No.63217
Dad of bore reboot which won game of the year award. They butchered the series to cater to casuals who prefer watching movies over playing games, and to feminists who wanted to desexualize female characters. It copied the last of us formula which also won goty award.
No.63218
>>63217taking God of War to the nord was a mistake.
No.63219
crysis, far cry, square enix games in general, half of capcom games, crash bandicoot
Test Drive Unlimited Solar Crown is a half-made game…
Doom is overrated, its a piece of kitsch now. Wolfen-stuff - can't judge it…
Stuff like Cooking mama, cookie clicker and such - overrated by halfwits who are too anxious to play sudoku 9x9 (e.g. the simple and original one)
…
No.63221
Super mario 64 and Super mario odyssey
But Sunshine was underrated
No.63223
BL2 is only playable with mods that shut off dialogue.
That aside imo dark souls is very overrated. Don't care for it one bit. Masochistic combat is gay and lame and waiting for enemies to do their cool moves while you walk around and dodge for 50 years like a cuck to hit once or twice is boring as fuck. Halo 2 is also overrated campaign-wise which actually does pain me to say because I like Halo and was very disappointed in the smoke and mirrors revolving 2's campaign as well as unbalanced design of high difficulty probably from lack of playtesting
No.63242
>>63223>dark soulsthose games are very grindy. the fanboys like to claim that grinding for items/souls is optional, since you can beat the game on level 1 with a club.
In practice most will grind. why? most don't like the idea to roll around, wait for an opening to barely do any damage for hours until the boss finally dies. dark souls has similar issues to most jrpgs just in a different form. but treated like they are above games like Final Fantasy.
No.63246
>>63242As much as i have tried to get into JRPGs it was so not for me. Its as you said. Do 1 damage, jerk off for 20 minutes then do it again. The only JRPGs i've liked have been pokemon fan games and even then I never max lvl and barely touch post-game
The DS elitism is so gay. Wow you beat the game in the most unfun and boring way imaginable, here's your plebbit gold and digital medal as a reward!
No.63278
>>63263
cool, go back to wasting hours of your life doge rolling and poking enemies in dark souls!
No.63280
expedition 33
No.63282
mass effect
No.63299
>>63216Well
>TES: SkyrimWhen i played it (before all the dlc and mods) there's a problem with size of savegames bacause quests, exploring caves and other thing just turn up the size of the game to an absurd size (and everything except quests just get deleted at 45 days in game passed, so press T to wait in a cave 24 hours x 45 times to reduce save filesize) this problem is still in the game i believe.
The game have bugs and etc, the mods are very good. Trailer was epic but too much hype. Some school of Magic are a shit that scalate bad with level of enemies and your lvl, combat was dull, some quests are ruined or never finished by devs. The world is natural but kinda empty at times. Horses are a shit, Dragonborn isnt neccesary for gameplay you can just ignore history mode and do wathever you want.
You can become a god in Skyrim very easy like in Morrowind or Oblivion.
The game still have the hype but is good bacause of mods not thanks to the devs.
NSFW and Asian mods of aesthetic and combat change A LOT the game and turn the game into a Tera or some mmo asian dark souls-mecha-fantasy-dragon combat shit if you get the right mods lol
>AlsoI loved Mirror's edge, Catalyst is a Unfinished game.
No.63301
>>63299Skyrim had so much potential. unfortunately todd howards and his minions aimed for the bare minimum and still delivered subpar results.
The game has a PEGI rating of 18. Yet the story and writing feels like a kids story just with blood and gory violence.
The design is also very repetitive, many samey dungeons, lack of variety(got sick of fighting bandits, wolfs, spiders and the undead), the same voice actor for dozens of characters, many quests being some kind of simple fetch quest.
>You can become a god in Skyrim very easy like in Morrowind or Oblivion.Agree, the game is easy to a boring degree, just to make everything as accessible as possible for the player. This might be fun at first, but then everything will start to feel like a chore and not a challenge to overcome.
Where is the sense of adventure and danger, when everywhere you go the enemies and quests are pushovers? Skyrim does have a few good moments like the Dark Brotherhood quest. Would had been better if Bethesda scaled down the game just to have more of those moments.
