This is the fourth drawing thread on /hob/. Post any of your drawings here. New, old, serious, doodle, digital, or traditional - anything you'd like. Feel free to flood/dump large quantities of works. Try to keep discussion civil and be considerate with critique.
The waist only looks weird due to the way the two sheets of paper are held. I've been too lazy regarding drawing. Got back into it the past few days though.
Can any of you art wizards recommend a guide with exercises that don't require going outside or purchasing expensive equipment? I feel like I'm wasting my time just drawing from photo references. I want to improve gesture, volume, weight, proportions - form essentially. Really pisses me off that I can't convey even the basic features of anything correctly.
I just want to sketch stuff from imagination - why does this shit have to be so hard?
>>33867 >guide >exercides >photo references >gesture >volume >weight >proportions >form it's hard because you are the one making it hard, drawing doesn't require knowing all that crap
>>33868 It does it want your drawings to actually look like the fucking things they're supposed to be.
Pic related probably took the artist a matter of seconds to draw. I don't know about you, but I could spend an hour polishing a turd and still fail to capture the very basic form, weight, and flow of this sketch. To me this suggests that I lack the foundational knowledge, and so rather than continue to flail around I would like to focus on the basics.
As for sketching something in seconds, that's just repetition. Chances are if an artist is great at drawing a specific thing with ease they've drawn it thousands of times. You're not a special victim experiencing difficulty drawing. Drawing is like any other skill.
>>34218 I got a feeling that Paintschainer site does that automatically to the colored pictures. All I did was cropping the original for the latest image.
>>34294 Agreed with >>34295 but do try to buy something with a screen. I find I can't draw lines using a tablet that doesn't have a screen on it because I'm looking at the screen and not my hand. So I only paint digitally and draw on physical paper. Plus the pencil is steadier than a digital translation of my movements (on a cheap 70 dollar tablet anyway).
>>34294 Anything by Wacom is good. I have the cheapest Wacom One tablet and it's sufficient for a hobbyist. A lot of people on youtube recommend Wacom Intuos Draw as being really good (it's slightly more expensive than the One but it has a more comfortable stylus shape and buttons).
>>34297 cheapest wacoms aren't good. you can buy equally priced chinese brand tablets with more than twice the specs and features. huion is one such brand
>>34302 >>34304 >>34306 Really good. Do you have more? I quite liked the mood of these. Is it a story? Apparently it's the same person. Does it keep going even after he gets beheaded?
>>34308 was posting them as i drew them. it's not really the same character, they are all different wizards. i like to think of wizards as frogs wearing masks, so that's all they are. i can draw more if you like
>>34309 >>34310 >>34311 I think you have something interesting going with these, wiz. It reminds me of Munk but without energy/violence and a lot more melancholic. The idea of frog people is appealing too.
>>34432 I really like it. Makes me speculate about dinamic transition of the drawing. From darkness (nothingless), to human body parts (2D plane), into creature, thats sorts of understand the limit of 2D plane and trying to transcendent himself into 3d dimension while in the process of transformation, loses all things that represent human.
Here is some of mine. Sort of cyberpunk enviroment. Tried to capture bladerunner feeling. And characters from Sayonara Zetsubou Sensei.
scribble type drawings painted repeatedly using paintschainer program. it's a website that uses ai program to color line drawings. i was feeding the output into the input and layering the effects to create stronger colors, it kind of cool i thought
>>34294 The high-end Wacoms are good but pricey. In my experience, 2048 levels of pressure sensitivity is far too much unless you're maybe running actual painting simulators. A scroll button is handy to have, and an eraser isn't as important as it's made out to be.
I suggest taking >>34296's advice. I've had a Wacom Bamboo since 2011 and no matter what I had tried, I just couldn't adapt, and I've put at least 2000 hours in to drawing with it. When I went back to pencil and paper I found out that It wasn't my illustrating skills holding me back, but my failure to adapt to the off-screen surface. I got in to such a horrid habit of keeping my fingers on CTRL+Z so I could undo a line a hundred times before I got it right. Please save up and buy something with a screen, and draw on paper until then.
>>34298 I hear really good things about Huion. I think Wacoms are overpriced because they have the monopoly. The only feature they seem to have over the less popular brands are their batteryless pens, which they have patented.
Personally what I do is draw on pencil+paper and use my webcam to stake a photo of the drawing to them use as a basis for painting on the digital tablet. Painting I can do just fine without the hand-eye coordination.
>>35943 I didn't follow any rules drawing this other than drawing it upside down, just found it on some website. Though I've bought the book now and have started reading it.
Good day drawing birds. A lot better than I was yesterday. Drew geese today and goslings. Gonna rest my eyes now and see birds as I always do after drawing them.
