No.63277
Being in control of a whole colony stresses me. I'm ashamed of my failure.
No.63279
It's been many years since I played. The last big update I remember is the addition of taverns, guilds and music instruments.
No.63585
>>63276Started playing it recently after it was on sale. Seems cool. Steam version, only fortress so far. Still trying to figure things out. At some point I had wild boars appear in my fort, which started fighting with the dogs there, causing there to be blood and boar corpses all over. Then the corpses started to decay and leak miasma (because I didn't know how to designate a trash area for corpses) which made everyone sick and vomit everywhere in addition to the blood and corpses. Seems like a game I can sink a lot of hours into, lots of depth and weird little niche mechanics you will only find by accident.
No.63604
in 2009 DF was significantly responsible for me having to repeat one course for my final year of study, and the only game I have ever played 28 hours without interruption.
Sadly that world lost compatibility several updates ago and I lost the attachment to the game I once had.
Fun :tm: things i've done:
100 z layer tower built up from a 30z level map wide aquifer
Tropical island using a water elevator to cap off a volcano and build out stilted houses
Polar Bear based economy in the frozen biome with no stone
Factorio took over that particular brain bee for me, but DF was fun to be in for a long long time.
No.63622
interesting repplies. For me DF was boring from the moment I found out that you could just make a bridge and it would stop literally every enemy. theres no challenge whatsoever, buring dwarfs manually is annoying, the building and designing a base is boring and ugly, you can make perpetuum mobile from the watermills or whatever. So I dont like it.