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File: 1756575858941.png (350.38 KB, 1080x558, 60:31, xenomaker-demo-stage-1-ava….png) ImgOps iqdb

 No.63149[Reply]

Remember 237's Xenophobia?
That 2D game that seemed like it was made for your mom to find you playing and send you to a psychiatrist.

Schizophrenia forced me to make a 3D remake.
Now with polygonal monkeys, gore, and the same "they're going to pull my legs tonight" atmosphere.

It has Ryona, it has torture, it has EVERYTHING that traumatized half the internet in the 2009s.

You can find and download it on itchio as xenomaker.

Play and cry, degenerates.

 No.63150

Estrogen-induced thread.

 No.63151

>>63149
>Remember 237's Xenophobia?
No?

 No.63152

>>63149
>Remember 237's Xenophobia?
Never heard of it before, sound quite niche and interesting.
>You can find and download it on itchio as xenomaker.
Can you make it browser-playable? If so, then I'm going to play it tomorrow.



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 No.61348[Reply]

Any horror games recommendations for playing while i rot on the morning before going to wageslave in my shitty job
45 posts and 6 image replies omitted. Click reply to view.

 No.62993

>>62985
I dropped that game because the gameplay was mostly boring, the story was a annoying mystery plot where nothing made even a tiny bit of sense and you are suppsoed to slog though the boring parts of the game slowly collecting every single thing on the map and not missing a single thing to get a vagie nonsense ending that is more about feels then have any logic or actually be mystery related.
Oh, and it's not scary besides some jump scares of LOUD NOISES as something pops out.

Such a bullshit game.

 No.62994

>>62993
That sounds like it's got mostly the opposite of the problems I had with Saeko: Giantess Dating Sim. So maybe I should give Alan Wake a shot.

Horror videogames are rarely really scary if you strip out moments of shock. At that point they often become dark walking simulators with neat consistent gory aesthetics. Jumpscares still manage to cause a response, and serve a purpose beside the obvious. Jumpscares deflate tension and that allows tension to be built up again. Saeko's one of the horror games that never does anything remotely like a jumpscare. And the closest thing it gets to an audio jumpscare is when the BGM stops playing. Some people might appreciate the artistic integrity of focusing on constant unalleviated dread with no catharsis, but it also feels like the game lacks punctuation.

A horror game is expected to deliver all of its fundamental emotional experience on a first full playthrough and for replay value to yield interesting but unnecessary lore items. That sounds like what Alan Wake does, that's the way it worked all the way back in Alone in the Dark, it's fine. Saeko doesn't tell you nor show you everything you need to know. Lots of lines of dialog look like they might be unnecessary. They aren't. Saeko's insecurities in the damn earring shop explain why she chooses death, but only in a way that makes sense if you read through the ending where she kills everyone else instead of herself. This is a flaw and demonstrates that there SHOULD be fluff, unnecessary dialog, red herrings and skippable parts in a game like this. Even if only because that's what's expected.

Additional Saeko complaints only from this point in the post onwards, if you don't care about that then congrats you're done reading.

The conversations in Saeko are tense only on the first playthrough, but if you scored a mechanically correct bad end then you get way more context on those conversations the second time through, and following up on that context shows the ways the game rewards mechanically incorrect behavior. This is normal for dating sims with veteran teams who want to produce serious tragic romances with replay value, but seems less normal for "looks like a dating sim but is actually just horror" games. Most of those, the writing is complicated rather than complex, and the additional information is just lore and baPost too long. Click here to view the full text.

 No.62995

>>61348
Evenicle series. Or anything in star wars setting, most notably sw:kotor 1/2. Practically anything based on the material application of concept of kegare and/or christian morality has the potential to be most horrifying.