>>36414 A question if you will, wizard. Is expressing with few lines something that takes longer practice to grasp? Given enough time i can kind of draw what i see in real life but it takes a long time. I feel as if every "sketch" i draw lacks something.
>>36418 You need to exercise drawing quick. Limit yourself to a short span of time for a drawing, like 30 seconds. I've gotten rusty over the last couple seasons but last year before bums moved south and other people went indoors I could see people for just a moment then draw their gesture in 10 seconds. While riding the bus I could draw details of people I saw out the window in cars going the opposite direction. This is more than drawing with a few quick lines, it is also putting things from your eyes into your memory quick, including things your mind would normally filter out.
>>36421 I see. So it's something like a quick mental snapshot. To tell the truth, drawing for me was more of an activity which i prepared for and did over an extended period of time instead of grasping a moment. I'll try doing that, thanks for the reply wizard.
I'd like to post my drawings here, but I've been drawing a lot of porn lately. I don't want to ruin this thread by posting non-wizardly content. Maybe you should start drawing SFW stuff again.
>>36438 I used to be able to draw fairly well, but I gave up because of Jealousy I had for people who were more popular than me, and made money of that popularity.
I like to sometimes think I'm better than people because I refuse to monetize my content, but in reality I'm just a bitter sad sack.
I arrived when it opened. I'm going to be at the library all day practicing drawing, studying two books. I've committed this day to drawing. Expect a detailed post about this experience tonight or tomorrow morning.
Trying to make a comic but apparently the only thing I can do is draw frame after frame of characters looking lost or just wandering around with no goal whatsoever.
>>37162 I really like your art style, wiz. I find the way in which you ink your work to be very appealing. You should keep working on your comic. Seeing the frame you've posted, I think your project has the potential to become a nice surreal comic.
>>36500 Seeing people that work hard doing studies and things then are able to draw the things I want to draw makes me so envious. I wish I was as good as them at getting good.
I found a few yellow bond paper sheets at my house. I wasn't quite sure if I could use them to draw, so I made a little drawing on one of them, just ot try. Here's the result.
>>37405 These drawing a very impresive, wiz. I really like how you play around with the colors and lighting. My favorite part is the little landscape from the second picture.
>>37407 Thanks wiz, but sadly no, all of my stuff are just unfinished sketches like you see here, i don't have actually the will to spend more time to finish things or at least to bring it to a somewhat more presentable look because i'm really bad at inking/coloring.
>>37412 >My favorite part is the little landscape from the second picture. Landscapes are really fun thing to do, gonna do more in the future
>>37440 Inked a pokemon I made a while ago. Ink smeared. Didn't think it would. My computer barely works but I'll probably make a clean vector image from this in the next couple weeks.
Its name is dendrent. It's a grass-psychic type. The roots at the front are like a nerve cell's dendrites.
I have rough sketches of its evolved forms (dendral and dendralord) but I probably won't finish them. I have one I might redraw, a partly skeletal water-ghost type dolphin named bonefin.
I've been watching this and wanted to share it. A lot of useful knowledge. Perhaps you should find his videos on birds instead as they are easier to go our and observe.
God, I hate myself so much for not starting to learn the fundamentals right away, I've wasted nearly a year fiddling around with anatomy and some "advanced" drawing theory, without really understanding the basics, even such things as perspective. I've been studying it for about five days now, along with practicing drawing straight, curved and overlapped lines, and I've made quite some progress just from doing that. Drawing cubes also helps you develop spatial thinking, which is also really helpful. I guess I'll stick to drawing cubes and bare basics for three months or even more, maybe applying the skills I get along the way in architecture drawing. I also plan on properly learning shading, now that it's all becoming more clear to me.
Who would have known that such simple things would become the main engine for progress?
>>37621 I should work on this too. I'm at an intermediate level where I can draw pretty cool things, but I have never drawn anything really impressive on pure technical merits, like say arranging cubes in a really cool way.
Here's a fundamental exercise. Ball and tacks. The tack in the center is a circle with a dot in the middle. This will train you to place things or wrap things around a sphere. You want to try to make the tacks all the same height and diameter, I don't do that so well. Remember to draw in the paper, not on it. Drawing lines and curves and ellipses is 2D practice, drawing cubes and tack balls is 3D practice.
I learned this from an art teacher on youtube, MoatDD, who is focused on fundamentals. You might be interested in some of his videos but don't be watching videos more than you're drawing.
Definitely don't just do fundamental exercises. Draw things you like too or you could find yourself unable to come up with interesting things to draw when you finally want to.
>>37624 Thanks for the advice, Wiz. I might as well share some stuff I found helpful myself as well. Drawabox.com - it was the starting point for me, I approached their lessons about drawing lines and cubes with a grain of salt and cynicism at first, but damn did it help. This site's lessons are going to be my primary "course", I suppose.
