Has anyone read 5e's fucking Ravenloft? 146 posts and 46 image replies omitted. Click reply to view.
Just some of the horrid shit in it:
>Strahd's played off as what amounts to Buffy the Vampire Slayer's Angelus levels of edge, literally feels nothing and seemingly has no interests above the usual, though not for the same Bram Stoker's Dracula tier reasons, Literally just wants Tatanya as if a meaningless trophy on his belt
>These dumb faggots made it so that Strahd wants to turn whatsherface not into a vampire bride, or hell, even a true vampire, BUT VAMPIRE SPAWN (You know, sniveling wall crawling nosebleed assface monster vamps?)
>Tatanya's a nigger
>The reincarnation is a nigger
>Strahd's wives are niggers
>Nigger Mayor of a town surrounding the land
>Evil white "everything is fine man"
>Strahd's a Bisexual sodomite degenerate with two male consorts to boot
>Made Barovians "Diverse"
>Made Strahd's conquering of the land sound tyrannical as fuck and less just
>Made it so that Some have Barovians have souls and some don't because of 5e's ravenloft being in a private demiplane, stopping newborn bodies from getting souls, in a piss-poor attempt to mimick the Old demiplanes of dread thing where some residents are literally just NPCs made by the powers, even though this makes no sense to anyone who's had to deal with Gulthias in 3.5 and Ashradorn in the whole Soul font thing with the ban on unborn souls in lore, so these people should be getting souls, because otherwise the demiplane would have to deny all positive energy for this shit to even remotely work
>All done because they're too lazy to redo the demiplanes of dread just like before,
>Strahd now heals for 20 in his fast heal
>Mongrel Men are the results of Racemixing past the half-race stage suffer for it, check their description and it's fucking played off as a good thing despite them being ugly mutants beyond redemption in their racial descriptions, the self-unawareness is real
This is why warhammer roleplay and castle drachenfels will always be superior
I just wanted to tell you that roll20 already have an aquelarre character sheet. In spanish of course
Sorry for the bad grammar. This keybord lacks of some keys. Fucking cyber
Holy shit wiz you must be the most dedicated fan of Aquelarre ever. I just got it. thank you so much. I see you haven't left your town yet, weren't you moving to Spain? Anyway best of luck to you and thanks again. Really good stuff.
fuck 5e play 13th age
There must be bigger fans of aquelarre in spain than in venezuela. The one who moved was my sister, she is in colombia, at least shes not in this hell hole anymore. Im going to meve with her the day i finish the course of computers im doing.
next time i found something you will be the first one (probably of a english speaking country) in have it
That game has worlds like eberron or faerun?
Hey wiz, just wanted to say I finally had the time and the mood to stop, sit down and read Tenebrarum from beginning to end. Great book, nice stories, a good GM and players could have a wonderful time with the stories and places from this book.
Hope everything is well with you. Cheers.
Thanks for caring about me. I was thinking about aquelarre and you yesterday. I stopped posting because the guy from the other cyber closed the place. The one where i writing this is not as good as the other one, but it could be worse. I stopped reading rpgs because i spend most of my time reading fantasy, science fiction books
My group are all wizard apprentices. None of them have been on a date or are interested in succubi. >social activity: An activity that at its core involves socializing, like going to a bar, party or club
The core of an RPG is the utilization of imagination along with the unpredictability of another person. It is a game. Playing it in meatspace is just to avoid dealing with internet connection issues. The people are the worst part. It's not a social activity, it's a game. There is no socialization aspect.
While I think this thread is fine, that's bullshit and you know it.
It's only bullshit if they blog post about their exact activities
Why do you ask? What do you want to know?
I had no idea something like this existed.
I think it's a wonderful idea.
Seems like it would take the game part out of RPG.
It just takes a bit of creativity to come up with conflict and a way to resolve conflict other then violence.