>Trailer was epic but too much hypeThey made the game out to be something it was not. Made people believe it would deliver the most "epic" adventure. Normies still praise the game like it's the best thing ever. one of the reason Todd gets away with re-releasing skyrim for more than a decade and still rake in huge profits.
have these people never played any other RPG in their life? More than a decade later after the release of skyrim. Still no Elder scrolls 6 as of 2025. But why would Bethesda bother? When they can just port skyrim to the next-gen consoles or release a new edition and call it a day.
No.63302
zelda games (all of them, the whole franchise)
No.63321
>>63302>ZeldaUh why? I likef Oot, MM, Alttp, WW and TP
The old 2D are cool. Pocket games are a thing.
Skyward sword look like a demo.
Breath of the wild and etc are meh to me.
No.63325
>>63321Not that person you responded to. But Zelda often get praise as one of the best game franchise ever. You often see them on the top 10-100 games ever charts by both gaming journalist/reviewers and called GOTY.
I can see why some people might have an issue with that.
For the Zelda games I have played, I wouldn't call them bad games, but they are not masterpieces either. Story and gameplay isn't anything deep or mind blowing, sometimes they are innovative. Visual and music on the other hand are very memorable. For a game to be considered one of the best games ever, they need to nail everything right, not just pretty visuals and good soundtrack.
No.63366
got Borderlands 2 GOTY edition when i was a kid. the humor was fine but it bored me to death.
No.63369
Clair Obscur: Expedition 33
If other wiz tried this, i hope you were able to enjoy it.
I did not. It caused a rage response before I even got to the "gameplay" so I dropped it and looked up the story and spoilers.
Very glad i didn't force myself to keep going based on what i read. And everything else surrounding this "videogame" is slimy and weird.
No.63370
>>63216The Borderlands series is definitely over-rated. I could not get into it.
I hated every Bethesda game I've played. I hated Fallout 3, 4 and 76
Can we talk about over-rated movies too? If so, I really thought the story of Interstellar was a little convoluted.
No.63384
>>63370>Can we talk about over-rated movies too?Why not? like games, many popular movies are over glazed due to nostalgia or pretty visuals. Even if I liked the Thing movie. People talk as if it's the most mind blowing idea ever.
The Idea of the Thing is very similar to skin walkers and wendigos. But people act like the ideas in the movie was super revolutionary. Must had been all the special effect and monster transformation that captivated people back then.
No.63433
half life 1 and 2. Though both games have a good atmosphere, the gameplay is outdated as fuck and gets tedious before you finish the first or the second game.
No.63434
Ranges from just not living up to it's reputation to dog shit:
Dark souls series
Metal gear solid
Midnight club games
dwarf fortress
runescape
I wish I'd just play games instead of hearing about them for decades before trying them. I walked into dark souls thinking It's some untapped goldmine, but it had worse gameplay that free to play action based MMOs…
No.63436
>>63434>I walked into dark souls thinking It's some untapped goldmine, but it had worse gameplay that free to play action based MMOs…the games also have a few design issues. Unbalanced classes, players can easily screw up by investing in the wrong points. But the worst is that when you lose to a boss, the game will spawn you back a few rooms away. forcing you to run back to the boss, while also fight the same enemies again along the way. The games are just wasting your time with this. They could had solve this with a bonfire before the boss. But no they rather waste your time to artificially increase game time.
No.63437
>>63432There's exist another double guns asian-film inspired game that get it more good than max payne but it got ignored.
>>63434>>63436>Dark SoulsI have a friend that is partially obsseded with that japanese game, he play it bacause "perfection" and love to die every time and learn parry, but i checked these spawn problems and rpg-pvp problems and the problem of a lot of lost of time and the game is damn unfun to me, i dont get why he like it, look like a retard trying to be a robot with the will of a speedrun but without any of the fun part.
Also, the game maybe stealed or inspired another videogame, i dont remember the name its a Spanish origin game and the Zelda Z-point fight mechanic.
I dont get the lore, its a shit to me. Bloodbourne same but with more tech. The last game open world i dont know, look weird to me. I like the music and bgm but gameplay ehh nop.
>Dark souls seriesI dont like it or maybe i dont get something about "fun" part
>Metal gear solidI liked mgs3 to four and psvita games and the old snes-gba ones, the non-hideo games. I like the history and old philosopichal rambo style of warlike dudes. The multiplayer was fun.