 No.63143

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>>61348
Well… for me? It's Corpse Party, as in the whole IP. I'd recommend starting out with the more simple RPG Maker titles from the early days, even the wide variety of fan titles, since they're SOVL, though the peak is probably the PSP and PS Vita titles, I'm excited that it seems the IP's getting revived on consoles this year, hopefully it's good, at least the artwork looks promising…

 No.63148

>>63143
corpse party has been such a iconic japanese horror game that it is still known to this day (game was created in 1996!!)



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 No.63112[Reply]

Video games are being removed from Steam by Collective Shout (sex-negative feminists).
11 posts and 1 image reply omitted. Click reply to view.

 No.63134

>>63112
>>63112
Collective snout :3

 No.63135

>>63134
>Collective snout :3
So… you want to create examples?

 No.63136

>>63133
>Somehow… gamergate has returned…
Gamers defending their games somehow is gamergate?

 No.63145


 No.63147

>>63136
I think Gamergate was a shitshow from all sides, none were actually noble and pure in some sense, both side were crooked.



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 No.61795[Reply]

/aicg/ - A general dedicated to the discussion and development of AI chatbots

1st thread edition

>News

OpenAI has released the latest gpt-4o-2024-08-06 snapshot which supports Structured Outputs and chatgpt-4o-latest which will continuously be updated to the ChatGPT version to the API
Anthropic will be adding prompt caching soon https://www.anthropic.com/news/prompt-caching
Llama 3.1 8B/70B/405B and Mistral Large 2 released https://ai.meta.com/blog/meta-llama-3-1 | https://mistral.ai/news/mistral-large-2407

additional info: https://rentry.org/aicg_extra_information

>Frontends

SillyTavern: https://docs.sillytavern.app
RisuAI: https://risuai.net
Agnai: https://agnai.chat | https://rentry.org/agnai_guides

>Bots

https://characterhub.org | https://chub.ai
https://realm.risuai.net
https://char-archive.evulid.cc
Post too long. Click here to view the full text.
7 posts and 1 image reply omitted. Click reply to view.

 No.61835

It's quite a rabbit hole.
SillyTavernAI is quite easy to navigate after just a bunch of days.
Local LLMs you try them for a week or a month until you understand that they are absolute shit even on a 4090.
So then you pay for a service, currently I have Asha (Mars) from chub.ai, you connect it to SillyTavernAI via the API and then you finally start to get some interesting results.
You jerk off a bunch of times.
And then you're back to staring at the desktop, wondering why you're still alive.
But you guys here that are into the whole waifu bullshit may like this hobby, because you can (kinda) talk to your waifu.
The limitations of this technology, though, are way too big. If you want more than just porn, and you want decent roleplaying, just forget it. We're not there yet, and probably never will.

 No.61836

>>61835
You are retarded and learned nothing: Asha is also a local model, and you absolutely can run its equivalent or a better finetune on your own 4090.
Now if you praised an actual cloud model over the local llms, the proverbial Claude for example, that would be a correct assessment.

 No.61838

>and you absolutely can run
super compressed, sure.

 No.61846

Yeah, but most cloud providers also use quantized models for the same reasons.
So if you opt to use local models hosted by some company, always check this. If they don't explicitly mention the weights they're hosting, there's a big chance their 70B is quantized to hell and is barely better than a full precision 8B.

 No.63146

>>61821
aiho.st
gpt/gemini/claude/deepseek/xai



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 No.62321[Reply]

Hey fellow wizards, I'm in a Pokemon mood and I love Romhacks. What are some decent ones with tons of content?

 No.62322

File: 1743721221892.png (1.74 MB, 1418x902, 709:451, ACzENGu.png) ImgOps iqdb

>>62321
I never played it because I don't know how to install it lmo

 No.62323

>>62321
There was this romhack called Pokemon Prism that got famous years ago because it was 10 years in development and Nintendo cease and desisted it right before the official release. I heard it's pretty good

 No.62324

Pokemon Zeta/Omicron are pretty good and have quite a bit of content.
The same developers of those also made Pokemon Insurgence which is good too.

 No.62392

>>62323
I think I played that.