Then there's Perspective Drawing Handbook by Joseph D'Amelio - simple and concise, yet covers pretty much everything there is to know about perspective and what not. I haven't finished reading it, because I consume the information in it gradually, while drawing, practising the techniques and theory presented along the way. But I did take a quick peek at what's ahead, so yeah, it's full of stuff.
Continuing with Perspective fest, there's the channel of some guy named Thomas Sheppard: https://www.youtube.com/channel/UCxFMmyu6cHYWdo-SJOlyoHA/feed From what I understand, he's an engineer, and focuses a lot on the technical and precision aspects of perspective and drawing, but helpful nonetheless, as you gain a bit deeper insight on how it all works. There is also Alan's Art Log. Although this guy has only three videos on perspective, they are actually more of a "tips and tricks" videos of him showing some interesting ways to, for example, create a checkerboard consisting of perfect, equal squares - all in perspective. Plus how to rotate a cube the easiest way in Photoshop and some other stuff. He also has some nice advice videos on using materials.
I've also just noticed, that sometimes, it's the niche sources that hold some of the most highly valuable info. At least it seems so to me.
Then there are some books by russian and soviet authors, but I'm not sure if anyone here can read them properly except for russians themselves, but they're working for me.
That's pretty cool. I think I have some clay in my closet, actually. I am starting to think this should have been an art thread to be honest. We might have to make a new thread for this unless everyone else is fine with this. Also, if it turns out I can use that old clay somehow, then I'll post some clay-work with you if you'll have me.
>>37665 Please do my fellow. If you need new clay this is oil-based clay which never dries out that I got at Michael's or Hobby Lobby. It is firm which is good for making small things.
Learning how to draw is so frustrating and I have no idea what I'm doing, Books and advice are trash, so unhelpful, I am convinced talent is something real for not even after almost daily practice for over 12 years I can't still draw for shit.
whats the point? why people insist talent is not real, drawing with no talent it's like being born blind to it.
>>38436 >Learning how to draw is so frustrating and I have no idea what I'm doing Learning to draw is possibly the most difficult skill to learn because of how intricate it is. Every other skills out their from learning an instrument, cooking, writing, coding, etc, are all very straightforward, and its easy to grasp what needs improving Drawing is very easy to get lost, or where you even need to begin, or what needs improvement, etc. >daily practice for over 12 years I can't still draw for shit. Would you mind posting your work? How often did you draw everyday? >>38438 Most dont recommended it, but it can help getting rid of symbol drawing
>>38438 No, it's not a good way to learn. People don't recommend for good reasons. When you're tracing, your focus is on following a line behind your paper, your hand is tense because all you're doing is following lines (this is not drawing) so your brain is not developing the notion of distance between things (say between one eye and the other) and you're not interpreting what the eye is seeing and passing on to a 2D plane, everything is already there for you to transfer over, it involves no guess work between your hand and your brain, and this is fundamental to become a good draftsman.
Besides it's a terrible way to cheat yourself. The final result of tracing can be impressive but when you try to do something without it you soon realize you had little to do with the final result.
Don't try to reinvent the wheel here wiz, copy from the masters and nature on your own and you'll improve. Tracing will be a waste of time, I guarantee you. I'm not talking out of my ass here, I've been drawing for a long time now and know pretty much every rookie mistake by my own experience. Here's a random quick sketch for the thread.
I enjoy drawing maps of my fantasy world. Pic 1 is the first map I drew years ago of the Northern Fiefs. Pic 2 is a complete but rough one. Pic 3 is the prototype for Algol I sketched in 2011. My current project is pic 4. Kroswalt trees need to be filled in. South Algol needs to be finished. Everything then has to be traced in ink. Next project will be final draft of Algol on vellum with india ink.
>>38525 Can you post other examples of basic mistakes?I haven't drawn since I was like 15 but I picked up that Drawing on the Right Side of the Brain book and so far have been very pleased. I draw better than what I expected, following the exercises ofc.
>>38536 Avoiding drawing things you can't properly draw. A big one with this is hands and feet. Beginners will avoid tackle those because it's very difficult and as a result they continue to not be able to draw hands perpetually (or whatever thing they can't draw).
Practice drawing by copying stylized people and objects, like copying anime or comics. Those drawings are shortcuts, simplified representation of real things and are mostly done like that to save time. Most of the time they'll even lack basic things like light and shadow. You'll improve somewhat but slowly and in a very incomplete manner. If you're aiming to be an accomplished draftsman able to draw anything you like, you should be striving a higher degree of realism, at least so you can deconstruct in your own way if you so choose. For example, these >>37182, >>37180, >>37162 are mine too. I wouldn't be able to achieve the simplicity I wanted if I wasn't able to do it way more realistic.
