurt that someone called your modern games trash.
why should anyone care about what someone as petty as you have to say?
>>62847
>>62846
this is the observation of people who were around the gaming scene 1990-2005.
if you don't agree that's fine. Go back and play fortnite and roblox!

 No.62860

>>62859
Look, here I am, dissecting the same exact frog I had on the table mere minutes ago.

 No.62861

>>62860
And the dissection is fantastic every time!
I've been playing the same game for 15 years and can't get enough of it!

Okay, I get it now.
You chase novelty, sensation, you like discovering new things and being surprised. New is good because it's new.
Sadly, this is the attitude of a normie :( who likes the latest newest piece of slop.
But when you've been around for long enough, you start seeing the same patterns, but executed increasingly worse. New things start losing their charm, it becomes obvious that the new is just regurgitated old.
Real OG wizards have no need for new. Old is gold.

I bet you're so hyperactive, that you constantly feel the fear of missing out - watch out, you might miss the release of the latest big platformer bing bing wahoo skibidi fr fr.
Don't you feel you're missing out on sex too?

Also, no one talks about it, but truly inspired games, music, movies, art in general - was inspired by experiences with drugs. The modern world is so boring because people either stray from drugs, or they take the wrong, synthetic drugs that boost productivity, but kill creativity. The modern world is unbearably mundane, it severely lacks insanity.

 No.62862

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>>62861
>You chase novelty, sensation, you like discovering new things and being surprised. New is good because it's new.
Everything you define yourself by is things I've already played and discussed to death 20 years ago. Your approach isn't a studious one. This week I've already had to explain to someone that playing revised edition VC SNES roms on modern chinkanese consoles is not a good idea, and I wouldn't have been able to do even that much if they hadn't bothered to examine what they were playing, as there's no way to help anyone who mindless spouts "old good, new bad". Good new games are for enthusiasts. People who praise "boomer shooters" are the types who will only play retail doom and never download a WAD, the type of people who will brainlessly play Civ 5 and CK2 over and over instead of trying Shadow Empire, because wargames are simply out of their depth. There's a path to not being a miserable retard, and you are definitely not on it.
>The modern world is so boring because people either stray from drugs, or they take the wrong, synthetic drugs that boost productivity, but kill creativity
The entire United States is stoned now. It's legal and readily available. Drugs aren't helping anyone. The only thing they do is make leading a boring life more tolerable.

Keep larping as an "OG wizard" while embarassing yourself.

 No.62863

>>62862
>There's a path to not being a miserable retard, and you are definitely not on it.
oh? and what is that path pray tell? what necessary step must one take to become a cheerful idiot?

 No.62864

>>62858
>nothing has ever been wholly original, everything, since the dawn of time, is built on the backs of its predecessors
there is some truth to that, but you think people are blind or something? you think they cannot notice what direction something is going?
>How can we improve FPS?
>I know we add loot boxes!
wow what a fantastic development! the new is basically the old with minor adjustment and with micro-transaction!
we are not going to increase the scale of the games?
>128vs128 instead of 64vs64
>destructible environment becoming the standard
>smarter bots instead of just trying to do away with them
>maps dedicated to a certain type of warfare(night battle, urban warfare, bush warfare, etc)
>environmental hazards, must stay hydrated on desert maps, must stay warm in winter maps, wildlife itself pose a danger in forest/jungle maps
there is so much they can do to expand their games, but they won't! no one is saying that "old good and new bad" just pointing out the lack of innovation and things developing in the wrong direction. Wouldn't be surprise if the lines between gambling and gaming is blurred in the future
given the current state.

 No.62865

>>62810
>>62815
What happened to this guy? He gone? He had some valuable insight, wish dude would spill out some more insights.