What happened to the huge amount of campaign settings for dnd 3.5? In reading the midnight campaign setting right now. It may look a little to edgy, it’s basically the lord of the rings were Sauron won, but it has the idea of how to be a hero in a world where everybody despise you for causing trouble to them, because most of the people of town and villages only wants to live in the most peaceful way, in a world where legions of orcs can steal the crops, kill your family, and rape your succubi (mostly if you are a dwarf) and there’s those people can do about that, because if those people tries to do something, or even worse, get help from adventurers and the local movements of resistance, you can be sold as a slave and be the food of a bunch of hungry orcs.
Scarred Lands was like a Midnight with a brighter spark of hope. It was created by a White Wolf Team, so you can expect the plots of the campaigns to be based more on interpretation than combat. It was based on greek mythology, the gods and the titans fought 100 years ago, destroying almost everything in the world. The setting even had a city based on the necromancer stories of Clark Ashton Smith.
Forgotten realms was okay, but I never liked who generic it was. The most interesting part was the Yuan Ti and the part of Faerun based on Babylonian mythology.
I know there’s a bunch of settings, Eberron, Kalamar, Kingdoms of iron and Ravenloft and one where it was at the dawning of time or something like that. They have new editions or nobody wants to see them anymore?
What of those minor games of White Wolf like Hunter, Changeling, Demon, Mummy and that game about Asians vampires, have a 20TH Anniversary Edition?
Does anybody know what happened with Kult after the 2 edition? That game was way darker than the White Wolf ones. It was basically a Gnostic Clive Barker. Target games stopped making tabletop rpgs, now they are making strategy videogames. They were also the creators of Mutant Chronicles, but that game looks like a 40k Rip-off
Yeah does a post-apocalyptic /x/ russia campaign count? Bit like stalker but weirder
Actually no, this is not the right thread. This is the RPG general, you're looking for the other RPG thread.>>>/games/36308
You should send an email to the DM there.
wizrobe at cock.li
¿Is the BADD still relevant in the news along with other organizations against role-playing games? ¿What was their problem with the games? ¿Why they are against fun?
¿Is the Anon who liked Akelarre still out there? Is me the guy who posted the game for the first time in I just wanted to post the supplements lasts supplements who were released until this day.
Liber Nobilium. A supplement of how to be a noble in the medieval Spain: https://www.4shared.com/office/lbQc[....]Aquelarre_3E_-_Liber_Nobilium.html
Decameron. A campaign, who takes the characters in a travel for the entire iberic peninsula, (I don’t know if the term “iberic peninsula” is correct): https://mega.nz/#!HA1gCIBa!GRRCBtPpY5RQiCqZLE68L4U-OtX3NU_BJgg0ClFB_1c
Dracs: A new edition of the supplement who correspond to medieval Cataluña. With new rules, information and legends: https://mega.nz/file/mQ0lRYiR#2tGTLM8fmpY-qix1h0MsuJWFtNReRbKtqPRp7Fhz_zE
Ex Mundo Tenebrarum: An European campaign. It begins in Spain and it ends in Transylvania: https://mega.nz/#!jY92HSjB!md1Fss9jetDVWp6kz1gNql1IQ3kpXWQRRQ2ZP4ENNuE
Retorno a Rincón: A remake of the first sandbox campaign of akelarre, and I think this was the first campaing of this type to be realesed for a Spanish game: https://www.4shared.com/office/vDqHYvUxiq/Retorno_a_Rincon.html
Ars Carmina: This is for the second edition of the game, is a bit old and the system is a bit clunky compared to the actual one, but I post it for the legends of Spanish medival songs: https://mega.nz/#!mDwCEQ5B!xdzDXwYKempIjwNABSnEc7rR7fGUESdtXUH8aRfukb4
Angelicum Natura: https://mega.nz/#!rXh20A4L!pdQHTrMaIcSEnvfeNGe3YoYECZ0zjsaAoN7IJNOFezQ
El Aquelarre del Tiempohttps://mega.nz/#!6PhWEALT!LyedmvMvS8elBs_nvsNHfsJN2rmUHoKMnUydHCgc0i4
Yeah I'm here. Holy shit you're back with more stuff, wiz, thanks! Did you finally moved in with your sister? Thanks for sharing more Aquelarre books! It's been a little while since I last read any RPG books. Last one was Shadow of the Demon Lord. I might as well come back to it now that you uploaded so much stuff. Thanks for sharing these, Aquelarre really is an unique game.