Thinking everything as lines. This is kinda a big one and is related to the second thing. Line are a imaginary guide but they're so incredibly useful that many people stop evolving because they never attempt to think in any other way other than in lines. Another thing is never attempting to deal with colors. This is also a common mistake and even people quite advanced avoid it.
Another big one is trying to achieve a style. I think maybe that's the biggest one today. Every schmuck who can't draw 5 fingers in a hand without it looking like a ball of mud with sticks coming out of it think he can come up with a style, mostly to justify his own shortcomings as a terrible draftsman. And here's why I use the word draftsman instead of artist. The word artist is poisoned, it's a justification to be terrible at drawing and be proud of it. Let's be blunt here; those artists don't have a style, they have a bunch of inefficiencies, bad habits, improper training and a huge lack of self-criticism. I think maybe that's where wizards have an advantage, people do tend to be very self-critical on this website. Goya has a style, those people just can't draw properly. It's really simple, don't strive for a style, it comes to you organically. Strive to be able to draw beautifully and accurately, think of nothing else. Everything else will follow suit.
Another thing is lack of self-criticism and awareness. This is related to the above. Simply put; don't cheat yourself, there's always room for improvement but to improve you have to see where your skill is lacking, and it will ALWAYS be lacking. That's your negative space for improvement right there, knowing that there's no limit to how much better you can get before dying (or giving up).
Giving up is another big one and self-explanatory. Biggest reason people give up I believe is they're not ready to put down the work. A person like, say William-Adolphe Bouguereau would put more drawing time in a week than most people "committed to learn" put on 6 months. It comes down to your ability to continue to train yourself despite everything. If you have that you'll improve, if you don't have that, for whatever reason that is, you won't improve.
Cutting corners. Related to the above. Many people think they're not improving as quickly as they want, so they try to find "tricks" to speed the process. Ironically, the only way to improve quickly is to put in even more work on it. It's all about making your eye and your brain and your hand to work in a coordinate, smooth manner. Only way to achieve that is by practicing.
Those are from the top of my head, I'm sure there are many more but if you want to stay safe all you have to do is to practice everyday, be critical to yourself and persist on it. I know it's hard, but that's how it is. I have given up on many things like programming and learning German and looking back to those I realize this was basically the mistake I made; I just couldn't bother practicing it everyday. Eventually you quit and that's it.
Looking at your uploaded drawing and it's fine. I remember this particular book being a bit long winded on the theoretical side of things but I suppose it's fine, as long as you're practicing.
>>38570 >>38249 All right you got me intrigued wiz. Explain to me what this is. At first I thought you liked tracing geometrical plains but now you just smeared blue hues and some green all over it and it looks like a rendering cluster nightmare, I'm confused.
>>3857 I was just making lines and connecting dots. The result reminded me of Pineco Pokemon (wasn't my intention, not saying picture resembles it). Afterward I just selected and put different colors on it.
>>38564 Hey man, thanks a ton for the advice. I haven't responded because I wanted to finish the book but now that I have I'm posting a few more of my images. My before and after particularly aren't the greatest but it's much better than I expected. It actually somewhat looks like me which is impressive enough as I never thought it would turn out that way. I'll definitely think about your comments.
The book itself really does delve into a lot of her theories on the brain and the exercises themselves are but a handful. I'm not calling it psuedo science though, she has a lot more credentials and experience probably more than the people that knock her however it can get into rambling territory. Still, I think I made a lot of improvement compared to how I was before and it's made me hungry for more. I do have 2 questions though.
1. Do you think I should go take a formal class on drawing? There's a couple of local community colleges that offer them but I wonder if maybe I can learn better on my own.
2. What would you recommend I do from here in terms of book knowledge? I'm following the old 4chan /ic/ guide that says to continue with Loomis' Fun With a Pencil.
I was going to post my before and after but I thought against it, sorry.
>>38612 I get the feeling that if I could actually draw well I would end up drawing predominantly porn comics. well back to repetitively drawing geometric shapes for me.
>>38614 Shit wizzie, I'm terribly sorry. I'm completely absent-minded and forgot to come back to this thread and check if you responded.
Well how is your training going? It's been a little over 2 weeks now. Did you finish the book? How was it? I'm looking at your drawings and I find them to be competent, specially the first one, I think you have an easier time with volumes than with lines. The line drawing is fine but it feels way more tense than the volume one. Maybe it's just my impression. Either way, good job.
Let me answer your questions.
1.Is it free or super cheap courses? If yes, yes. When you see other people drawing your brain pick gestures and things you wouldn't be able to when drawing completely alone. It's not necessary to improve but if it's free and you can stomach leaving the house and face this, yes, you can pick up a couple things in a class. A very cool thing is you get to draw real models and that is really, really helpful. Again not necessary to improve but if you can have that, why not?