 No.62866

>>62863
he is telling you to play games outside of your comfort zone. seems to interpreter the conversation as "old good, new bad" and took offense to it, talk about having thin skin. no idea why he brought up CK2 and CIV, both belong to series that have evolve over time the CK series for the better with new/refined mechanics. you can see a notable improvement from civ1-4, couldn't bother giving civ5-6 a honest attempt, mainly because each turn takes eons to process. which proves our point about devs not caring about making a good product.
>I don't care to optimize my game, civ-players just have to deal with having their time wasted!
think about it, if you play a standard game of civ(500 turns), if each turn takes about a minute on average to process, we talk about more than 8 hours of your life being wasted for each civ session.
a game that doesn't respect your time isn't a good one in my opinion. But Firaxis couldn't be bother to ensure that each turn only takes a few seconds to process like in the previous games.
after all it isn't their time being wasted, it's the players'.

 No.62867

>>62866
>play games outside of your comfort zone
even vidya must be turned into a chore for the sake of improooovment?!
what next, should I turn gaming into a hustle?
maybe if I were a /dep/ NEET too bored for anything, I would take this advice
but as a wageslave I have enough chores and too little free time
I'm not going to spend my precious free time on things I don't want to do

 No.62868

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>>62864
>Wouldn't be surprise if the lines between gambling and gaming is blurred in the future
That is another topic entirely and an extremely complicated one at that. However, obviously over the last 20 years games have trended into the territory of RNG over determinism, there are more roguelites released daily than I can count, because there is a niche to explore as a game that can be infinitely replayed and won versus mastered and solved, which in and of itself shows ongoing innovation. Even working entirely from pre-existing material there are an infinite amount of configurations for individuals to piece games into, Doom is an excellent example of this as great WADs continue to be made to this day even though the basic pieces are extremely limited. Additionally, lootboxes have never ruined a GOOD game. I, for one, enjoy throwing someone's $3000 meme skin AWP over a wall during the killcam in counterstrike, that didn't detract from the game one.
>>62865
It's possible, probable even, that he's cultivated enough wizardly aura to ascend to the astral plane, so I'm afraid its likely you'll never hear from him again. Sorry wizzie.
>>62866
>no idea why he brought up CK2 and CIV, both belong to series that have evolve over time the CK series for the better with new/refined mechanics
Neither of those have ever been good, which is why they were brought up in comparison to Shadow Empire, as being a 4x themed wargame its a decent segue into a superior genre. Paradox and Firaxis games are very simple and shallow things, no one that spends hundreds of hours spending mana to make Germany bigger should ever be taken seriously. You could, of course, forego 4x entirely, and just pick one of the many beginner friendly wargames like Unity of Command 2, Field of Glory 2, or Strategic Command, obviously. History and warfare are very wizardly pursuits, even monks did it during the middle ages, and all Slitherine games have a very wizardly play by mail system free of the "cancer" of modern multiplayer. However, despite this board being up for over a decade now, in one form or another, it never occured to anyone to do this. Or apply it to any other genre, obviously you don't need to play wargames. (I play them less now personally, but they provided me with lots of enjoyment) This place is entirely cyclical, I come here every year or so and see the same exact things repeated over and over with minor improvements at best. How many more decades until there's someone I can honestly interact with?
>>62867
And here's the penultimate example of what I'm talking about. I see an active disdain for true wizardry in this place. There are too many crabs here now, which will confidently proclaim that everything is shit then go make 10+ post on /dep/. If you spend more time in /wiz/ and /dep/ than hobby boards you are using this place wrong. Those are places to vent. If you spend more time venting than pursuing hobbies then why wouldn't you be miserable all the time? You won't find any answers there, stay away from those shitty boards. If you want to be spoonfed pleasure so badly just seek out fentanyl. There is an opiod addict here that I'm sure can assist you.

 No.62869

>>62868
Do you enjoy hard work or derive pleasure from it? I'm a lazy NEET wiz, and I curious about your mindset, dude, I find it refreshing in a sense that many people here go the full LARD route.

 No.62870

>>62869
>Do you enjoy hard work or derive pleasure from it?
Its a bit more complicated than that. Do you think an olympic athlete just works out because they enjoy it? It's different for everyone, I think. The expectation that effort leads to some form of satisfaction, personal growth, a sense of purpose, escapism, et cetera. Its something you have to build up and get used to, and obviously video games aren't particularly demanding in that regard so its not a bad place to start.