Im also glad to see you again, but no, my sister did not move. Im still living with my mom. I been Struggling Trying to learn how to draw, because i want to draw the monster that not have their onw ilustration, and maybe become an ilustrator.
If you are tired of the same medieval settings, you should give a look to a Spanish game called “La Puerta de Ishtar”. Is a game based on the Sumerian (that includes Babylonian and Assyrian) history and mythology with a bit of the exotic of the pulp stories of Robert E. Howard and Clark Ashton Smith. 2000 years in the past, Sargon the alchemist, first emperor of Akkad, lead the rebellion of the Awilu (the principal race of the world of the game, that also means “human” in Sumerian) against the old gods, with the aid of the Igugu (the star gods), Sargon Killed Enlil and with his blood he created the two slave races: the Mushkenu (mostly humans like the awilu, but the color of their skin is defined by the hour of their birth. If one of them born in the afternoon he will be white, the same Mushkenu would have be black if he was born in the night) and the Wardu ( a race of bull people who are sterile, the only race who continues being created by magic and the blood of Enlil) After that, the awilu begin their decadence, now they are the very same thing they rebel against 2000 years ago.
I never left the site, its only because, in the other cyber café (it’s not really a cyber café, but I don’t know what’s the exact name of the place where people pays to use the internet, in English, because I still don’t have internet on my house) I used to go, the internet was to slow to download new aquelarre books from mega and post them in this thread. The only thing I could do there was download pdfs, read news about cartoons and search for art in wikipedia. If you gonna play it again let me recommend you some books. Most of them are in Spanish, but I think it won’t matter you. Go to a site called “Lectulandia” a search for a couple of books written by a guy called Jesús Callejo. Search for the books with this names, and for anyother one who got your attention: Seres y lugares en los que usted no cree and Guía de los seres mágicos de España. The first one is for Duendes, the second is for faeries and the last one is for gnomes. The 4 books are about feeric beings in spain, even had real stories, you gonna have a lot of ideas for your campaigns, when you reach the part of el doctor Torralba and Zaquiel. Search from other books called: La España extraña, from Javier Sierra and Jesús Callejo. 1000 sitios que ver en Espana, El paraiso maldito, Guia de la Espana misteriosa, this one is obligatory, it talks about every weird event in spain, or at least the writer know, from the times of the Romans to the time the books was written (2009), La España maldita, Las cuevas y sus misterios, Milenio 3, Un mago en la corte and Cuentos populares españoles.
I almost forgot these 2; Leyendas españolas de todos los tiempos and Leyendas de Euskal Herria.Every name is a book in Lectulandia Just copy paste the names on the white rectangle of the upper right. Also search for Gustavo Adolfo Bécquer, the last romantic of spain, and maybe from the world. Almost every one of his leyendas is an idea for an Aquelarre campaign, and he was a very good writer. Tales of the Alhambra by Washington Irving is the only book of this you could find in English. Sorry if this looks extensive, but I really like the myths and legends of spain.