2.I'm extremely old fashioned. I take the advice of the old masters and that is; Copy from the masters and from nature, and you will improve. I never did Loomis so I can't tell you. I take a painting or an exercise by an old master and copy it. Then I go to a museum and copy the paintings there. Then I draw a tree from the neighbor's backyard. Do self portraits or copy portraits. The only book I ever followed and I recommend you to do it is the Bargue drawing course. It's really fucking difficult and exhausting but my god you'll be a proficient draftsman by the end of it "if you can survive it". You can find the whole thing in torrents.
Unfortunately I can't post you my better drawings because they happen to be in an online portfolio with my real name attached to it, so here's 2 more sketches. Good luck with your training wiz and keep us posted.
>>38564 >The word artist is poisoned, it's a justification to be terrible at drawing and be proud of it. while this certainly has some truth to it you're grossly dismissive to a huge area of human knowledge that even enables better art.
Yes, I finished the book and I am confident in saying I am not as ignorant as I once was. Obviously, I'm still just a beginner but I'm starting to understand that ability to "see" that Betty described. Unfortunately, I haven't done much drawing in the past two weeks, looking for a job and the hurricane have kept me busy. I saw your post last night and did this quick hand sketch though out of curiosity and surprised even myself. I've attached pictures, the first is when I started the Edward's book the second was from last night.
I liked Betty's book, I think it was a good light entry for someone like me. I will continue with Loomis' fun with a pencil like the old guide advised(it's only a hundred pages too) but 4chan's /ic/ now has a new and improved guide which I'm gonna continue with: https://goo.gl/s0nJgX
As far as classes go, I can go to a local college or a local art league. The art league has more classes and I feel that they would have more expertise since they're a legitimate art venue as well so I'd like to go where the talent is. It's a few hundred bucks and actually cheaper than the community college due to the lack of fees, I'll go if only for a basic drawing course. I will follow your advice and copy the masters, right now I'm trying to amass a decent collection of drawings like da vinci's sketches to start with. I like books though because there's a structure I can follow rather than me just making stuff up. I will look up the Bargue drawing course, thank you for the tip.
Thank you for the thoughtful advice and thoughtful replies as well. I have other priorities like work but I will definitely try my best to continue working at this. Side note, I like reading about the history of stuff and this link has been pretty enlightening as far as what the history of drawing has been like. Maybe someone else will enjoy it too.
>>39130 I liked her as well. I think this particular dakimakura was innovative in the sense that it was one of the first where you could "undress" a character with different covers if I remember correctly. I liked the Windows 8 twin sisters and remember seeing their special edition boxes up for sale on eBay. internetexplorertan.com is my home page for IE. I have one of the Madobe family themepacks for PC if you want it.
>>39131 I have a lot of stuff, but I particularly collected the official OS-tans artwork. What theme pack is it? Inori, Madobe Yuu/Ai, Madobe Nanami. I can't say goodbye to my windows install just because of this, even though windows 10 is shit.
If he is shit then that makes me worse than shit! this is unbearable, drawing is impossible and talent is real, fuck people that say it isn't! is like saying blacks having big dicks is a "talent"
>>39130 Here's the original flash, you can click around and get different results http://danbooru.donmai.us/posts/269585 >>39142 That makes it even more appropriate, since Dobson went to art school, learned how to animate, got pushed to his limit, and his art still hasn't really developed much over the decade(other than looking less Rumiko-esque, I guess)
What kind of fucking moron question is this? Yes, surprisingly, the more you do something, as long as you put effort into it with the focus on improving from the last time, you will get better.
>>39584 The purpose of that exercise is to prove to you that you can draw. The idea is that drawing(from life) is basically copying and if you can copy you can draw
>>39674 The point of the exercise is not to draw a nice picture. It's to understand what it means to draw what you actually see, and not what you think you see. Obviously as beginners, taking reference from someone else's work is bad (because it's someone's interpretation of the world and not your own). Pic related.
>>39699 Reminds me of the times when I wanted to become an artist to help one Russian fluffy imageboard community with fan-art… Well, I finally learned to draw, but now the community and their imageboard is dead, and my heart is broken
>>39717 Very nice. Looks like you put in some serious effort. You could make highlights a bit brighter to give it more volume though; shitty mouse-edit related.
What is your opinion on talen? IMO talent is something very real, and "hard work" is the meme, at least for some, no matter how much they try they will never be good.
I think I am one of those people, after 15 years of constant, almost daily practice, I have never improved, I have no idea how are you supposed to know how something you have never looked at is supposed to be drawn, yet people seem to shit out good drawings in a couple of hours, yet I endure months and months of reviewing references, erasing, remaking, most of the times from scratch, and it always comes up as crap.