 No.63144

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 No.60906[Reply][Last 50 Posts]

Thread for discussing games you're currently playing.

>What games are you playing?

>What games have you recently purchased?

Previous thread:
>>57966
186 posts and 65 image replies omitted. Click reply to view.

 No.63070

>>63068
That's cool anon, got any screenshot of your house to share?

 No.63071

>>63068
>I haven't played 4 yet to know how is it.
4 is easy and forgiving. Skills go up quick and nearly everyone in your city just begs to be your friend by default. Disasters and burglaries happen rarely and it feels as though the arrival of challenges is rubber banded to your financial progress so nothing unpredictable can happen if you maintain a safe level of impoverishment. Everyone in the game is fat and ugly and kids are dressed up in gay buttsex pride flag shirts.

The game has DLC content for years though, and it's as easy to pirate as can be. It's fun to design a cool house with all of the furniturre they've added (sold) over the years and try to make some crazy guy, but don't spend days in it hoping for something wild to shake up your gameplay.

 No.63072

File: 1754510406007.jpg (401.56 KB, 1280x720, 16:9, snapshot3.jpg) ImgOps iqdb

I'm replaying this romhack right now. I absolutely love it so much, it has to be one of my most favorite things ever. The music, the dialogue, the way that the difficulty is rebalanced from the original game, the edited overworld areas. It's such a beautiful blend between what Pikmin 2 is supposed to be and the non serious nature of a romhack which was made by a teenager. And it's the only game in years that has managed to get me addicted to playing it. I'm probably gonna keep replaying this often until the day comes that I will finally kill myself.

 No.63086

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>>63070
>Photos of the house
I was testing the game mechanics, and the house now looks pretty awful.
>How to make friends
Making friends is difficult because the mechanics are such that you can only use the same social interaction twice; the third time will be rejected until the cycle restarts after a few hours of game time.
>Fast way to make friends
The fastest way to make friends is to invite them out to eat the most expensive food and choose conversation topics that are positive to their personality and and add it to do gossip during lunch. However, due to a DLC error, Sims who are not from an expansion pack have no interests, so they reject any interaction to talk, with the exception of the option to talk about interests only twice (game create random interests-related to personality i think? so that they don't reject the interaction twice) anyway they still gain points during the food eating and talk and etc. You will gain a friend every time you invite them out for a meal costing 300, raising the temporary friendship bar to 75 or 100 if you do good, although the long-term friendship bar will rise slowly while the temporary one falls until you lose it if there is no communication. Playing with an introverted personality (these meters are only deactivated-activated and affect needs and slight animations in a certain way, otherwise they are not very useful, the same as zodiac signs, it seems) saves you from quickly losing your social needs (more hiki gameplay lol)
>tl;dr
As in real life, you need to spend money, time, and attention on other people if you want friends.
Sims 1 punishes you much more in that regard; you always have to use the most expensive items because they save you time. In Sims 2 and 3, this is almost optional.
>How to make friends with exploit
The other option for making friends is to lock several Sims in a hydrosauna-spa in your house and let them talk for hours trapped here. Most of the time, the friendship bar goes up quickly. Another option is to go on vacation and befriend NPC children. They always give good answers and are very friendly.
>get promoted at work
It's not difficult, especially if you already have thePost too long. Click here to view the full text.

 No.63142

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>>60906
I'm starting DuckTales 2 on Game Boy after loving the OG title on Game Boy more than the more beloved NES classic of the same name. It's a lot harder so far though… and I have way less time now compared to a few months back, too many things in everyday life piling up at once, I might end up using save states or something like that, I'm not proud of it, but time's too short.


[Last 50 Posts]

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 No.62291[Reply]

The older I get, the narrower my taste in games becomes. It isn't for lack of trying, either. I constantly download new shit, but nothing ever sticks. I've come to the conclusion that there is an incredibly small handful of games actually worth playing and almost all of them are made by Nintendo, Blizzard, id Software or Capcom. If I had to name a few in no particular order:
>Diablo 2
>StarCraft
>WarCraft 3
>Ocarina of Time
>Resident Evil 4
>DOOM
>Quake 3
All of these games are 10/10 solid gold classics with endless gameplay and lively communities. Playing anything else just feels like buying store brand, what are your eternally playable games?
28 posts and 7 image replies omitted. Click reply to view.