 No.62872

File: 1746474487240.jpg (83.17 KB, 640x619, 640:619, P6jIhELr7uE.jpg) ImgOps iqdb

>>62870
>people work hard to feel good
when I read posts like these, I feel blessed to have this ability to derive infinite pleasure from putting things in an order, or acting according to an algorithm

 No.62873

>>62872
Illegal meme.

 No.62874

>>62873
when was the last time you saw it?

 No.62875

>>62868
How old are you?

 No.62876

>>62867
then you play games to "cool off" that is fine. the only dense(good balance of effort, time and enjoyment) genre that I can think of is racing, fighting and puzzle.
>maybe if I were a /dep/ NEET too bored for anything, I would take this advice
Even for a NEET this a bad choice, you must truly not value your time if you sink all that time into "gitting gud" at complex autismo games. a week to learn the basics then a year to master it. Now I'm assuming you play these games all day. Sinking all that time into fitness is a far better choice, I bet you could even learn enough programming to make your own game. At least these skills will carry over to other parts of your life. obviously I'm not some "quit gaming"-guy since I'm here. gaming is part of my life but not all of it.

 No.62878

File: 1746489095789.png (214.18 KB, 838x583, 838:583, jiisan.png) ImgOps iqdb

>>62875
I'm not sure why that matters but I'm 35.
>>62876
>Sinking all that time into fitness is a far better choice, I bet you could even learn enough programming to make your own game.
I disagree with this. Hobbies should be about personal growth and enjoyment.

I usually do some body weight excercises while I cook everyday, but I hurt my wrist a month ago as a result and it still hurts when I do push ups or bend it. Its a lot easier to get hurt now, and when I do get hurt it takes a long time to heal. I won't give up, of course, I like the feeling of getting stronger and I generally feel more energetic in my day to day activities as a result, but healthwise I only weigh 135lbs (sometimes I get so wrapped up in what I'm doing that I forget to eat) and I'm pretty okay. I don't think being "fit" is a very time consuming or demanding activity, unless you mean straight up body building. I get it, my sister did competitive weight lifting until she hit the national level and now does crossfit, but I don't see this as different from any other hobby at this point.

As long as something requires personal effort and generates passion then its a good hobby. The core of my interests is rotating between anime, manga, and video games, (genshiken style) and I never find myself lacking in things I find personally interesting. This is a bit off-topic, but if you look at my pic this guy was literally on his deathbed at 89 years old excitedly searching up the latest seasonal anime, optimistic that he'd recover and be able to review them. I believe thinking about the things you're doing is an important part of generating passion, you should put effort into growing that passion, and the result will be something you're pretty unlikely to regret.

It's okay to just watch a trashy movie once in awhile, but I don't want to be around someone who only watches trashy movies and never thinks about anything. Same goes for just passively playing crappy video games you barely even like. If you don't like video games there's no reason to make a thread searching for validation, like someone is going to convince you otherwise when you didn't care to begin with. The error is in OP's behavior and he should get an actual hobby he is passionate about.

 No.62879

>>62861
>new is just regurgitated old
not necessary a bad thing if they execute it better. undertale didn't do anything that haven't been done before. but the game got the execution right and got a massive fan base.
>executed increasingly worse
this only holds true for some big names devs. You will have the venture into uncharted territory to find good games.
You cannot log into steam and expect them to deliver you the games you want on a silver plate. bethesda and ubisoft have shown they don't care about optimizing and polish their games.
this wasn't the case with ubisoft before, if you play their older titles. what I'm telling you is since big AAA studios fails to deliver, you will have to look elsewhere.
with the amount of money they make from the slop(as you call it), they are not going to change their ways anytime soon.
indie games tend to be hit and miss. Generally you will see them try to introduce new ideas or refinement, they don't always succeed however. it's kind of hard to figure out how to help you
unless you give more info regarding what games you play and what you want from them.

 No.62882

>>62868
wait, are /wiz/ and /dep/ actually larp fields for trolls?

 No.62899

>>62878
Still around, bro? What's games you like?