So yeah, I believe talent is real and not something you learn, is like learning how to have a big dick.
>>39725 The more I think about it the more I think the main advantage of talent is the early enjoyment when starting out leads to positive experience that create a passion for it earlier in the skill curve. Or in other words people with talent are more willing to put in the practice time because their first few experiences were positive. Most normal folks have meh experiences at the start and only start having fully positive experiences after grinding past the first wall of sucking. Once past that point people with "nature talent" are nearly indistinguishable from those with "acquired talent" because they put the time in. It is just the natural had a easier time of it and probably enjoyed it more on the way.
>>39725 Are you sure you aren't just studying/practicing wrong? It doesn't matter how much time you put in if you aren't actually practicing effectively. If after 15 years you have not improved then it is fair to say you are practicing very wrong.
I am actually using all those drawing tutorials all the time, i just don't get how are you supposed to know how something that you have never seen looks like.
>>39729 Sounds like more of a problem with visualization then actually ability. Anyway to answer your question For non-living things Perspective+drafting. Everything can be broken down into basic shapes. Put shapes together while paying attention to the rules of perspective. Or just base it off a real world object but different.
Living stuff Perspective+anatomy Whatever you are making will still have parts related to some sort of similar animal.
No matter what you draw the principles of shape, form, and line remain the same.
Been drawing fro about 12 years, with sketchbooks full of shitty drawings from life, gestural drawings, tutorial shit, etc. NEVER improved, i still have no idea of what am I doing wen drawing.
>>39749 Artists today never want to admit that it's talent that defines your success in drawing and the likes, not yearly repetition. This repetition only works if you have the natural talent to back you up. Otherwise there's no spark, you'd be multiplying by 0 with each year you take, getting nowhere. There are many others like you, most all were told that if they kept drawing and drawing, they would get better regardless of innate talent. Not me personally, it's just something I have noticed. I'm not sure if it's some esoteric troll that the collective body of modern "artists" (people who can draw well) agree to pull over the talentless, or it's just an innocent bias, but after a while it seems like they know that talent makes everything in this and they're just messing with you.
How do you stay motivated when you look at a picture you spend so much time on and realize it's complete utter garbage? I know you have to let go, but then you make the next one, it is shit as well, then the next one, AND the next one ( and I am not talking about sketches and practice).
You end up with nothing, and you just lost enormous amounts of time.
>>39750 Anyone who is physically capable can learn the fundamentals and draw. Anyone can then practice these fundamentals until the got them down for the most part. Anyone can expand on those fundamentals and learn more about drawing. Anyone can then practice what they learn until they internalize those concepts.
Now tell me where in that process requires "talent".
>>39756 Did you actually learn and practice the fundamentals? If so you already can draw. Just not to whatever is your ideal standard. If you haven't gotten the fundamentals down by now then ether you are lying about something or you are legit disabled.
Anyway if you are telling the truth you may be disabled.
I remember a art teacher I briefly had in grade school tell me something. >I have been teaching for decades >I encounter hundreds that swore up and down they can't draw >in that time I have proven each one of them wrong and taught them to draw. The then pulled out a binder of drawings from students drawings from when they just started her class side by side with drawings near the end of the semester to show the improvements. I should probably mention that she also taught art to the special needs class and taught at a old folks home on the weekends too. So I don't know what is wrong with you that you can't learn.
I can't memorize images, if I am not seeing it already, in that moment, is as if it had never existed. So I just know how to copy, and not very well either, my hand goes on other directions despite me pushing it to go to a certain path.
>>39725 "Talent" is having certain section(s) of your brain developed more and thus functioning better than the other ones from the day you're born. Some kids are born with impeccable motor skills and vestibular apparatus, for example. Others: with strong analytical thinking, or maybe observational skills, musical hearing, spatial thinking. It all depends on your grey matter, after all. At least I think so.
This is why a lot of people struggle with drawing. First things first: it's about conveying volume: perceiving shapes, light and shadows volumes, perspective e.t.c. and applying what you see or remember on paper with pen or pencil. Those lucky ones to be born with naturally developed parts of the brain responsible for visual perception and spatial thinking (I suppose it's the Occipital lobe) display particularly high ability to do everything aforementioned almost unconsciously. Children like this often do not even need to be introduced to the concept of perspective and how it works to see how lines converge, how planes disappear and reapper depending on your line of sight, small, nearly unnoticeable turning points between planes in complex shapes (like the head or the body) and so on. It's sloppy, but it's there, and by backing their aptitude with some theory, you get a bunch of budding artists.
This is exactly why everyone who decides to pick up drawing and do it good, firstly learns about perspective and draws a shitton of cubes and other geometric shapes in 3d space and different angles and turns - to develop their spatial reasoning, 3d thinking, you name it. Only then does the rest of the theory like shading come into play.