If you want to know more, search for a tv show called Cuarto Milenio and a couple of radio Shows, milenio 3,Noche de Misterios, La Rosa De los Vientos,Turno de Noche and Zona Negra. Search in youtube something like, cuarto milenio pueblos abandonados, la santa compaña, edad media, ruta de los pueblos malditos Also, I’m gonna post the Aquelarre apocrifo for you. This is basically a relic from the internet of the 90s and beginnings of the 2000s. Is the old email list of the game, the original fan club of the game, who used to post a lot of stuff about everything in medieval Spain. Take a look to chapter 6, it has a lot of recommendations, to music for the campaigns, essays relevant to the game, movies, works of fiction, like Don Quijote or La Vida Es Sueño, and a few other medieval games you could like. The 1 chapter is where the legends are, the one about Pedro I of Portugal look like a Shakesperian drama or like the theater of el Siglo De Oro. I hope this will be useful to you
I been reading some books of Kindred of The East, one of the minor games of White Wolf, the other minor games are Hunter, Mummy, and Changeling. I can say the lore of the game is more interesting than the Vampire lore, but the game don’t have the same impact of Vampire. The concepts and the story are interesting, but I think the game didn’t have the best writers of White Wolf on it. I found the books a little bit boring, not because of the game itself, just because of the manners of the Kue Jin and the Asian terms I always forget their meaning. Other thing I don’t like about the is the majority of the Kue jins, their ancients know making deals with the Yama kings, drug dealing, sexual slavery and other crimes only brings the sixth age a little bit closer to them, but they still do that kind of things. They think they are the best thing in the world only because they are the corrupted descendants of the Exalteds. Read the 1000 hells book, the wicked city is the most horrible place in the old world of darkness, is the hell where the Asian wageslaves end their lives. Basically your soul is tortured just for being there, you have to work in some dead end jobs for less than the minimum wage, every other people will try to fuck with you just for a promotion, every street looks like a cyberpunk nightmare from 1984, some demons will try to eat you or kill you just for fun in the streets, and even worse, every time you get back to your apartment after work, you are tortured. And the worse thing after all is the fact the wicked city is incoming to the real world, people enter without even notice it. This game deserve a 20 anniversary edition with better writers working on it
Nosolorol already released Nahui ollin, the game based on the conquest of America, but only of the South American part. It is written by Ricard Ibañez, the same guy who created Aquelarre. I want to read it, but I’m waiting if Nsr release more supplements for the game. Also, I’m still waiting if I found all of the old Changeling and Wraith books who were published in Spanish.
I’m been taking screencaps of the rpgs pdfs I have on my computer. Is the only way of having the work of John Cobb, because is almost impossible finding something about him on internet. I think there was a thread on the white wolf forums where people try to know what happened to him and if he still doing art.
The first picture is from Sefarat, the Aquelarre supplement of the second edition dedicated to the Jews. The comic book style don’t match to much with the idea of the game, the expressionism of the illustrations of the first edition was better, but sometimes, in the second edition, you can see things who are absolutely impossible to publish today, like this
Nahuiollin GM Screen:https://mega.nz/#!BgAWHACT!DKqEJ6xc7buNAUsNosambfb79juWqVIfcTXmJ3dqaBw
Ps: if someone is interested about la La Puerta de Ishtar, here are the Links
Lo que los Brujos Anhelan:https://mega.nz/#!PxdhxQ7S!7_CvDPU2stc3fLOv6uOkykligzFR_9LK_EiFLG3sVUE
Los Muchos Rostros de Kishar:https://mega.nz/#!CotkTaLA!Vh_M-FSKQX0N5DPsTjZ_AdzaNVzbN3Nq521v_BVe6d8
I’m trying to remember the name of a tabletop rpg based on the works of Clark Ashton Smith and Robert E Howard. Does anyone know if a game like this exists or is just my imagination?
The Hp Lovecraft Tabletop?
call of cthulhu
It as a sword and sorcery game, something like Conan in Zotique or Hiperborea.
Wraith the Oblivion, along with as Changeling: The Dreaming, are the most beautiful, sorrowful and horrible of the world of darkness. Wraith is about of the things we don’t appreciate when we are alive, the regrets your character think is gonna left behind if you die, the things you appreciate, and the things you hate about yourself. All of those things chase your character to the underworld. The game begins when you die, and your character discovers that being dead is way worse than being alive. Styx, the kingdom of the dead people of the west, is the worst burocratic nightmare of Kafka. Everything is made with souls, the buildings, the weapons and even the money. You can actually hear it scream if you pay attention.
Too bad actually playing it sucks because the system is bad and there hasn't been support for either in almost a decade.
I like the lore of mage the assention but you couldn't pay me to play it again.
Go Back to /b/ where you belong.
Bit of advice. If you want a "true" D&D experience, avoid any "D&D" product after Gygax was forced out of TSR, so basically any product after 1985-1986. It is for this reason the OSR is so popular. Ignore anything from WoTC calling itself D&D, which is really just SJW capeshit dressed as medieval fantasy tabletop gaming.