 No.62902

Im 27 apprentice and when I try to play a game I get bored after 5 min of play and I end my session of play. I don't know why I don't play anymore. maybe, like some said here, games are very shit nowdays. and I also want to make video games but I don't and maybe theres a conflict on what kind of video game I want and what the video game market has (which are games I don't like most of them and the other I have get me boted real quick)

 No.62911

>>62902
>games are very shit nowdays
You can still find good games, it's just that all the big names studio used to be good, often arn't now.
You will have to try out games from lesser known devs.
>I get bored after 5 min of play and I end my session of play
Like someone else said here, maybe you need to get out of you comfort zone. The games you used to like are now too simple for you and you need to try more "advance" games.
Going form Call of Duty to Battlefield, then from Battlefield to ARMA. Once you move "forward" in a genre, you can't really go back.
Used to like Command and Conquer, but once i tried Company of Heroes and Men of War. Command and Conquer felt too simple and easy.

 No.62915

These threads are always ridiculous. There's always this compulsion for people to say they're tired of video games, that you just don't see with other hobbies

Video games are literally the most diverse form of entertainment you can imagine. If you can't find one that keeps your interest, and you have a history of enjoying video games, then either you aren't even trying to find something you like, or you need to reset your dopamine or something

I wonder if it's because video games are an active consumption hobby that makes this more common. Even though movies have become absolute dogshit in recent years, it takes zero effort to sit on a sofa and barely pay attention but still "finish" it even though you aren't enjoying it, so you rarely see "I'm too old for movies now"

A lot of these takes I see are also from people who just follow whatever the "current thing" is, and no wonder you hate video games if all your do is chase modern FOMO slop. If all I ever interacted with were stuff like GTA 6, Assassins Creed or Remasters of things I played and enjoyed 20 years ago, I'd probably be bored too, but thankfully we don't live in that world.

Branch out a bit. Maybe you need more taxing/advanced games. Try Puzzle ones if you haven't before. Certainly better for your brain than doomscrolling. Genres that have massive skill ceilings that you'll never master: fighting, RTS, racing/time trials (look at CS:Source surf, or TF2 Rocketjump/Stickyjump or Quake 3 Defrag etc). There's a bunch more too. Anything that forces you to learn, think, adapt etc rather than just mindlessly hold forwards and press X until the next cutscene.

 No.62916

>>62911
>You will have to try out games from lesser known devs.
These tend to be certain styles of game though due to the small teams and budgets. I like 3D games for immersion but they are rare with indie developers. Only in the past where there often well-funded large teams that made good 3D games. In the current paradigm there are lovingly-crafted low budget 2D games often even made by a single developer (great for some people that are into that style, i have enjoyed some of those games for a bit), and huge budget corporate shitstain monstrocity AAA games, but there is a total chasm in-between.

>>62915
Youre completely delusional. People complain about other hobbies and art mediums all the time; all of them are in a state of horrific decay. I doubt you can find anyone that wont agree films, books, TV and music were all much better in the past. It's the exact opposite of what you're saying: only in games there are weirdos like you that get mad and deny the reality that new games are shit; in other mediums its just known and accepted. The variety in games compared to those other mediums is actually MUCH less too because of the insane amount of work and money it takes to produce a game. There are not many game engines and software libraries so they all end up looking and playing much the same. Any schizo can write a book or film movie or make a painting etc, so there is a tremendous variety there

 No.62917

>>62915
trvke

>>62916
>I like 3D games for immersion
no you just like big budget AAA slop for retarded teenagers and normalcattle. play old or smaller budget games or don't speak like you are actually into video games as a hobby. AAA has been mostly dead and irrelevant for nearly a decade now.
>"i need muh heckin hyper-realistic graphics tho or it's not a real game!"
faggot

 No.62920

>>62882
No, they're blackholes for low effort sad posters to sympathize with other low effort sad posters. There is nothing less interesting or constructive than that.

 No.62922

>>62878
Still around bro? What happen to lead you to have that mindset? Were you lazy before or you're "born that way"?



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