It's been a couple of months since I've started learning the structure of the head. So far the most problems occur with the eye socket and the nasal bridge area. The masses that lie on the upper eyelid and the way they intersect with the frontal bone part that's just above the nasal bone is sort of easy for me to grasp, but the more I think about it, the more complicated it gets and the image gets scrambled, and drawing it all on paper becomes ultra difficult. Not to mention I have no idea how to efficiently proceed from the initial lines you sketch for the eyebrow and the eye to a full-blown detailed blocked-out eye socket, the only sort of helpful image I found on the internet in regards to that was the second picture attached.
The planes in question are in red. Another difficulty I've noticed is that there are certain skulls where the plane in blue is not as prominent as it is in the first picture, clearly illustrated in picture three, where the nose bridge doesn't have that same smooth transition that's achieved thanks to that one extended part of the frontal bone of the head.
And while I'm at it, are there any good exercises for drawing complex shapes with a lot of curves, sloped surfaces, non-perpendicular angles and all that? Drawing boxes and circles is fine and dandy, but it seems to me it takes more than that to achieve the Artist's Zen.
I can't decide what exactly I want to draw. I don't mean on an individual piece level, but on a larger scale. I begun drawing anime-styled years ago and even evolved my own shortcuts and themes, but I swiftly lost interest in that. However I'm confident that money can be made if I hone my skills in drawing that style, especially if I adopt anthropomorphic themes in to my character design. On the other hand, I really want to draw as realistic as possible, which I believe I'm on the right path to achieving based on some past scribbles, but there's such a learning curve and study process involved, and I'll always be cursed with teetering back to stylized habits when I hit a roadblock.
>>39817 >Drawing is a terrible hobby, it is to time consuming, too frustrating and not fun. Yep. But I'm held hostage to it. I draw wherever I go. And whenever I draw, I am faced with my complete lack of talent or skill, which fuels my self-reproaching, and I am forced to learn to draw more. You come for a fun hobby, you stay because drawing fucks you up and demands your complete dedication and omnipresent attention. Unless you're fine with your scribbles, of course.
>>39844 >You come for a fun hobby, you stay because drawing fucks you up and demands your complete dedication and omnipresent attention At least you get better at it over time. Try coding and you will understand what the sentence you phrased really means.
Not really, I don't care what people say, I am convinced it is genetic, I don't know what the fuck I am doing when i'm drawing If i get something right it's purely by chance. >Try coding and you will understand what the sentence you phrased really means.
I suppose, blows my mind how some office jobs pay better despite being infinitely easier with a normie appearance / personality. meanwhile my max is moving boxes around.
I have been drawing since early teens, I am 29 years old now and I am still at the same level i never improved a bit, I still have no idea what I am doing.
I think my mistake was ever believing somebody would like to see my anatomical atrocities on the internet, probably I would still be pleased drawing by myself as some sort of therapy rather than a source of stress.
Well I am not the only one who says is genetic, but I am the only retard that wasted years thinking I could learn to draw eventually, when it's clear that's false.
It's my own desire It's my own remorse Help me to decide Help me make the most Of freedom and of pleasure Nothing ever lasts forever Everybody wants to rule the world.
>>39817 Speaking of that, how do I drop drawing? It's become way too intrusive. I can't focus on anything but drawing, and pretty badly, I must say, so there's zero reason for me to keep on with this hobby. It has become a habit and a tedious, gut-wrenching chore rather than something that's supposed to bring relief and satisfaction.
In before anybody starts saying how I should push forward and keep drawing - I'd rather not. I want to crap out of it.
wanted to paint, had idea to make succubus in a dark hellish way, and next i'll do man in a light heavenly way. the red streaks are my blood, but it will become a burgendy brown over time. still working on it
Drawing complex (non-rectangular) shapes in different positions (rotated, sloped, sometimes cobination of two) and adhering to perspective is suffering. Also spheres and everything that's on them, be it simple "texture" that's supposed to curve as it goes around the sphere or any geometric bodies attached to the sphere. I seriously can't draw these, and a lot of people are able to churn out everything nearly perfect in their rough sketches.
>>40486 If you're asking about the studies I actually didn't read books. I think the majority of "art books" are worthless especially in beginner eyes (then again i am a beginner too) Just too much information when you can just learn how to blend well, identify values and just do studies. You can learn all that while questioning everything you do to make sure you learn stuff. As for the robot/concept stuff I like to thumbnail. Pic related is sorta how I go about things. Anyway I feel like I'm hogging up the thread so see you wizards in a couple months.
Why is it so, that whenever I draw my hand is being "pulled down" across the paper, making me want to just draw an infinitely long line that's just going downwards, that's out of paper's reach for the most time?