>Midnight club gamesI dont know much about this, but old race games are more fun than today "realistic" shit race games.
>dwarf fortressDamn inmersive but i like more the modern versions, old school version its not my niche
>runescapeI like the old mmo, the modern remake its a shit, but the modern old school re-edit its very good in a lot of ways (its even the original code? that's cool)
No.63438
>>63432>In the later part of the game you are suppose to shoot some ropes to get a spire to crash into a helicopter within a time limit. While doing this the game spawns in enemies just to annoy you. The task felt like a chore.Not only that, but you have to shoot them from beyond a tiny holy in a door that has iron gates over it. Most of your bullets are gonna be hitting invisible barriers instead of the rope making the whole finale unbelievably anticlimactic
No.63439
>>63436dark souls classes aren’t unbalanced you can one shot bosses with every single one of them, and there’s plenty of items and rings for each one.
The runbacks can be annoying specially on DS2 but most of the time you can just run past enemies and they aren’t really that long. it’s not a design flaw, it’s a feature to punish you for having lost to a boss, it’s the entire concept of them game, if you have to run past an area that’s difficult to you each time you die maybe it’ll push you to try not to die to the boss so much.
No.63440
>>63439>it’s not a design flaw, it’s a feature to punish you for having lost to a boss.Not the wizzie you're replying to but it literally caused me to drop the game. I'm not doing that shit each time.
No.63441
>>63439>dark souls classes aren’t unbalanced you can one shot bosses with every single one of themYes if you play as an mage.
No.63442
>>63441no, even with a strength build, power within, boosts, infusions and the right rings you can melt anything in one hit
No.63443
>>63440running for a couple minutes isn’t so bad, although there are run backs that are truly miserable but those are the minority and mostly a DS2 problem. The game allows you to summon NPCs and people or get severely overleveled before a boss fight so the run backs just balance things a little bit
No.63471
>>63216I liked Banished but like most GOG games there was a software bug that broke the game for me. I had a village that was almost dead and had to be brought back to life through incest. The city management was kind of confusing and I was never happy with it. Stronghold was a much better bang for my buck.
>>63325Shadows of the Colossus permanently killed my enthusiasm for Zelda. It was almost a parody of a Zelda game. BotW had some nice survival and climbing mechanics but it was shit I wished Morrowind had.
>>63369I would have tried this game if it wasn't for the relentless shill campaign. I am more likely to try Crimson Desert after my ears perked up hearing it compared to Dynasty Warriors.
No.63512
>>63432Remedy have never good game, they're total hacks imo
No.63522
Honestly, I could list a hundred games. I've found that my tastes and opinions are completely antithetical to most gamers, even the supposed "real diehard gamer" types that are supposed to have refined taste. Here's a couple of my hot takes, just for the heck of it.
>Morrowind
Very poor roleplaying game. Static world with static and boring NPC's, with little to no player agency. One of the first quests you do for the Fighter's Guild requires you to collect a debt from a character and the only way to get the money is by killing that character. Can't intimidate them into giving it to you, can't steal it from them, can't choose to help them out somehow, nothing. It's an okay game, when you treat it is an action-adventure game with exploration elements and don't expect to have any agency or immersion, I guess.
>Gothic (1 and 2)
Another beloved "RPG" that's really just an action adventure game. Everybody always likes to bring up how this game is filled with choices and gives the player agency, etc. What they always conveniently forget to mention is that this only applies to the first chapter of the game, after which the game is entirely linear. Also, very poor voice acting, dialogue and story in my opinion.
>Vampire the Masquerade: Bloodlines
An unfinished game that people treat like it's finished. Santa Monica is a 10/10, I will agree. Hollywood and Downtown areas are good as well. Everything after that is not worth playing. The atmosphere, characters, etc. are all very good, but there's too much wrong with this game for it to have the status it has. A game that's a 9/10 for the first 30% and then a 2/10 for the remaining 70% can never be considered truly great.
>Dark Souls
Just not a very good game. I think the lock-on, dodge-roll combat is very clunky and unsatisfying (see Blade of Darkness for a game with good melee combat). The enemies constantly respawning is just annoying and bad game design. When 90% of the game consists of running past the enemies, you've got a game design problem on your hands. Much prefer the King's Field series.