 No.63036

>>62968
It's a very charming game in it's own way and I agree with the fact that the unique rules implemented make it feel more interesting than a generic yugioh sim but I can't see myself playing it for more than a week, certainly not a game to play forever. Both of the branching paths can be completed in a day each and the rest of the content isn't that interesting.

 No.63039

tetris

 No.63138

>>62291
Skyrim (even the vanilla game but especially modded), Terraria, the Rune Factory games

I used to play lots of Stardew Valley but have recently switched Fields of Mistria

I'm in my 30s and mostly prefer more casual games these days, I don't have the mental energy to play CRPGs like Baldur's Gate anymore

 No.63139

File: 1755377834161.jpg (116.26 KB, 1000x1500, 2:3, 1011265-masterpieces-jet-s….jpg) ImgOps iqdb

I've been playing jet set radio future a lot just to chill out. Bomb Rush got very close and I'm looking for its sequel, but something was just missing from it. I've also been going through a lot of older games to play. Finished Majora's mask cause I never finished it as a kid (OoT is better), now playing Skies of Arcadia and it seems pretty good so far, just got to Sailors island. I do wanna play blizzards old catalogue again someday, I was very in to Warcraft 2/3 and starcraft. I'm afraid to try Starcraft 2 to be disappointed tho.

 No.63141

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>>62291
Winning Eleven 2002 (PlayStation) is the one that comes to mind, at least for me as a major football/soccer fan, and fan of the 5th console generation, retro in general. It's the peak in gameplay from that generation, the core that every title in the genre had as the stardard from that point onwards, and it's still getting free patches/mods from fans for pretty much any competition you'd like to play, with the actual teams, squads, stadiums, tactics and kits! It's cool to see and I'd rather play this than EA or eFootball.



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 No.61929[Reply]

This is it. Steam no longer works on my Windows version. I couldn't play GTA after an update few months ago and now I can't start Cities Skylines or anything at all. It's time for me to move to a different OS. Windows 11 is too annoying to use so I will go with Linux. Which one will be best for gaming? I always used Debian and it seems SteamOS is based on Debian
>SteamOS is a public release of our Linux-based operating system. The base system draws from Debian 8, code named Debian Jessie.
25 posts and 1 image reply omitted. Click reply to view.

 No.63128

>not YAAAARRRRRRRRRRRing his games


yikes

mega yikes

 No.63131

>>61929
Hey, that's the perfect argument to mock Collective Snout and Vissa tribute system!

You pretty much should make fun of the fact modern computers have no CD drives or floppy drives, while Windows lacks in-built comfy ways of launching PC-98 games or DOS era games as a "XX century 90's guy roleplay"

 No.63132

>>63131
I mean, think about it.

You should make a parody "Collective Snout" meme where some doggy with * for you-know-what hints Vissa to peddle an idea to instal a card reader into every single computer - just like there were CD drives or floppy drives back in the day.


Vissa thinks about turning their cards into DVDs instead and peddles a world of DVDs in computers "for privacy", by wrecking havoc on Steam.

Would be funny, I thinkk…

 No.63137

If you find that "Windows 11 is too annoying" then stick to windows, linux is much more annoying and limited unless you like to tinker. Those who say otherwise are activists. Sometimes you'll need manual intervention to not fuck your system up like this

With `20250613.12fe085f-5`, we split our firmware into several vendor-focused packages. `linux-firmware` is now an empty package depending on our default set of firmware.