And also forget WoTC Gay-venloft. Get the AD&D 1st Edition module I6 - Ravenloft. Pic related. And use the AD&D 1st edition ruleset for it.
Stick to the "Golden Age" of D&D, from 1974 - 1986. As such, the true D&D rulesets are Original D&D from 1974-1975 (White Box and Brown Box), Holmes Basic D&D, AD&D 1st Edition, Moldvay/Cook Basic D&D ("B/X"), and Mentzer Basic D&D ("BECMI"). Also the Rules Cyclopedia D&D is OK, since it is just a compilation of the BECMI set into one book. EVERYTHING ELSE IS GAY TRANNY SHIT.
Since someone upped this one, I might as well talk about my rpging as of late. I've been wanting to play D&D for many, many years but the whole playing with other people and using a mic thing was really hard for me to accept. About 3 or so months ago I ended up finding a group on a discord dedicated to download the books after thetrove went down and it amazed me how quick the whole thing lost appeal to me. I played with a couple of different groups now and all the guys are great to game with but damn it this really is just another game. I guess I created this whole aura for tabletop rpgs as the ultimate game where imagination is the limit and you can play for 20, 30 years as so many people have but it really isn't the case for me. Another interesting thing is that actually playing it made me lose interest on reading the books as well, which is funny in a way since I read rpg books for years without losing interest in them. Sure there were periods of low interest but now I'm done with it. I have a strong sense of responsability as it turned out because I'm in this group that loves the game and take it seriously and I continue to show up to play every week, take notes and sound (hopefully) excited about the game but I really don't care, I just don't want to spoil people's fun at this point. We're in for a 6 months long campaign. One guy left about 3 weeks in and everybody kept talking about why he left and if they did something wrong or what was it that didn't work for the guy. Well imo is because tabletop rpg is just another fucking game and he got tired of it is all. Just like with everything else, it takes a special mindset to manage to really love this activity and play it for decades. Can't see how one can be excited about disarming another trap and stab another whatever in the eye but there you go, I'm happy they can have so much fun with it, really. There was this week we had to cancel and I was so glad about it. lol Terrible. My plan is to reach the end of this campaign and quit. DM is already talking about how he's having some ideas for a next game. Amazing how this shit never lose its luster to some people. I wish I was like that. Oh well, blog's over.
D&D and other tabletop rpgs are best played in-person. A good DM is also critical. A game can be awesome or can suck based on the DM. The longest tabletop game (D&D) I’ve played lasted over 10 years as a campaign before we finally had to retire it. I wonder if things for you would be different if you got a good DM/GM, or at the very least a good campaign concept, or a good module if you are doing one-offs.
We're following a couple of old published campaigns stitched together with a twist here and there by the DM and it's actually quite nice. I really don't think it's his fault, everybody is enjoying it a lot. It's 5 people and the DM and another guy are in their late 40s or so and have been playing this stuff forever. In fact I'm the only noob in there. I was maybe a little unfair on my first post. When I'm actually there playing it it's OK and there are some good moments but in general, if say this thing fizzled out tomorrow I wouldn't care much about it and I wouldn't bother finding another game, either. I don't think it's the DM's or the campaign's fault, it's just me.
Also, I said it's just another game and it is, but I do think it's much better than video games. I mean I never bothered to play a particular video game for more than a week but here I am playing D&D for 3 months now, so it's something. What I'm trying to say is I do get this can be very fun for a lot of people to the point of becoming the best thing in a person's life. Unfortunately I don't think it's my case.
>D&D and other tabletop rpgs are best played in-person.
I'm sure it is. It must be even better if you're playing with actual friends that you care about. Better yet would be to play this when I was a teenager and didn't have a care in the world but I'm in my early 30s, I'm broke and my parents are old, so lots of concerns that get in the way of immersion.
Well I think we all have our issues. It's been a good escape for me, a means to get out of depression for a time. And it could be that you'd make a better DM than a player. I prefer being a DM. I like being creative and telling stories.
Have you considered that the game would perhaps work better for you if you were the one running it?