>Fallout New Vegas
It's not a bad game, I quite like it even, but it gets too much relative praise. Fallout 3 and NV really aren't that different and are both pretty casual RPG-lite experiences (which is fine), but only Fallout 3 gets the casual reputation. I think the writing in NV is quite overrated. It's downright juvenile with it's attempt at pseudo profundity through sophomoric political and philosophical applications.
>Deus Ex
In Deus Ex there's 1 room but 3 ways to get there. Whether I can sneak in through a vent or lockpick the door doesn't really matter to me when I end up in exactly the same place. To me that illusory choice and not agency. The writing is also just a rehash of late 90's X-files-esque conspiracy tropes that were popular at the time, yet people think it's profound or even prophetic.
>Planescape Torment
A poor genre fiction fantasy novel turned into an interactive picture book in the form of a "video game".
>Silent Hill 2
It's an okay game. Very atmospheric but not the profound psychological master piece people pretend it is.
>Half Life 1 & 2
Very mediocre shooters that ushered in the cinematic set piece trend in gaming that plagues us to this day. Standing around watching people talk while you can't do anything is not "immersive", it's just an annoying unskipable cutscene.
I think that's enough for now.
No.63523
>>63522>Fallout New Vegas >It's not a bad gameThat is the only game on your list that is by all means objectively a bad game. Technical bugs that inevitably made the game unplayable after a certain amount of time, frequent crashes, lack of unique world content, lack of unique gameplay elements, janky movement and camera, Reddit humor, poor performance, ugly environment in an outdated renderer, grinding skill points to make the same gun do more damage somehow, DEI strong Black wimmin and gay male strippers, small empty world, took place in the Wild West during a phase where many other better games were also taking place there, convoluted weapon modifying system, lack of unique world events, predictable story, inconsequential faction endgame outcomes… All released for full price followed by expensive DLC that itself was all riddled with the same problems.
No.63524
>>63522Sorry me engrish
>One of the first quests you do for the Fighter's Guild requires you to collect a debt from a character and the only way to get the money is by killing that character. Can't intimidate them into giving it to you, can't steal it from them, can't choose to help them out somehow, nothing.In precise way, the guilds are focused in the roll skill they use, fighters are melee etc, mage use magic or related to artifacts and books and Thiefs rogues use any tricky way to things, i remember read this in a Dev book or something that they try to keep the roll focused in the guilds but yeah you can do mage guild thing without magic in general lol.
>Dark soulsI never liked it, i still like the fight system but is still clunky to me in every souls-like game (Zelda and the other spanish rpg game is more good at this even)
I dont know much about the other games.
I dont have much problem with linear fps games and open world, a lot of these games just repeat the formula and etc, the repetition with new things factor maybe make it fun again, not the "farming" for lost time and "dlc" extra shit to do sometimes.
Vampire the masquerade was a good game to me but yeah, unfinished and need mods etc.
I still like the histories of these things, but you need to go full no spoiler without internet to enjoy these games.
I truly enjoyed Stalker games.
No.63525
>>63523Honestly I won't argue there, I think those are valid criticisms. I just always looked at the 3D Fallouts as being super casual consolized adventure games, so my standards for judging them are pretty low.
>>63524>In precise way, the guilds are focused in the roll skill they use, fighters are melee etc, That makes sense, but then they should have designed the quests around that decision in a more immersive way. If you're gonna have me collect a debt I can only get through violence, direct me to a bandit that's hiding in a cave somewhere, not an innocent succubi working in a tavern I have to murder in front of every one.
No.63526
>>63522> I've found that my tastes and opinions are completely antithetical to most gamersYou just see these popular games for what they are. Honestly many of these "masterpieces" arn't masterpieces. What I noticed is that people tend to like them for doing amazing on a few parts or impress them with few gimmicks.
For example Final Fantasy 6, people treat it like a masterpiece just because of the story and music. The gameplay or graphics is nothing to write home about. FEAR had an adaptive AI, horror atmosphere and bullet time. Apart from these gimmicks, there isn't anything special about it compared to other shooters. The levels were okay, I wouldn't call them amazing.
Basically if you want to have chance of being in people's top list, do amazing on a few parts(be it gameplay, graphics, sound or writing) or have a few impressive gimmicks on a okayish game.
No.63532
>>63523>DEI strong Black wimmin and gay male strippershow to tell people you are a MAGAdrone without saying it directly.