For warmups I just usually do some 3d practice, boxes planes etc. Just focus on what you're doing now, don't look ahead, one step at a time. Can't rotate a box in 3d space in any direction? You've got work to do. Good.
I will never learn how to draw, it simply eludes me, as if an unseen force of good is preventing me from figuring this shit out despite all this years of practice and tutoring.
>>40953 Thanks for support anon. I guess there's no reason to stop drawing anyway, since thats one of few activities that has some sort of numbing effect on consciousness.
I'm glad I finally managed to (almost) drop my drawing obsession for the better. Plane head models have finally stopped appearing in my dreams, I no longer feel inferior because of my lack of skill or talent, my head doesn't feel heavy anymore - I simply don't care about any of this anymore. This is like magic. Holy shit. I feel free. Unfettered. The occult-tier burning of all of my drawing paper, notebooks and pencils did its thing and exorcized the drawing demons from inside of me. But I do still get the urges to start drawing on any random piece of paper around violently, to the point where it'd tear and the lines on it would be a mess. But I abstain. And it feels fucking good. At last, drawizards, I'm truly free.
Just reading this thread makes me want to learn how to draw. Then to realise I can't even do straight lines, that it'll probably take me forever to draw anything recognisable that won't make me cringe, and eventually to give up again.
>>41053 On the behalf of everyone whose dreams of becoming an artist have been shattered, I say: Don't even think about it. Or else you'll end up hating yourself and everything even remotely art-related.
>>41058 What's so odd? I agree with the guy who talked about shattered dreams. Every focused ambition I ever set for myself has fallen through. Everything I can do, I can do because of long periods of regular, mindless, low-effort dabbling. As a disclaimer I'll admit that I don't know how it applies to drawing in particular, but I can attest that it applies to creative writing and language learning.
>>41088 I know I can accomplish whatever goal I set for myself, I just can't accept the results. They're not perfect. Anything that isn't perfect is worthless. Ergo, I am worthless. I shouldn't even start [x] because I'm gonna be shit at it.
And so on. This is basically what I keep telling myself over and over and over again.
>>41104 >Anything that isn't perfect is worthless. While I see where you're coming from I don't think anyone who ever did anything worthwhile thought that way. Perfection and human effort are two things that can never be reconciled.
Training doesn't make you stronger it just brings you closer to your genetic strength limit and from then on you LITERALLY CANT GET STRONGER unless you use drugs or in the future some genetic enhancements.
If this is true fro lifting/running wont it be true for drawing to? like, you hit a top and that's the limit of your abilities.
im so lazy i have had new computer for a month but havent bothered hooking my hard drive up to install my graphic tablet drivers and mangastudio software to draw yet. the best excuse to not draw it seems is to tell yourself you dont have the software installed and cant find the effort to install it
>>41197 I don't think this apllies here. With running or lifting you are putting strain on your body while drawing isn't really that tough to do phisically. Drawing isn't about overcoming limits, the actions your body performs while drawin stay more or less the same throughout your career while as an athlete you have to one-up yourself all the time.
The trick is you need to start drawing using a buttplug like everyone else, it'll keep your dopamine levels high and remove these mental burnouts as well as inspire you to draw erotica essentially using your prostate as the catalyst for the demons to COME inside.
One of my more recent drawings. I haven't had a lot of motivation to draw and I've been working on another project so it gets in the way. I'm sorry I'm not as good as the other artists here.
>>41778 I like it, but there's a horrible succubus in that pic, it'd be more rad if you replace her with the words "3D succubus". That'd be funny and somewhat canny.
>>41785 Yup, you've ruined it. When painting portraits you should keep the strongest contrast on the eyes; right now ice cream competes with eyes for attention, which makes composition worse.
Thanks, I just checked it and now I think that it doesn't look that bad, it isn't perfect but there's also the fact that my 2MP camera cannot capture the shadows very well.
>>42019 I see a castle, a lone spearman, and him falling on his way into the keep. He lost his sword to the void below. I'm intrigued. If you do end up illustrating further panels, please do post them here.
How do I learn to draw as a NEET who doesn't leave the house? I've tried to do the Right Side of the Brain first advice, to draw my own face, but it comes out entirely disproportionate and bad. I have all time in world and still, the emotional frustration and butthurt over these minor things (i know starting something means u suck for a long time) makes me want to quit.
>>43266 Just draw. That's the only answer. The first step that many people don't get past is the FACT that you are going to suck for a long time. Especially if you want to get to that level and you haven't finished Right Side, you won't be hitting it for anywhere from 4 to 6 years, and that's if you work hard. And if that's something you can't accept then you never really deserve to be that good in the first place. What matters is that you keep at it and that you're better than you were yesterday.
I hope you're still here, I'm not sure of the bump limit so who knows if it's autosageing.