Unfortunately, this coincided with upstream reorganizing the symlink layout of the NVIDIA firmware, resulting in a situation that Pacman cannot handle. When attempting to upgrade from `20250508.788aadc8-2` or earlier, you will see the following errors:

linux-firmware-nvidia: /usr/lib/firmware/nvidia/ad103 exists in filesystem
linux-firmware-nvidia: /usr/lib/firmware/nvidia/ad104 exists in filesystem
linux-firmware-nvidia: /usr/lib/firmware/nvidia/ad106 exists in filesystem
linux-firmware-nvidia: /usr/lib/firmware/nvidia/ad107 exists in filesystem

To progress with the system upgrade, first remove `linux-firmware`, then reinstall it as part of the upgrade:

# pacman -Rdd linux-firmware
# pacman -Syu linux-firmware

 No.63140

>>63137
Well you're using Arch, so no wonder your system occasionally shits itself. I'd hope a beginner would use a more casual distro. I've been using PopOS for half a year and it's working pretty well out of the box. Main gripe is the out of date packages, so I plan on switching to Fedora or something for my next distro.



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 No.61103[Reply]

let's talk about sound novel games. have you ever played one of them? most of them didn't come out of japan/overseas so the best you can do is to watch video of it on yt but it's in japanese. not enough translation. I like sound novel games they're comfy with element of horror
2 posts omitted. Click reply to view.

 No.61428

>>61298
The hard part is the programming/disassembling and ensuring it never crashes.

 No.61902

File: 1728826957125.jpg (38.24 KB, 401x356, 401:356, cringe4.jpg) ImgOps iqdb

>>61298
>supporting ai
>being a dubfag
You're certified gay, sir.

 No.61905

File: 1728831568907.png (2.06 MB, 1000x900, 10:9, Germs_Nerawareta_Machi_cov….png) ImgOps iqdb

>>61291
this one? was it good and scary?

 No.61906

>>61902
Machine translation is better than localization.
Besides lets be honest here, there is no way there is enough interest in this to attract proper fan translators nor enough commercial interest to justify paying proper translators.

That said I do think that using AI voices for such a project is dumb.
Subs are fine. Have a AI do the bulk of the work and have a fan translator proof read it and do QA. Makes it far less work so someone would be more likely to be willing to do it for free or very little. Plus the turnaround time would be much faster if multiple projects are the goal.

 No.63130

>>61902
Think again.
JP voices: very hi-pitched "nasal" sounds
ENG voices: powerful low-pitched "stomach singing", closer to Brunghilda the fat valkyrie rather than a Japanese chirping lady. As if "Dominion Tank Police" main character got a role voicing 15-year-old kids with her 20-something voice of a tank driverette.

RU dubs: Either Cuba77 or Persona99 trying to sound feminine for female VA and masculine for male VA; but never Cuba77 humming out in masculine and Persona99 chirping in feminine



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 No.63100[Reply]

Your opinion on recent anime-themed Chinese videogames?


pic somewhat rel
2 posts omitted. Click reply to view.

 No.63103

>>63101
I never paid a cent for Genshin and just explore around for fun. Idgaf about mora or primogems or newest weapons.

It's astounding we can play such a BotW clone on a mobile phone. Plus I like the soundtrack, it's really beautifully composed.

 No.63104

>>63100
Would be good if it wasn't for the gacha aspect. Imagine if GFL2 was more like jagged alliance 2/3. While keeping the waifu interaction and dormitory system.
ZZZ let's you roam around in a vibrant game world with fine looking npcs going about their day. imagine if Senran Kagura had this with expanded interactions.
Cannot imagine the japs making games like this. Seems to have their heads far up their asses. Rehashing their old stuff. If they made an anime GTA, they would be set, but that will never happen.

 No.63105

they flood the market with #nevergoon trash

 No.63107

>>63104
would be epic and…


…and scary.

Imagine a world where over 9000 dudes (and some wizards too!) learn how to manage THIS kind of stuff randomly

 No.63127

>>63104
thanks!


>anime GTA




AAAAaaaaaahhhh… got it


so des ka



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