>>230541>Have you considered just slopping together a crappy, cheap, obviously faulty game for Steam? to earn money from things like this, even a small advertising budget is required; it is very hard to earn money from an average game that nobody sees. not just games, if you are doing any business with a zero advertising budget, what you do has to be of such high quality that it can market itself.
additionally, when publishing apps and platforms on stores like steam or Gpogle Play, you have to pay a one time fee of around $100, which is not a viable route for someone who doesn't have a single penny.
besides that, the advice you gave is pretty solid.
>>230542
>all the legit work is oversaturated and hard to get into, even though i was a really good programmer.what do you mean by "oversaturated"? if you are looking for an online wagecuck job, yes. but if you are going to sell something online or make money by creating things, what you said doesn't make sense. almost the entire modern world actively uses the internet.
if you're not earning a salary or getting paid directly for something you create, making money online means driving "traffic" and selling something. by "selling something" i don't necessarily mean a huge app, game, or website service.
at the very least, you could create a short PDF on a topic you're genuinely knowledgeable and experienced in and sell it on whop, or build a simple app that solves a small task and sell it through platforms like that.
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